Player Matchup

Cu Chulainn
Cu Chulainn
Breb
Cu Chulainn
Level 38
God Stats
10W - 12L
1,683 SR
Queue Stats
19W - 31L
1,388 Elo+
Party 1
Charybdis
Charybdis
Faddi
Charybdis
Level 29
God Stats
4W - 8L
1,462 SR
Queue Stats
32W - 59L
1,300 Elo+
Party 1
Bastet
Bastet
Haxxlee
Bastet
Level 23
God Stats
0W - 3L
1,085 SR
Queue Stats
29W - 45L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
Rocaill
Aphrodite
Level 104
God Stats
4W - 4L
1,662 SR
Queue Stats
30W - 60L
1,285 Elo+
Party 1
Ra
Ra
Sayskel
Ra
Level 26
God Stats
31W - 53L
1,352 SR
Queue Stats
31W - 54L
1,314 Elo+
Party 1
Team Averages
Level 44
1,449 SR
1,328 Elo+

VS

Team Averages
Level 33
1,454 SR
1,555 Elo+
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AlexOfClío
Sol
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 56L
1,653 Elo+
Party 2
Hera
Hera
Deraxus
Hera
Level 29
God Stats
3W - 2L
1,202 SR
Queue Stats
63W - 32L
1,564 Elo+
Party 2
Kuzenbo
Kuzenbo
JokerLess
Kuzenbo
Level 17
God Stats
1W - 0L
1,567 SR
Queue Stats
14W - 15L
1,447 Elo+
Party 2
Mercury
Mercury
RGTopHat
Mercury
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 22L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Breb
Cu Chulainn
12
1 / 9 / 1
6,755
397
5,985
21,985
22,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Faddi
Charybdis
12
0 / 3 / 3
7,187
423
9,884
17,132
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Haxxlee
Bastet
12
2 / 9 / 2
7,829
461
7,821
19,072
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Rocaill
Aphrodite
11
1 / 4 / 1
7,642
450
4,527
16,670
12,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 2 / 3
7,732
455
5,385
14,410
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 0 / 3
7,661
451
8,215
9,476
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
14 / 1 / 6
11,696
688
34,809
19,657
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
Deraxus
Hera
14
1 / 2 / 3
8,820
519
9,979
6,252
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
JokerLess
Kuzenbo
12
2 / 1 / 7
8,500
500
5,268
13,399
18,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
RGTopHat
Mercury
15
9 / 1 / 8
10,063
592
10,168
12,507
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
27
27
Deaths
5
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
W
14
1
6
17
L
Cu Chulainn
Breb
Cu Chulainn
1
9
1
0.17
W
Hera
Deraxus
Hera
1
2
3
1.25
L
Charybdis
Faddi
Charybdis
0
3
3
0.5
L
Bastet
Haxxlee
Bastet
2
9
2
0.33
W
Kuzenbo
JokerLess
Kuzenbo
2
1
7
5.5
W
Mercury
RGTopHat
Mercury
9
1
8
13
L
Aphrodite
Rocaill
Aphrodite
1
4
1
0.38
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,602
Damage
68,439
89,269
Taken
61,291
55,432
Mitigated
40,304
25,345
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,215
3,331
0
2,820
9,476
3,538
1,731
1,184
8,292
0
46,009
W
34,809
17,009
0
15,152
19,657
10,983
6,082
1,519
18,138
110,679
14,425
L
Cu Chulainn
Breb
Cu Chulainn
5,985
2,083
0
2,878
21,985
22,346
0
14,388
7,597
0
35,245
W
Hera
Deraxus
Hera
9,979
2,763
0
750
6,252
2,588
3,259
2,073
4,179
65,075
0
L
Charybdis
Faddi
Charybdis
9,884
6,413
0
4,750
17,132
7,082
1,296
6,744
10,388
0
64,278
L
Bastet
Haxxlee
Bastet
7,821
2,580
0
6,207
19,072
7,512
0
8,797
10,275
0
39,620
W
Kuzenbo
JokerLess
Kuzenbo
5,268
2,742
0
2,511
13,399
18,007
577
3,106
10,293
16,203
0
W
Mercury
RGTopHat
Mercury
10,168
5,881
0
1,163
12,507
5,188
950
2,030
10,477
0
64,210
L
Aphrodite
Rocaill
Aphrodite
4,527
1,016
3,680
5,206
16,670
12,337
0
5,057
11,613
33,260
0
L
5,385
574
625
1,999
14,410
6,155
53
10,392
4,018
63,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
46,740
371
Minions Killed
447
0
Camps Cleared
0
1,442,231
Distance Traveled
1,616,745
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,661
451
58
3
0
305,696
5
W
Sol
11,696
688
150
9
0
290,115
1
L
Cu Chulainn
6,755
397
42
2
0
268,699
1
W
Hera
8,820
519
123
7
0
282,376
3
L
Charybdis
7,187
423
107
6
0
274,574
4
L
Bastet
7,829
461
59
3
0
325,678
8
W
Kuzenbo
8,500
500
15
1
0
343,822
2
W
Mercury
10,063
592
101
6
0
394,736
0
L
Aphrodite
7,642
450
53
3
0
256,403
6
L
Ra
7,732
455
110
6
0
316,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role