Player Matchup

Atlas
Atlas
CursedTacoMeat
Atlas
Level 40
God Stats
4W - 2L
1,475 SR
Queue Stats
6W - 3L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
DelayBind
Danzaburou
Level 40
God Stats
1W - 2L
1,594 SR
Queue Stats
7W - 6L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Wicho0ty24
Kukulkan
Level 18
God Stats
3W - 0L
1,718 SR
Queue Stats
40W - 32L
1,474 Elo+
Party 3
Sun Wukong
Sun Wukong
Xaminix
Sun Wukong
Level 44
God Stats
1W - 0L
1,272 SR
Queue Stats
7W - 5L
1,473 Elo+
Party 1
Achilles
Achilles
manuelh321
Achilles
Level 126
God Stats
8W - 0L
1,732 SR
Queue Stats
111W - 105L
1,482 Elo+
Party 3
Team Averages
Level 54
1,558 SR
1,494 Elo+

VS

Team Averages
Level 64
1,705 SR
1,557 Elo+
Jing Wei
Jing Wei
MysticMallard
Jing Wei
Level 47
God Stats
3W - 3L
1,582 SR
Queue Stats
235W - 131L
1,728 Elo+
Solo
Thanatos
Thanatos
RyuketsuEyes
Thanatos
Level 86
God Stats
3W - 2L
1,454 SR
Queue Stats
189W - 149L
1,544 Elo+
Party 2
Bellona
Bellona
SlxwedMovement
Bellona
Level 29
God Stats
7W - 4L
1,656 SR
Queue Stats
248W - 199L
1,587 Elo+
Party 2
Atlas
Atlas
Top Revenant
Atlas
Level 37
God Stats
6W - 4L
1,941 SR
Queue Stats
37W - 26L
1,542 Elo+
Solo
Mulan
Mulan
zoeyskyxo
Mulan
Level 121
God Stats
3W - 1L
1,892 SR
Queue Stats
63W - 66L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,780
482
4,147
8,695
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DelayBind
Danzaburou
8
1 / 3 / 1
5,509
459
5,153
6,456
2,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Wicho0ty24
Kukulkan
11
1 / 0 / 0
6,272
523
6,349
6,013
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Xaminix
Sun Wukong
8
0 / 2 / 2
5,230
436
3,940
8,791
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
manuelh321
Achilles
13
7 / 0 / 0
8,243
687
9,659
10,506
9,981
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MysticMallard
Jing Wei
11
1 / 1 / 1
5,900
492
3,859
8,433
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
RyuketsuEyes
Thanatos
10
4 / 3 / 0
6,269
522
5,206
9,117
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 1
5,830
486
5,975
8,405
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 2
5,552
463
3,232
9,841
6,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
zoeyskyxo
Mulan
10
0 / 6 / 0
5,507
459
3,760
11,339
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
10
Kills
5
5
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Danzaburou
DelayBind
Danzaburou
1
3
1
0.5
L
Jing Wei
MysticMallard
Jing Wei
1
1
1
1.5
L
Thanatos
RyuketsuEyes
Thanatos
4
3
0
1.33
L
0
0
1
0.5
L
0
0
2
1
W
Kukulkan
Wicho0ty24
Kukulkan
1
0
0
1
W
Sun Wukong
Xaminix
Sun Wukong
0
2
2
0.5
W
Achilles
manuelh321
Achilles
7
0
0
7
L
Mulan
zoeyskyxo
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
22,032
40,461
Taken
47,135
22,681
Mitigated
25,983
13,268
Healing
20,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,147
2,132
316
2,774
8,695
4,670
362
1,253
7,442
20,857
0
W
Danzaburou
DelayBind
Danzaburou
5,153
3,014
220
2,061
6,456
2,103
1,225
493
5,963
0
27,522
L
Jing Wei
MysticMallard
Jing Wei
3,859
2,913
0
4,645
8,433
2,938
0
1,409
7,024
0
42,598
L
Thanatos
RyuketsuEyes
Thanatos
5,206
874
0
7,337
9,117
4,258
0
1,255
7,862
0
42,018
L
5,975
2,147
0
3,833
8,405
5,286
0
3,591
4,814
0
43,990
L
3,232
1,661
0
2,337
9,841
6,716
0
4,241
5,600
19,784
0
W
Kukulkan
Wicho0ty24
Kukulkan
6,349
1,445
0
2,134
6,013
2,241
0
348
5,665
47,290
0
W
Sun Wukong
Xaminix
Sun Wukong
3,940
830
328
3,275
8,791
3,686
0
1,138
7,653
0
23,224
W
Achilles
manuelh321
Achilles
9,659
2,358
0
2,160
10,506
9,981
636
0
10,506
0
55,913
L
Mulan
zoeyskyxo
Mulan
3,760
339
0
1,915
11,339
6,785
0
0
11,339
0
32,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
29,058
273
Minions Killed
337
0
Camps Cleared
0
1,122,206
Distance Traveled
1,129,235
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,780
482
28
2
0
216,848
0
W
Danzaburou
5,509
459
38
3
0
198,254
1
L
Jing Wei
5,900
492
74
6
0
227,147
3
L
Thanatos
6,269
522
81
7
0
246,862
4
L
Bellona
5,830
486
88
7
0
254,771
1
L
Atlas
5,552
463
26
2
0
196,425
0
W
Kukulkan
6,272
523
78
7
0
218,726
2
W
Sun Wukong
5,230
436
33
3
0
242,548
2
W
Achilles
8,243
687
96
8
0
245,830
1
L
Mulan
5,507
459
68
6
0
204,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role