Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Immaculat3Vibes
Mulan
Level 20
God Stats
0W - 1L
1,495 SR
Queue Stats
17W - 14L
1,308 Elo+
Party 1
Tiamat
Tiamat
Nmity
Tiamat
Level 45
God Stats
2W - 5L
1,823 SR
Queue Stats
63W - 75L
1,485 Elo+
Solo
Izanami
Izanami
PromiseNoSmurf6
Izanami
Level 89
God Stats
30W - 14L
1,788 SR
Queue Stats
258W - 226L
1,535 Elo+
Party 3
Terra
Terra
wyattwes
Terra
Level 29
God Stats
104W - 78L
1,525 SR
Queue Stats
137W - 124L
1,515 Elo+
Party 3
Team Averages
Level 61
1,626 SR
1,469 Elo+

VS

Team Averages
Level 73
1,572 SR
1,563 Elo+
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ItsDracula
Skadi
Level 105
God Stats
1W - 2L
1,261 SR
Queue Stats
104W - 89L
1,598 Elo+
Party 2
Nemesis
Nemesis
Llamation
Nemesis
Level 24
God Stats
4W - 3L
1,768 SR
Queue Stats
97W - 94L
1,570 Elo+
Party 2
Ah Puch
Ah Puch
Reynchaso
Ah Puch
Level 77
God Stats
4W - 1L
1,833 SR
Queue Stats
58W - 57L
1,614 Elo+
Party 2
Janus
Janus
Winie3
Janus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 12L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
2 / 4 / 1
5,353
535
4,119
8,670
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
5,318
532
4,878
9,342
4,929
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tiamat
Nmity
Tiamat
9
0 / 3 / 0
5,076
508
1,712
5,339
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 0
4,798
480
4,552
6,993
1,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
wyattwes
Terra
8
0 / 1 / 0
5,115
512
3,139
7,531
2,883
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 3
5,161
516
3,013
6,636
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Skadi
10
2 / 0 / 1
5,637
564
6,069
5,018
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Llamation
Nemesis
10
7 / 0 / 3
6,524
652
5,060
7,213
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
Reynchaso
Ah Puch
10
4 / 2 / 0
6,325
633
7,823
10,128
4,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Janus
Winie3
Janus
10
1 / 2 / 5
5,803
580
4,144
4,389
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
4
1
0.63
W
Athena
 
Athena
0
0
3
1.5
L
1
4
1
0.38
W
Skadi
2
0
1
2.5
W
Nemesis
Llamation
Nemesis
7
0
3
8.5
L
Tiamat
Nmity
Tiamat
0
3
0
0
L
0
2
0
0
W
Ah Puch
Reynchaso
Ah Puch
4
2
0
2
W
Janus
Winie3
Janus
1
2
5
1.75
L
Terra
wyattwes
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,400
Damage
26,109
37,875
Taken
33,384
15,319
Mitigated
15,026
10,680
Healing
11,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,119
1,122
0
2,631
8,670
3,414
0
2,661
5,802
20,101
5,863
W
Athena
 
Athena
3,013
731
0
1,497
6,636
3,712
0
2,090
4,484
16,829
0
L
4,878
1,154
0
1,099
9,342
4,929
0
5,555
3,355
0
30,982
W
Skadi
6,069
2,922
0
750
5,018
1,833
676
1,107
3,911
0
47,350
W
Nemesis
Llamation
Nemesis
5,060
2,982
0
2,035
7,213
3,250
0
788
6,417
0
40,749
L
Tiamat
Nmity
Tiamat
1,712
190
0
712
5,339
2,174
0
2,616
2,402
26,719
0
L
4,552
3,732
0
1,359
6,993
1,919
0
1,371
5,622
0
42,711
W
Ah Puch
Reynchaso
Ah Puch
7,823
501
0
6,166
10,128
4,738
46
2,055
8,073
39,894
0
W
Janus
Winie3
Janus
4,144
241
0
1,453
4,389
1,493
0
2,176
2,083
37,391
0
L
Terra
wyattwes
Terra
3,139
644
2,302
2,577
7,531
2,883
0
1,779
5,714
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,660
Gold Earned
29,450
268
Minions Killed
331
0
Camps Cleared
0
935,852
Distance Traveled
991,350
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,353
535
49
5
0
167,320
0
W
Athena
5,161
516
40
4
0
211,189
3
L
Mulan
5,318
532
52
5
0
203,935
1
W
Skadi
5,637
564
83
8
0
183,916
0
W
Nemesis
6,524
652
56
6
0
214,913
2
L
Tiamat
5,076
508
62
6
0
177,012
0
L
Izanami
4,798
480
74
7
0
175,774
0
W
Ah Puch
6,325
633
83
8
0
194,934
1
W
Janus
5,803
580
69
7
0
186,398
2
L
Terra
5,115
512
31
3
0
211,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role