Player Matchup

Janus
Janus
Goha4d1458
Janus
Level 57
God Stats
1W - 3L
1,151 SR
Queue Stats
88W - 134L
1,340 Elo+
Solo
Cernunnos
Cernunnos
M16soul
Cernunnos
Level 30
God Stats
5W - 5L
1,648 SR
Queue Stats
22W - 21L
1,454 Elo+
Party 1
Tyr
Tyr
NBN Toxic
Tyr
Level 101
God Stats
9W - 4L
1,530 SR
Queue Stats
43W - 34L
1,387 Elo+
Party 1
Team Averages
Level 63
1,443 SR
1,394 Elo+

VS

Team Averages
Level 78
1,692 SR
1,396 Elo+
Chaac
Chaac
Chonchi348
Chaac
Level 35
God Stats
6W - 2L
1,849 SR
Queue Stats
116W - 99L
1,476 Elo+
Solo
Ah Puch
Ah Puch
DA G0AT1738
Ah Puch
Level 42
God Stats
1W - 2L
1,918 SR
Queue Stats
90W - 93L
1,361 Elo+
Solo
Jing Wei
Jing Wei
L0rd 2Tap
Jing Wei
Level 157
God Stats
0W - 1L
1,309 SR
Queue Stats
251W - 330L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 1 / 8
10,690
629
14,682
10,738
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
M16soul
Cernunnos
17
5 / 0 / 6
11,539
679
10,149
12,144
6,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 5
11,263
663
17,432
18,737
18,533
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 3 / 0
9,263
545
12,957
17,468
16,191
Mace

Mace

+10
Physical Power

Ah Puch
DA G0AT1738
Ah Puch
13
0 / 5 / 0
9,205
541
7,822
16,229
7,191
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
L0rd 2Tap
Jing Wei
16
1 / 3 / 0
10,386
611
8,520
16,707
7,488
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
11
Kills
1
1
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
L
Ah Puch
DA G0AT1738
Ah Puch
0
5
0
0
W
Janus
1
1
8
5
L
Jing Wei
L0rd 2Tap
Jing Wei
1
3
0
0.33
W
Cernunnos
M16soul
Cernunnos
5
0
6
8
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
29,299
41,619
Taken
50,404
29,884
Mitigated
30,870
11,265
Healing
12,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
12,957
628
0
3,091
17,468
16,191
287
5,406
11,812
0
43,025
L
Ah Puch
DA G0AT1738
Ah Puch
7,822
722
0
6,010
16,229
7,191
0
3,590
12,347
26,622
0
W
Janus
14,682
1,727
0
3,472
10,738
4,497
201
2,136
8,602
44,518
0
L
Jing Wei
L0rd 2Tap
Jing Wei
8,520
5,970
0
3,161
16,707
7,488
895
5,551
10,668
0
39,525
W
Cernunnos
M16soul
Cernunnos
10,149
4,369
0
2,656
12,144
6,854
549
2,504
9,640
0
42,077
W
17,432
1,180
0
5,137
18,737
18,533
562
3,761
14,976
0
43,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,492
Gold Earned
28,854
217
Minions Killed
171
8
Camps Cleared
7
959,540
Distance Traveled
884,529
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,263
545
52
3
5
306,136
0
L
Ah Puch
9,205
541
46
3
0
268,452
5
W
Janus
10,690
629
90
5
2
309,716
6
L
Jing Wei
10,386
611
73
4
2
309,941
1
W
Cernunnos
11,539
679
72
4
4
314,915
4
W
Tyr
11,263
663
55
3
2
334,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role