Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Froze12221
Sun Wukong
Level 80
God Stats
3W - 8L
1,302 SR
Queue Stats
38W - 40L
1,668 Elo+
Party 1
Hou Yi
Hou Yi
RAYCEHN
Hou Yi
Level 121
God Stats
0W - 2L
1,290 SR
Queue Stats
389W - 421L
1,451 Elo+
Solo
Serqet
Serqet
Re1ngs
Serqet
Level 138
God Stats
3W - 2L
1,722 SR
Queue Stats
27W - 21L
1,598 Elo+
Party 3
Scylla
Scylla
XEGFrosty
Scylla
Level 111
God Stats
0W - 2L
1,387 SR
Queue Stats
43W - 43L
1,668 Elo+
Party 1
Team Averages
Level 122
1,440 SR
1,577 Elo+

VS

Team Averages
Level 108
1,598 SR
1,502 Elo+
Olorun
Olorun
Blochius
Olorun
Level 157
God Stats
2W - 2L
1,610 SR
Queue Stats
33W - 34L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CornbreadThief
Ah Muzen Cab
Level 96
God Stats
4W - 1L
1,774 SR
Queue Stats
11W - 15L
1,425 Elo+
Party 2
Horus
Horus
SilentEternal
Horus
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 59L
1,479 Elo+
Party 2
Izanami
Izanami
Wolfy915
Izanami
Level 61
God Stats
16W - 16L
1,671 SR
Queue Stats
114W - 90L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
YoungCakes6
Ao Kuang
Level 150
God Stats
2W - 2L
1,432 SR
Queue Stats
193W - 210L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 4
10,025
477
12,602
17,839
20,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Froze12221
Sun Wukong
16
0 / 2 / 1
10,193
485
8,378
19,676
19,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
RAYCEHN
Hou Yi
15
0 / 4 / 0
8,888
423
4,631
14,191
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Re1ngs
Serqet
18
2 / 3 / 1
10,440
497
11,568
18,926
9,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
XEGFrosty
Scylla
16
3 / 7 / 3
10,073
480
12,290
13,092
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Blochius
Olorun
16
4 / 3 / 5
10,772
513
15,644
19,347
10,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
CornbreadThief
Ah Muzen Cab
18
0 / 1 / 4
11,716
558
14,314
15,503
7,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 7
10,223
487
3,155
14,300
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Wolfy915
Izanami
19
6 / 1 / 3
11,965
570
16,544
13,205
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
YoungCakes6
Ao Kuang
17
6 / 2 / 3
11,039
526
10,720
25,161
11,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
17
17
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
1
4
4
W
Olorun
Blochius
Olorun
4
3
5
2.17
W
Ah Muzen Cab
CornbreadThief
Ah Muzen Cab
0
1
4
2
L
Sun Wukong
Froze12221
Sun Wukong
0
2
1
0.25
L
Hou Yi
RAYCEHN
Hou Yi
0
4
0
0
L
Serqet
Re1ngs
Serqet
2
3
1
0.83
W
1
0
7
4.5
W
Izanami
Wolfy915
Izanami
6
1
3
7.5
L
Scylla
XEGFrosty
Scylla
3
7
3
0.64
W
Ao Kuang
YoungCakes6
Ao Kuang
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,469
Damage
60,377
83,724
Taken
87,516
60,302
Mitigated
55,929
17,335
Healing
43,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,602
3,610
0
4,856
17,839
20,364
35
6,941
10,898
46,736
0
W
Olorun
Blochius
Olorun
15,644
8,935
1,180
10,245
19,347
10,604
208
11,250
7,695
93,786
0
W
Ah Muzen Cab
CornbreadThief
Ah Muzen Cab
14,314
7,298
105
4,670
15,503
7,394
3,097
1,055
13,396
0
100,992
L
Sun Wukong
Froze12221
Sun Wukong
8,378
1,571
0
5,169
19,676
19,589
535
3,908
15,768
7,016
71,711
L
Hou Yi
RAYCEHN
Hou Yi
4,631
1,806
0
4,259
14,191
4,705
969
1,977
12,214
0
66,675
L
Serqet
Re1ngs
Serqet
11,568
2,993
0
2,301
18,926
9,950
173
5,705
13,221
0
104,812
W
3,155
1,312
3,757
6,641
14,300
19,498
354
6,562
7,525
0
14,937
W
Izanami
Wolfy915
Izanami
16,544
10,386
0
6,231
13,205
6,613
2,805
3,112
9,999
0
130,738
L
Scylla
XEGFrosty
Scylla
12,290
1,367
0
750
13,092
5,694
0
7,833
5,259
70,774
0
W
Ao Kuang
YoungCakes6
Ao Kuang
10,720
3,044
0
10,838
25,161
11,820
693
3,944
20,048
88,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
55,715
581
Minions Killed
674
0
Camps Cleared
0
2,049,968
Distance Traveled
2,023,400
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,025
477
45
2
0
426,445
1
W
Olorun
10,772
513
150
7
0
368,840
4
W
Ah Muzen Cab
11,716
558
195
9
0
394,488
7
L
Sun Wukong
10,193
485
149
7
0
391,388
4
L
Hou Yi
8,888
423
114
5
0
358,540
8
L
Serqet
10,440
497
158
8
0
500,448
5
W
Horus
10,223
487
30
1
0
436,896
7
W
Izanami
11,965
570
191
9
0
366,451
5
L
Scylla
10,073
480
115
5
0
373,147
3
W
Ao Kuang
11,039
526
108
5
0
456,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role