Player Matchup

Scylla
Scylla
Cls4798
Scylla
Level 159
God Stats
1W - 0L
1,929 SR
Queue Stats
32W - 22L
1,601 Elo+
Party 1
Shiva
Shiva
Halffast33
Shiva
Level 160
God Stats
1W - 0L
1,488 SR
Queue Stats
60W - 46L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
Mulan215
Zhong Kui
Level 159
God Stats
1W - 0L
1,258 SR
Queue Stats
27W - 13L
1,645 Elo+
Party 1
Sol
Sol
foreverzonic
Sol
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,524 Elo+
Solo
Nemesis
Nemesis
harmony647
Nemesis
Level 149
God Stats
3W - 3L
1,684 SR
Queue Stats
216W - 207L
1,577 Elo+
Party 1
Team Averages
Level 156
1,572 SR
1,601 Elo+

VS

Team Averages
Level 124
1,480 SR
1,538 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Blink1295
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 346L
1,568 Elo+
Solo
Yu Huang
Yu Huang
Gossie
Yu Huang
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
385W - 399L
1,522 Elo+
Solo
Ares
Ares
RHRB6
Ares
Level 123
God Stats
2W - 1L
1,624 SR
Queue Stats
62W - 46L
1,597 Elo+
Party 2
Shiva
Shiva
Zaphro
Shiva
Level 135
God Stats
1W - 5L
1,277 SR
Queue Stats
296W - 328L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cls4798
Scylla
20
9 / 3 / 11
13,106
771
20,851
11,192
6,045
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
19
4 / 5 / 18
11,972
704
16,935
24,618
33,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Mulan215
Zhong Kui
19
5 / 4 / 15
11,969
704
16,900
18,483
15,746
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 1 / 15
11,976
704
15,943
15,467
8,308
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
harmony647
Nemesis
19
2 / 3 / 19
12,709
748
12,345
20,007
19,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 4 / 6
11,068
651
22,297
11,859
5,514
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Blink1295
Ao Kuang
19
5 / 6 / 7
11,938
702
9,427
18,044
10,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
Gossie
Yu Huang
19
3 / 3 / 7
11,143
655
14,167
14,452
10,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
RHRB6
Ares
16
4 / 6 / 6
11,164
657
11,750
28,864
31,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shiva
Zaphro
Shiva
16
0 / 6 / 9
9,753
574
9,807
19,672
23,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
51
24
Kills
16
16
Deaths
25
78
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
6
1.75
L
Ao Kuang
Blink1295
Ao Kuang
5
6
7
1.42
W
Scylla
Cls4798
Scylla
9
3
11
4.83
L
Yu Huang
Gossie
Yu Huang
3
3
7
2.17
W
Shiva
4
5
18
2.6
W
Zhong Kui
Mulan215
Zhong Kui
5
4
15
3.13
L
Ares
RHRB6
Ares
4
6
6
1.17
L
Shiva
Zaphro
Shiva
0
6
9
0.75
W
4
1
15
11.5
W
Nemesis
harmony647
Nemesis
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,974
Damage
67,448
89,767
Taken
92,891
83,304
Mitigated
80,723
43,671
Healing
31,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
22,297
1,354
1,193
980
11,859
5,514
135
7,671
4,188
41,878
0
L
Ao Kuang
Blink1295
Ao Kuang
9,427
1,105
1,124
4,509
18,044
10,564
0
10,326
7,718
20,979
0
W
Scylla
Cls4798
Scylla
20,851
1,843
3,456
1,108
11,192
6,045
2,439
7,890
3,248
42,775
0
L
Yu Huang
Gossie
Yu Huang
14,167
922
2,142
3,762
14,452
10,497
648
8,546
5,906
44,293
0
W
Shiva
16,935
2,948
5,209
6,642
24,618
33,525
143
11,973
12,473
0
28,192
W
Zhong Kui
Mulan215
Zhong Kui
16,900
721
1,414
5,982
18,483
15,746
92
11,744
6,575
29,646
0
L
Ares
RHRB6
Ares
11,750
119
1,634
8,752
28,864
31,065
341
15,977
12,887
13,853
0
L
Shiva
Zaphro
Shiva
9,807
515
3,825
3,559
19,672
23,083
316
11,174
8,498
0
17,761
W
15,943
5,753
2,624
7,008
15,467
8,308
5,297
11,556
3,875
53,889
0
W
Nemesis
harmony647
Nemesis
12,345
3,877
4,768
5,460
20,007
19,680
215
13,738
5,955
0
20,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,732
Gold Earned
55,066
192
Minions Killed
166
0
Camps Cleared
0
1,555,282
Distance Traveled
1,544,339
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,068
651
51
3
0
302,572
2
L
Ao Kuang
11,938
702
30
2
0
272,666
0
W
Scylla
13,106
771
69
4
0
291,098
0
L
Yu Huang
11,143
655
63
4
0
311,080
0
W
Shiva
11,972
704
15
1
0
325,917
1
W
Zhong Kui
11,969
704
39
2
0
299,234
0
L
Ares
11,164
657
2
0
0
336,480
2
L
Shiva
9,753
574
20
1
0
321,541
4
W
Sol
11,976
704
54
3
0
313,888
0
W
Nemesis
12,709
748
15
1
0
325,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role