Player Matchup

Olorun
Olorun
 
Olorun
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ev1lPap4Gal1
Ymir
Level 82
God Stats
6W - 4L
1,797 SR
Queue Stats
225W - 369L
1,342 Elo+
Party 2
Skadi
Skadi
bialmd
Skadi
Level 46
God Stats
60W - 92L
1,470 SR
Queue Stats
222W - 369L
1,338 Elo+
Party 2
Team Averages
Level 44
1,589 SR
1,393 Elo+

VS

Team Averages
Level 63
1,435 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
QuantumStringss
Jing Wei
Level 12
God Stats
3W - 3L
1,408 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
veuler
Gilgamesh
Level 63
God Stats
1W - 0L
1,397 SR
Queue Stats
26W - 29L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 6 / 0
5,927
593
5,234
10,601
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
6,703
670
3,666
10,112
8,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
bialmd
Skadi
11
1 / 1 / 0
6,202
620
5,871
8,192
3,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 5
7,489
749
9,234
4,485
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
12
3 / 0 / 4
7,545
755
8,247
4,978
2,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
veuler
Gilgamesh
11
2 / 1 / 6
6,958
696
5,686
10,607
8,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
6
0
0
W
Ra
 
Ra
3
0
5
5.5
L
0
1
1
0.5
W
Jing Wei
3
0
4
5
L
Skadi
bialmd
Skadi
1
1
0
1
W
Gilgamesh
veuler
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
23,167
28,905
Taken
20,070
17,292
Mitigated
12,863
6,754
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,234
2,571
164
2,009
10,601
5,197
0
3,396
7,205
16,299
1,568
W
Ra
 
Ra
9,234
1,112
2,349
2,473
4,485
1,947
500
1,284
3,201
35,644
0
L
3,666
238
0
3,341
10,112
8,765
0
2,538
7,574
16,235
0
W
Jing Wei
8,247
4,773
0
365
4,978
2,398
663
2,326
2,652
0
18,943
L
Skadi
bialmd
Skadi
5,871
1,950
0
1,240
8,192
3,330
0
3,564
4,628
0
26,259
W
Gilgamesh
veuler
Gilgamesh
5,686
1,707
336
2,964
10,607
8,518
0
4,734
5,873
0
15,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,832
Gold Earned
21,992
104
Minions Killed
103
4
Camps Cleared
5
487,814
Distance Traveled
552,120
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,927
593
37
4
0
160,289
0
W
Ra
7,489
749
66
7
4
200,548
4
L
Ymir
6,703
670
21
2
0
159,460
2
W
Jing Wei
7,545
755
24
2
1
181,017
0
L
Skadi
6,202
620
46
5
4
168,065
4
W
Gilgamesh
6,958
696
13
1
0
170,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role