Player Matchup

Agni
Agni
CrZyDB-_-
Agni
Level 64
God Stats
20W - 14L
1,928 SR
Queue Stats
476W - 472L
1,495 Elo+
Party 2
Shiva
Shiva
MelancolicBoi
Shiva
Level 27
God Stats
0W - 2L
1,364 SR
Queue Stats
14W - 19L
1,348 Elo+
Party 3
Heimdallr
Heimdallr
RAVEN_exe95
Heimdallr
Level 41
God Stats
11W - 13L
1,398 SR
Queue Stats
67W - 77L
1,381 Elo+
Party 2
Da Ji
Da Ji
THE KING 0621
Da Ji
Level 145
God Stats
11W - 7L
1,501 SR
Queue Stats
88W - 85L
1,483 Elo+
Party 3
Mulan
Mulan
adfeja83
Mulan
Level 87
God Stats
19W - 13L
1,522 SR
Queue Stats
213W - 225L
1,384 Elo+
Party 3
Team Averages
Level 73
1,543 SR
1,418 Elo+

VS

Team Averages
Level 64
1,374 SR
1,558 Elo+
Nemesis
Nemesis
Gonza2530
Nemesis
Level 88
God Stats
17W - 23L
1,098 SR
Queue Stats
44W - 56L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Mr Sploogie04
Danzaburou
Level 29
God Stats
3W - 2L
1,563 SR
Queue Stats
3W - 3L
1,699 Elo+
Party 1
Sol
Sol
NovaS3npai
Sol
Level 29
God Stats
10W - 5L
1,500 SR
Queue Stats
694W - 670L
1,546 Elo+
Party 1
Lancelot
Lancelot
UhhhMerica
Lancelot
Level 87
God Stats
6W - 5L
1,238 SR
Queue Stats
102W - 70L
1,538 Elo+
Party 1
Yemoja
Yemoja
balla23-rock
Yemoja
Level 88
God Stats
4W - 7L
1,471 SR
Queue Stats
80W - 67L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 1 / 0
5,185
519
2,202
4,106
1,535
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

3
0 / 1 / 0
3,482
348
0
1,057
691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RAVEN_exe95
Heimdallr
9
0 / 2 / 1
4,984
498
1,255
4,648
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
5,896
590
2,888
6,081
2,387
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
adfeja83
Mulan
8
1 / 0 / 0
4,651
465
2,828
4,668
3,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gonza2530
Nemesis
9
2 / 1 / 1
5,462
546
2,105
6,309
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Mr Sploogie04
Danzaburou
8
1 / 0 / 1
4,770
477
2,215
2,294
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 0
5,879
588
2,254
5,443
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
UhhhMerica
Lancelot
9
1 / 3 / 0
5,546
555
2,018
5,099
2,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 0 / 2
5,061
506
1,375
3,806
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
4
4
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
0
1
0
0
W
Nemesis
Gonza2530
Nemesis
2
1
1
2.5
L
0
1
0
0
W
Danzaburou
Mr Sploogie04
Danzaburou
1
0
1
1.5
W
0
0
0
0
L
Heimdallr
RAVEN_exe95
Heimdallr
0
2
1
0.25
L
3
0
0
3
W
Lancelot
UhhhMerica
Lancelot
1
3
0
0.33
L
Mulan
adfeja83
Mulan
1
0
0
1
W
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,173
Damage
9,967
20,560
Taken
22,951
10,152
Mitigated
8,923
5,365
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,202
339
0
500
4,106
1,535
0
1,988
2,118
36,667
0
W
Nemesis
Gonza2530
Nemesis
2,105
586
0
3,306
6,309
2,417
0
821
5,488
0
34,262
L
0
0
0
0
1,057
691
0
0
1,057
0
2,888
W
Danzaburou
Mr Sploogie04
Danzaburou
2,215
1,062
0
497
2,294
748
252
0
2,294
0
19,666
W
2,254
947
0
2,994
5,443
1,862
1,202
1,381
4,062
47,594
0
L
Heimdallr
RAVEN_exe95
Heimdallr
1,255
756
0
1,579
4,648
1,755
0
898
3,750
0
26,270
L
2,888
462
0
1,602
6,081
2,387
0
107
5,974
0
29,386
W
Lancelot
UhhhMerica
Lancelot
2,018
347
0
711
5,099
2,485
0
0
5,099
0
30,764
L
Mulan
adfeja83
Mulan
2,828
185
0
1,684
4,668
3,784
0
636
4,032
0
22,941
W
Yemoja
1,375
158
1,196
805
3,806
1,411
92
0
3,806
17,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
26,718
233
Minions Killed
294
0
Camps Cleared
0
776,659
Distance Traveled
910,642
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,185
519
81
8
0
181,980
2
W
Nemesis
5,462
546
68
7
0
177,792
3
L
Shiva
3,482
348
2
0
0
44,128
0
W
Danzaburou
4,770
477
41
4
0
165,683
3
W
Sol
5,879
588
90
9
0
184,838
5
L
Heimdallr
4,984
498
50
5
0
163,653
0
L
Da Ji
5,896
590
64
6
0
184,853
1
W
Lancelot
5,546
555
77
8
0
191,226
4
L
Mulan
4,651
465
36
4
0
202,045
2
W
Yemoja
5,061
506
18
2
0
191,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role