Player Matchup

Skadi
Skadi
Silver I
RAdrian
Skadi
Silver I
Level 145
God Stats
2W - 2L
1,642 SR
Queue Stats
25W - 34L
1,070 MMR
Party 1
Mulan
Mulan
Silver I
Vidneym
Mulan
Silver I
Level 102
God Stats
2W - 2L
1,640 SR
Queue Stats
36W - 41L
1,271 MMR
Solo
Poseidon
Poseidon
Gold II
afinafia
Poseidon
Gold II
Level 149
God Stats
122W - 113L
1,573 SR
Queue Stats
518W - 524L
1,304 MMR
Solo
Geb
Geb
Silver IV
alexandrukk2002
Geb
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,226 MMR
Party 1
Fenrir
Fenrir
Bronze IV
meansy
Fenrir
Bronze IV
Level 107
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 13L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,577 SR
1,233 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,575 SR
1,231 MMR
Horus
Horus
Silver I
DergeilsteBaum
Horus
Silver I
Level 124
God Stats
6W - 3L
1,731 SR
Queue Stats
250W - 253L
1,201 MMR
Solo
Ra
Ra
Gold V
Emerocks
Ra
Gold V
Level 153
God Stats
36W - 39L
1,514 SR
Queue Stats
526W - 536L
1,316 MMR
Solo
Khepri
Khepri
Silver I
LordJerk
Khepri
Silver I
Level 156
God Stats
2W - 0L
1,679 SR
Queue Stats
76W - 74L
1,131 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
MonRoi
Ao Kuang
Gold IV
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
230W - 238L
1,193 MMR
Solo
Izanami
Izanami
Gold V
Satla
Izanami
Gold V
Level 107
God Stats
1W - 0L
1,450 SR
Queue Stats
37W - 42L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RAdrian
Skadi
19
2 / 5 / 1
12,108
466
16,886
24,147
9,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Vidneym
Mulan
19
2 / 5 / 0
12,952
498
19,603
32,110
28,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
afinafia
Poseidon
20
1 / 4 / 1
13,425
516
9,637
19,950
8,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 5 / 1
10,225
393
6,153
21,226
22,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
meansy
Fenrir
16
0 / 4 / 1
10,332
397
5,377
23,240
12,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetArachneThanatosLancelot

VS

Bans
AthenaBellonaAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 9
15,267
587
24,662
30,657
44,397
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 0 / 6
15,777
607
18,850
14,027
8,953
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
LordJerk
Khepri
16
1 / 0 / 13
12,025
463
8,935
22,627
33,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
MonRoi
Ao Kuang
20
7 / 0 / 8
14,304
550
12,852
22,435
11,976
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
Satla
Izanami
20
2 / 3 / 10
14,419
555
15,856
18,061
8,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
23
23
Deaths
6
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
7
0
6
10
W
Khepri
LordJerk
Khepri
1
0
13
7.5
W
Ao Kuang
MonRoi
Ao Kuang
7
0
8
11
L
Skadi
RAdrian
Skadi
2
5
1
0.5
W
Izanami
Satla
Izanami
2
3
10
2.33
L
Mulan
Vidneym
Mulan
2
5
0
0.4
L
Poseidon
afinafia
Poseidon
1
4
1
0.38
L
1
5
1
0.3
L
Fenrir
meansy
Fenrir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,656
Damage
81,155
120,673
Taken
107,807
82,423
Mitigated
106,986
40,616
Healing
59,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,662
9,494
3,299
16,111
30,657
44,397
1,468
2,496
28,161
0
116,929
W
18,850
780
5,366
6,476
14,027
8,953
1,232
3,526
10,501
173,993
0
W
Khepri
LordJerk
Khepri
8,935
911
0
6,149
22,627
33,059
380
3,825
18,802
30,606
0
W
Ao Kuang
MonRoi
Ao Kuang
12,852
2,194
0
15,347
22,435
11,976
2,185
4,407
18,028
109,595
0
L
Skadi
RAdrian
Skadi
16,886
8,545
0
10,275
24,147
9,789
3,734
7,840
16,107
0
121,185
W
Izanami
Satla
Izanami
15,856
9,991
0
7,249
18,061
8,601
4,371
4,318
13,743
0
165,593
L
Mulan
Vidneym
Mulan
19,603
3,751
0
15,891
32,110
28,951
0
6,427
24,237
0
109,826
L
Poseidon
afinafia
Poseidon
9,637
942
0
4,005
19,950
8,662
744
9,104
10,552
167,045
0
L
6,153
758
0
1,075
21,226
22,917
0
10,430
10,526
25,168
0
L
Fenrir
meansy
Fenrir
5,377
1,379
0
9,370
23,240
12,104
0
7,490
15,437
0
81,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,042
Gold Earned
71,792
772
Minions Killed
864
0
Camps Cleared
0
2,378,810
Distance Traveled
2,667,511
25
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,267
587
184
7
0
514,990
5
W
Ra
15,777
607
273
11
0
580,913
12
W
Khepri
12,025
463
31
1
0
506,820
15
W
Ao Kuang
14,304
550
145
6
0
564,847
2
L
Skadi
12,108
466
184
7
0
430,804
6
W
Izanami
14,419
555
231
9
0
499,941
8
L
Mulan
12,952
498
189
7
0
456,450
5
L
Poseidon
13,425
516
244
9
0
499,151
3
L
Geb
10,225
393
26
1
0
518,293
3
L
Fenrir
10,332
397
129
5
0
474,112
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role