Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Elotes4415
Fenrir
Level 81
God Stats
6W - 8L
1,342 SR
Queue Stats
243W - 306L
1,445 Elo+
Solo
Janus
Janus
GatoConSueño
Janus
Level 65
God Stats
4W - 2L
1,533 SR
Queue Stats
72W - 60L
1,566 Elo+
Party 3
Terra
Terra
NumaSan101
Terra
Level 100
God Stats
2W - 2L
1,603 SR
Queue Stats
147W - 122L
1,551 Elo+
Party 3
Cupid
Cupid
PerocaNITU
Cupid
Level 10
God Stats
3W - 0L
1,744 SR
Queue Stats
15W - 2L
1,744 Elo+
Party 1
Team Averages
Level 69
1,545 SR
1,561 Elo+

VS

Team Averages
Level 93
1,468 SR
1,481 Elo+
Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Chavi
Khepri
Level 60
God Stats
0W - 2L
1,228 SR
Queue Stats
245W - 279L
1,474 Elo+
Party 2
Artemis
Artemis
HotaruMoon
Artemis
Level 106
God Stats
7W - 7L
1,612 SR
Queue Stats
109W - 110L
1,432 Elo+
Party 2
Lancelot
Lancelot
brunopalo1
Lancelot
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 0 / 0
6,552
596
2,664
7,155
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Elotes4415
Fenrir
10
0 / 1 / 2
5,509
501
1,999
7,934
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
3 / 0 / 1
6,122
557
5,788
3,520
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
9
1 / 0 / 5
6,136
558
3,507
8,308
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
13
5 / 0 / 0
7,677
698
9,706
7,918
3,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 2 / 0
5,698
518
5,781
9,199
4,677
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
 
Olorun
9
0 / 5 / 0
5,226
475
1,824
9,733
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Chavi
Khepri
7
0 / 1 / 0
4,834
439
1,569
4,984
2,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
HotaruMoon
Artemis
9
0 / 0 / 0
5,133
467
3,938
2,573
724
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
brunopalo1
Lancelot
7
0 / 3 / 0
4,889
444
2,464
8,565
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
11
Kills
1
1
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
L
Hades
 
Hades
1
2
0
0.5
L
Olorun
 
Olorun
0
5
0
0
L
Khepri
Chavi
Khepri
0
1
0
0
W
Fenrir
Elotes4415
Fenrir
0
1
2
1
W
3
0
1
3.5
L
Artemis
HotaruMoon
Artemis
0
0
0
0
W
Terra
1
0
5
3.5
W
Cupid
5
0
0
5
L
Lancelot
brunopalo1
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
15,576
34,835
Taken
35,054
15,848
Mitigated
14,880
16,631
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,664
2,304
0
3,642
7,155
2,160
448
244
6,911
0
56,141
L
Hades
 
Hades
5,781
684
252
4,155
9,199
4,677
78
5,647
3,229
39,776
0
L
Olorun
 
Olorun
1,824
641
53
2,622
9,733
3,682
0
0
9,733
31,335
0
L
Khepri
Chavi
Khepri
1,569
265
0
1,434
4,984
2,499
0
713
4,233
13,236
0
W
Fenrir
Elotes4415
Fenrir
1,999
196
0
4,222
7,934
3,120
0
1,512
6,422
0
29,651
W
5,788
803
0
737
3,520
1,416
690
2,770
750
44,940
0
L
Artemis
HotaruMoon
Artemis
3,938
1,863
0
1,455
2,573
724
0
266
2,307
0
29,838
W
Terra
3,507
1,052
491
2,869
8,308
6,143
351
2,784
5,524
13,357
0
W
Cupid
9,706
6,977
0
4,670
7,918
3,009
1,117
1,864
6,054
0
60,033
L
Lancelot
brunopalo1
Lancelot
2,464
402
0
2,640
8,565
3,298
0
2,166
6,257
0
27,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
25,780
387
Minions Killed
242
0
Camps Cleared
0
1,031,234
Distance Traveled
1,042,382
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,552
596
106
10
0
197,707
2
L
Hades
5,698
518
73
7
0
178,057
1
L
Olorun
5,226
475
50
5
0
196,663
3
L
Khepri
4,834
439
19
2
0
229,875
0
W
Fenrir
5,509
501
63
6
0
202,507
1
W
Janus
6,122
557
98
9
0
210,696
5
L
Artemis
5,133
467
47
4
0
195,612
4
W
Terra
6,136
558
21
2
0
211,487
0
W
Cupid
7,677
698
99
9
0
208,837
5
L
Lancelot
4,889
444
53
5
0
242,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role