Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Samibalawi20
Nike
Level 98
God Stats
4W - 0L
1,753 SR
Queue Stats
747W - 659L
1,527 Elo+
Party 2
Medusa
Medusa
Waseembalawi
Medusa
Level 121
God Stats
6W - 7L
1,714 SR
Queue Stats
376W - 306L
1,503 Elo+
Party 2
Zeus
Zeus
oldmorningsdawn
Zeus
Level 160
God Stats
4W - 5L
1,276 SR
Queue Stats
353W - 354L
1,538 Elo+
Solo
Team Averages
Level 115
1,549 SR
1,513 Elo+

VS

Team Averages
Level 126
1,524 SR
1,547 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jannu24
Ao Kuang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,558 Elo+
Party 1
Janus
Janus
metshunt
Janus
Level 81
God Stats
1W - 2L
1,553 SR
Queue Stats
18W - 11L
1,598 Elo+
Party 1
Chiron
Chiron
reigo20
Chiron
Level 95
God Stats
2W - 6L
1,510 SR
Queue Stats
67W - 64L
1,544 Elo+
Party 1
Horus
Horus
standen
Horus
Level 159
God Stats
1W - 1L
1,559 SR
Queue Stats
161W - 125L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 0 / 2
5,528
553
3,013
6,805
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
 
Athena
8
0 / 0 / 7
4,991
499
1,611
5,870
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 1 / 3
5,601
560
6,272
6,619
2,322
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
5 / 1 / 2
5,751
575
6,233
5,402
1,708
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 0 / 2
5,992
599
4,411
3,848
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
0 / 3 / 0
4,571
457
1,563
8,124
3,298
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
jannu24
Ao Kuang
8
1 / 1 / 0
4,913
491
2,625
7,830
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
metshunt
Janus
8
1 / 4 / 1
5,138
514
3,350
5,487
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
reigo20
Chiron
8
0 / 1 / 0
4,913
491
3,396
5,007
1,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
standen
Horus
9
0 / 2 / 1
4,788
479
2,494
7,031
3,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
11
Kills
2
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
2
3
W
Athena
 
Athena
0
0
7
3.5
L
Hel
 
Hel
0
3
0
0
W
2
1
3
3.5
W
Medusa
5
1
2
6
L
Ao Kuang
jannu24
Ao Kuang
1
1
0
1
L
Janus
metshunt
Janus
1
4
1
0.38
W
2
0
2
3
L
Chiron
reigo20
Chiron
0
1
0
0
L
Horus
standen
Horus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
13,428
28,544
Taken
33,479
11,493
Mitigated
12,647
7,189
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,013
977
0
3,228
6,805
2,963
0
2,357
4,419
23,685
8,909
W
Athena
 
Athena
1,611
380
0
1,856
5,870
3,158
0
2,269
3,601
10,394
0
L
Hel
 
Hel
1,563
457
758
2,859
8,124
3,298
0
2,322
5,752
9,271
0
W
6,272
752
0
500
6,619
2,322
0
442
5,888
0
29,267
W
Medusa
6,233
3,012
0
855
5,402
1,708
0
1,040
4,362
0
35,508
L
Ao Kuang
jannu24
Ao Kuang
2,625
703
0
1,854
7,830
2,682
0
2,242
5,484
28,624
0
L
Janus
metshunt
Janus
3,350
227
0
20
5,487
1,564
0
2,491
2,876
26,772
0
W
4,411
971
0
750
3,848
1,342
0
1,430
2,418
36,803
0
L
Chiron
reigo20
Chiron
3,396
1,752
570
1,182
5,007
1,384
0
999
3,939
0
38,348
L
Horus
standen
Horus
2,494
1,190
26
3,723
7,031
3,719
0
197
6,834
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
24,323
275
Minions Killed
223
0
Camps Cleared
0
1,000,079
Distance Traveled
880,962
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,528
553
64
6
0
222,679
2
W
Athena
4,991
499
14
1
0
207,947
2
L
Hel
4,571
457
20
2
0
171,120
3
W
Nike
5,601
560
40
4
0
209,066
1
W
Medusa
5,751
575
64
6
0
187,429
1
L
Ao Kuang
4,913
491
52
5
0
194,032
2
L
Janus
5,138
514
45
5
0
171,276
1
W
Zeus
5,992
599
93
9
0
172,958
3
L
Chiron
4,913
491
71
7
0
164,369
2
L
Horus
4,788
479
35
4
0
180,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role