Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
 
Apollo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chxk0_69
Ares
Level 28
God Stats
17W - 5L
1,771 SR
Queue Stats
174W - 147L
1,441 Elo+
Party 4
Lancelot
Lancelot
P3rvy Gramps
Lancelot
Level 45
God Stats
21W - 20L
1,549 SR
Queue Stats
80W - 86L
1,430 Elo+
Party 2
Poseidon
Poseidon
P3rvy Uncle
Poseidon
Level 88
God Stats
17W - 13L
1,539 SR
Queue Stats
73W - 76L
1,457 Elo+
Party 2
Team Averages
Level 78
1,572 SR
1,465 Elo+

VS

Team Averages
Level 58
1,448 SR
1,490 Elo+
Ganesha
Ganesha
ArthurBR_Gamer
Ganesha
Level 146
God Stats
1W - 1L
1,172 SR
Queue Stats
29W - 29L
1,458 Elo+
Party 1
Medusa
Medusa
MataLuiz
Medusa
Level 21
God Stats
1W - 4L
1,304 SR
Queue Stats
50W - 75L
1,320 Elo+
Party 1
Camazotz
Camazotz
Plundermemebooty
Camazotz
Level 47
God Stats
3W - 3L
1,419 SR
Queue Stats
158W - 147L
1,490 Elo+
Solo
King Arthur
King Arthur
Toxok
King Arthur
Level 61
God Stats
7W - 9L
1,580 SR
Queue Stats
74W - 63L
1,534 Elo+
Party 3
Agni
Agni
Xenacy7070
Agni
Level 17
God Stats
1W - 0L
1,764 SR
Queue Stats
10W - 6L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
5,256
526
3,338
8,423
3,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
7
0 / 4 / 0
4,159
416
3,514
6,432
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
6
0 / 2 / 0
4,474
447
2,836
9,062
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
P3rvy Gramps
Lancelot
8
1 / 1 / 0
4,900
490
2,603
5,466
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
P3rvy Uncle
Poseidon
10
0 / 2 / 0
5,350
535
3,179
4,666
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,517
552
3,214
5,628
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
MataLuiz
Medusa
9
5 / 1 / 1
5,389
539
5,984
4,389
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 0 / 0
5,802
580
2,733
9,054
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Toxok
King Arthur
11
1 / 0 / 0
6,189
619
5,851
6,685
5,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 3
5,413
541
4,747
4,231
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Apollo
 
Apollo
0
4
0
0
W
0
0
6
3
L
Ares
0
2
0
0
W
Medusa
MataLuiz
Medusa
5
1
1
5.5
L
Lancelot
P3rvy Gramps
Lancelot
1
1
0
1
L
Poseidon
P3rvy Uncle
Poseidon
0
2
0
0
W
4
0
0
4
W
King Arthur
Toxok
King Arthur
1
0
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
22,529
34,049
Taken
29,987
14,828
Mitigated
15,573
8,656
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,338
599
0
1,526
8,423
3,910
0
0
8,423
0
37,802
L
Apollo
 
Apollo
3,514
2,384
0
1,536
6,432
1,786
0
2,247
4,185
0
23,861
W
3,214
487
0
1,785
5,628
3,605
0
1,133
4,495
11,341
0
L
Ares
2,836
264
0
2,216
9,062
5,152
0
1,843
7,219
8,239
0
W
Medusa
MataLuiz
Medusa
5,984
2,571
0
857
4,389
1,760
0
1,491
2,898
0
37,087
L
Lancelot
P3rvy Gramps
Lancelot
2,603
464
0
2,318
5,466
2,183
0
1,288
4,178
0
22,950
L
Poseidon
P3rvy Uncle
Poseidon
3,179
566
0
1,060
4,666
1,797
0
2,583
2,083
42,214
0
W
2,733
856
0
6,422
9,054
2,955
0
2,206
6,724
0
30,849
W
King Arthur
Toxok
King Arthur
5,851
1,196
0
750
6,685
5,938
0
0
6,685
0
48,021
W
4,747
446
0
750
4,231
1,315
0
909
3,170
40,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
28,310
264
Minions Killed
306
0
Camps Cleared
0
952,346
Distance Traveled
975,001
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,256
526
77
8
0
186,212
2
L
Apollo
4,159
416
44
4
0
178,892
4
W
Ganesha
5,517
552
8
1
0
202,220
3
L
Ares
4,474
447
11
1
0
188,209
0
W
Medusa
5,389
539
75
8
0
166,634
1
L
Lancelot
4,900
490
56
6
0
218,190
0
L
Poseidon
5,350
535
76
8
0
180,843
0
W
Camazotz
5,802
580
62
6
0
216,892
3
W
King Arthur
6,189
619
88
9
0
170,892
0
W
Agni
5,413
541
73
7
0
218,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role