Player Matchup

Mercury
Mercury
Muinkeeboii
Mercury
Level 22
God Stats
3W - 7L
1,500 SR
Queue Stats
92W - 93L
1,216 Elo+
Party 1
Ymir
Ymir
MunkeeBoii8
Ymir
Level 39
God Stats
1W - 3L
1,382 SR
Queue Stats
98W - 112L
1,167 Elo+
Party 1
Yu Huang
Yu Huang
vacanthornet95
Yu Huang
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 81L
1,138 Elo+
Party 1
Team Averages
Level 26
1,461 SR
1,174 Elo+

VS

Team Averages
Level 58
1,450 SR
1,464 Elo+
Danzaburou
Danzaburou
Glittertddy
Danzaburou
Level 27
God Stats
8W - 10L
1,372 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 2
Janus
Janus
MRTHUCTHUC
Janus
Level 46
God Stats
2W - 1L
1,477 SR
Queue Stats
28W - 21L
1,583 Elo+
Party 2
Kuzenbo
Kuzenbo
MurfNerf
Kuzenbo
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Muinkeeboii
Mercury
11
2 / 3 / 2
6,971
697
8,262
9,889
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 1 / 4
6,830
683
1,985
13,076
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
11
2 / 1 / 2
6,636
664
5,050
7,472
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glittertddy
Danzaburou
10
1 / 4 / 1
6,536
654
5,760
7,149
3,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
12
2 / 1 / 2
6,874
687
9,826
4,726
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
MurfNerf
Kuzenbo
12
2 / 0 / 3
7,816
782
7,612
8,328
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
5
5
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Glittertddy
Danzaburou
1
4
1
0.38
W
Janus
2
1
2
3
L
Mercury
Muinkeeboii
Mercury
2
3
2
1
L
1
1
4
3
W
Kuzenbo
MurfNerf
Kuzenbo
2
0
3
3.5
L
Yu Huang
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,297
Damage
23,198
30,437
Taken
20,203
18,668
Mitigated
15,999
3,159
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Glittertddy
Danzaburou
5,760
2,462
0
257
7,149
3,986
312
1,662
5,487
0
13,629
W
Janus
9,826
576
0
440
4,726
1,853
100
1,360
3,366
32,982
0
L
Mercury
Muinkeeboii
Mercury
8,262
2,771
0
662
9,889
4,630
0
3,990
5,718
0
25,245
L
1,985
611
0
1,251
13,076
11,036
0
7,713
5,021
8,084
0
W
Kuzenbo
MurfNerf
Kuzenbo
7,612
3,108
483
2,021
8,328
10,160
196
4,237
4,091
13,857
0
L
Yu Huang
5,050
388
0
1,246
7,472
3,002
0
5,158
2,094
19,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,437
Gold Earned
21,226
94
Minions Killed
101
4
Camps Cleared
4
577,289
Distance Traveled
533,462
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,536
654
18
2
0
149,090
0
W
Janus
6,874
687
72
7
2
178,981
1
L
Mercury
6,971
697
43
4
3
210,590
1
L
Ymir
6,830
683
14
1
0
188,178
3
W
Kuzenbo
7,816
782
11
1
2
205,391
2
L
Yu Huang
6,636
664
37
4
1
178,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role