Player Matchup

Gilgamesh
Gilgamesh
DefectiveSteve
Gilgamesh
Level 126
God Stats
2W - 0L
1,774 SR
Queue Stats
102W - 61L
1,679 Elo+
Party 1
Scylla
Scylla
TheSilverCloset
Scylla
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 33L
1,653 Elo+
Party 1
Achilles
Achilles
Vargas300z
Achilles
Level 104
God Stats
3W - 0L
1,705 SR
Queue Stats
20W - 7L
1,735 Elo+
Solo
Team Averages
Level 98
1,660 SR
1,689 Elo+

VS

Team Averages
Level 85
1,600 SR
1,570 Elo+
Ymir
Ymir
Davidcm06
Ymir
Level 112
God Stats
23W - 30L
1,540 SR
Queue Stats
280W - 268L
1,637 Elo+
Party 2
Fenrir
Fenrir
Jigg_251
Fenrir
Level 35
God Stats
7W - 12L
1,516 SR
Queue Stats
131W - 153L
1,446 Elo+
Solo
Zhong Kui
Zhong Kui
baby snuffles D
Zhong Kui
Level 107
God Stats
65W - 49L
1,744 SR
Queue Stats
233W - 224L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DefectiveSteve
Gilgamesh
18
2 / 4 / 12
14,673
667
17,931
28,790
37,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 4 / 9
14,967
680
19,045
15,638
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Vargas300z
Achilles
20
9 / 2 / 8
16,513
751
27,328
34,509
52,975
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 5 / 5
15,022
683
15,786
27,226
40,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Jigg_251
Fenrir
18
3 / 7 / 4
13,965
635
13,691
27,039
32,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
baby snuffles D
Zhong Kui
19
5 / 5 / 3
14,737
670
30,517
27,686
21,103
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
10
10
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
5
5
0.9
W
Gilgamesh
DefectiveSteve
Gilgamesh
2
4
12
2
L
Fenrir
Jigg_251
Fenrir
3
7
4
0.71
W
6
4
9
2.63
W
Achilles
Vargas300z
Achilles
9
2
8
6.5
L
Zhong Kui
baby snuffles D
Zhong Kui
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,304
Damage
59,994
78,937
Taken
81,951
98,659
Mitigated
94,506
18,313
Healing
19,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
15,786
3,199
0
1,715
27,226
40,957
501
6,426
20,357
48,822
0
W
Gilgamesh
DefectiveSteve
Gilgamesh
17,931
6,086
3,625
3,210
28,790
37,790
1,352
19,806
8,707
0
44,730
L
Fenrir
Jigg_251
Fenrir
13,691
3,096
609
5,071
27,039
32,446
324
6,254
20,431
0
50,343
W
19,045
3,083
0
348
15,638
7,894
1,343
9,081
6,384
58,436
0
W
Achilles
Vargas300z
Achilles
27,328
4,888
0
11,130
34,509
52,975
942
17,533
16,459
0
66,726
L
Zhong Kui
baby snuffles D
Zhong Kui
30,517
3,092
0
12,165
27,686
21,103
2,036
6,200
21,158
70,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,153
Gold Earned
43,724
197
Minions Killed
222
5
Camps Cleared
13
1,187,035
Distance Traveled
1,097,663
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,022
683
61
3
2
363,688
3
W
Gilgamesh
14,673
667
42
2
0
387,775
1
L
Fenrir
13,965
635
63
3
6
376,302
1
W
Scylla
14,967
680
94
4
0
382,251
0
W
Achilles
16,513
751
61
3
5
417,009
4
L
Zhong Kui
14,737
670
98
4
5
357,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role