Player Matchup

King Arthur
King Arthur
DefectiveSteve
King Arthur
Level 126
God Stats
32W - 10L
1,954 SR
Queue Stats
102W - 61L
1,693 Elo+
Party 1
Thoth
Thoth
TheSilverCloset
Thoth
Level 65
God Stats
14W - 9L
1,710 SR
Queue Stats
47W - 33L
1,667 Elo+
Party 1
Arachne
Arachne
crackheadchicken
Arachne
Level 44
God Stats
6W - 5L
1,676 SR
Queue Stats
209W - 159L
1,651 Elo+
Solo
Team Averages
Level 78
1,780 SR
1,670 Elo+

VS

Team Averages
Level 121
1,581 SR
1,634 Elo+
Ganesha
Ganesha
Booquefius2001
Ganesha
Level 144
God Stats
4W - 3L
1,550 SR
Queue Stats
193W - 152L
1,661 Elo+
Solo
Artemis
Artemis
Davidcm06
Artemis
Level 112
God Stats
4W - 3L
1,480 SR
Queue Stats
280W - 268L
1,625 Elo+
Party 2
Zhong Kui
Zhong Kui
baby snuffles D
Zhong Kui
Level 107
God Stats
65W - 49L
1,714 SR
Queue Stats
233W - 224L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DefectiveSteve
King Arthur
16
2 / 2 / 1
10,544
620
14,668
18,869
23,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 4 / 1
10,286
605
16,213
8,585
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 0
9,670
569
4,809
17,229
9,497
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
12,449
732
7,955
20,458
29,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Artemis
Davidcm06
Artemis
16
3 / 2 / 5
11,600
682
14,990
13,093
7,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
baby snuffles D
Zhong Kui
18
7 / 0 / 3
12,626
743
15,037
16,944
15,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
10
10
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Artemis
Davidcm06
Artemis
3
2
5
2.75
L
King Arthur
DefectiveSteve
King Arthur
2
2
1
1.25
L
1
4
1
0.38
W
Zhong Kui
baby snuffles D
Zhong Kui
7
0
3
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
37,982
44,683
Taken
50,495
36,985
Mitigated
52,636
5,992
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,955
762
0
4,595
20,458
29,564
396
6,416
13,188
36,980
0
W
Artemis
Davidcm06
Artemis
14,990
6,789
0
3,936
13,093
7,345
1,101
4,009
8,638
0
62,391
L
King Arthur
DefectiveSteve
King Arthur
14,668
1,756
0
734
18,869
23,628
0
9,895
8,974
0
40,430
L
16,213
444
0
531
8,585
3,860
0
5,491
3,094
43,263
0
W
Zhong Kui
baby snuffles D
Zhong Kui
15,037
1,426
0
11,200
16,944
15,727
2,196
4,745
11,615
50,108
0
L
4,809
3,060
0
4,727
17,229
9,497
0
7,908
9,321
0
33,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,500
Gold Earned
36,675
186
Minions Killed
264
6
Camps Cleared
10
1,022,141
Distance Traveled
987,000
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,449
732
4
0
0
331,227
5
W
Artemis
11,600
682
112
7
8
321,234
3
L
King Arthur
10,544
620
51
3
0
355,755
2
L
Thoth
10,286
605
80
5
2
315,473
0
W
Zhong Kui
12,626
743
148
9
2
334,539
1
L
Arachne
9,670
569
55
3
4
350,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role