Player Matchup

Rama
Rama
 
Rama
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RyseingAngel88M
Amaterasu
Level 143
God Stats
1W - 0L
1,565 SR
Queue Stats
131W - 114L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
SlayerGHYT
Nu Wa
Level 88
God Stats
6W - 10L
1,357 SR
Queue Stats
278W - 321L
1,407 Elo+
Party 3
Tsukuyomi
Tsukuyomi
dragonpriest101
Tsukuyomi
Level 88
God Stats
14W - 11L
1,472 SR
Queue Stats
201W - 166L
1,504 Elo+
Solo
Cerberus
Cerberus
iAmSskz-
Cerberus
Level 126
God Stats
6W - 5L
1,721 SR
Queue Stats
260W - 284L
1,460 Elo+
Party 3
Team Averages
Level 117
1,523 SR
1,467 Elo+

VS

Team Averages
Level 85
1,570 SR
1,454 Elo+
Jormungandr
Jormungandr
AmberUppie
Jormungandr
Level 83
God Stats
1W - 2L
1,467 SR
Queue Stats
43W - 44L
1,418 Elo+
Party 1
Hades
Hades
RUNNAWAY2014
Hades
Level 73
God Stats
6W - 5L
1,833 SR
Queue Stats
47W - 50L
1,475 Elo+
Party 1
Bellona
Bellona
RptrAfk
Bellona
Level 107
God Stats
1W - 4L
1,309 SR
Queue Stats
356W - 380L
1,525 Elo+
Solo
Izanami
Izanami
TheOfficialSanti
Izanami
Level 55
God Stats
10W - 23L
1,557 SR
Queue Stats
10W - 25L
1,328 Elo+
Party 1
Fenrir
Fenrir
firelefty
Fenrir
Level 109
God Stats
0W - 1L
1,685 SR
Queue Stats
82W - 81L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 1 / 2
8,017
534
7,283
7,293
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
RyseingAngel88M
Amaterasu
12
3 / 3 / 4
7,239
483
5,444
10,927
6,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
14
2 / 4 / 7
7,774
518
6,531
8,795
3,386
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
dragonpriest101
Tsukuyomi
14
2 / 5 / 2
8,159
544
10,769
15,876
11,702
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
iAmSskz-
Cerberus
15
11 / 0 / 2
9,414
628
12,189
14,778
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AmberUppie
Jormungandr
11
0 / 4 / 3
7,311
487
4,505
14,914
10,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 4 / 2
8,046
536
9,984
13,123
5,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RptrAfk
Bellona
14
1 / 4 / 2
8,647
576
10,469
15,903
14,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 1 / 0
5,008
334
1,410
2,761
661
Short Bow

Short Bow

+15%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
firelefty
Fenrir
12
8 / 7 / 0
8,323
555
8,619
15,411
6,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
11
13
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
2
3
L
Jormungandr
AmberUppie
Jormungandr
0
4
3
0.38
L
2
4
2
0.75
L
Bellona
RptrAfk
Bellona
1
4
2
0.5
W
Amaterasu
RyseingAngel88M
Amaterasu
3
3
4
1.67
W
Nu Wa
2
4
7
1.38
L
0
1
0
0
W
Tsukuyomi
dragonpriest101
Tsukuyomi
2
5
2
0.6
L
Fenrir
firelefty
Fenrir
8
7
0
1.14
W
Cerberus
iAmSskz-
Cerberus
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,216
Damage
34,987
57,669
Taken
62,112
31,907
Mitigated
36,933
19,788
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,283
6,527
0
4,062
7,293
2,759
2,110
2,244
5,049
0
64,010
L
Jormungandr
AmberUppie
Jormungandr
4,505
1,785
0
1,144
14,914
10,208
0
1,567
13,347
44,710
0
L
9,984
798
0
5,790
13,123
5,672
548
9,180
3,943
67,543
0
L
Bellona
RptrAfk
Bellona
10,469
2,492
0
5,032
15,903
14,093
127
1,336
14,567
0
64,973
W
Amaterasu
RyseingAngel88M
Amaterasu
5,444
2,444
0
3,113
10,927
6,882
0
2,877
8,050
0
33,445
W
Nu Wa
6,531
2,548
0
977
8,795
3,386
0
3,617
5,178
44,200
0
L
1,410
1,298
100
616
2,761
661
0
830
1,931
0
12,366
W
Tsukuyomi
dragonpriest101
Tsukuyomi
10,769
2,003
0
2,291
15,876
11,702
0
0
15,876
28
61,035
L
Fenrir
firelefty
Fenrir
8,619
1,169
0
3,359
15,411
6,299
0
5,807
9,604
0
43,382
W
Cerberus
iAmSskz-
Cerberus
12,189
3,167
0
9,345
14,778
7,178
0
5,751
9,027
49,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
37,335
430
Minions Killed
410
0
Camps Cleared
0
1,382,469
Distance Traveled
1,187,203
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,017
534
118
8
0
258,306
1
L
Jormungandr
7,311
487
79
5
0
237,576
0
L
Hades
8,046
536
120
8
0
259,512
1
L
Bellona
8,647
576
126
8
0
316,403
0
W
Amaterasu
7,239
483
54
4
0
270,836
6
W
Nu Wa
7,774
518
60
4
0
261,623
0
L
Izanami
5,008
334
19
1
0
89,569
1
W
Tsukuyomi
8,159
544
110
7
0
285,993
3
L
Fenrir
8,323
555
66
4
0
284,143
2
W
Cerberus
9,414
628
88
6
0
305,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role