Player Matchup

Hera
Hera
Diamond II
 
Hera
Diamond II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Coolio357
Ne Zha
Gold IV
Level 129
God Stats
8W - 6L
1,719 SR
Queue Stats
30W - 19L
1,741 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
JrOffTheHennessy
Gilgamesh
Diamond III
Level 100
God Stats
1W - 2L
1,846 SR
Queue Stats
224W - 215L
2,236 MMR
Solo
Ullr
Ullr
Masters
Nezydon
Ullr
Masters
Level 159
God Stats
4W - 5L
1,738 SR
Queue Stats
208W - 188L
2,727 MMR
Solo
Khepri
Khepri
Diamond IV
bigchain55
Khepri
Diamond IV
Level 155
God Stats
11W - 13L
1,489 SR
Queue Stats
102W - 84L
1,996 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,659 SR
2,040 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,670 SR
1,974 MMR
King Arthur
King Arthur
Diamond II
 
King Arthur
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum V
Dan The Menace1
Scylla
Platinum V
Level 139
God Stats
15W - 10L
1,906 SR
Queue Stats
170W - 170L
1,705 MMR
Solo
Ganesha
Ganesha
Platinum III
Jugggernut18
Ganesha
Platinum III
Level 127
God Stats
5W - 1L
1,735 SR
Queue Stats
94W - 93L
1,808 MMR
Solo
Lancelot
Lancelot
Diamond I
llmagmall
Lancelot
Diamond I
Level 137
God Stats
10W - 10L
1,710 SR
Queue Stats
135W - 117L
2,483 MMR
Party 1
Sol
Sol
Diamond II
sunnydwight
Sol
Diamond II
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 24L
2,373 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 3 / 4
10,044
457
14,648
13,178
5,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Coolio357
Ne Zha
15
4 / 4 / 4
9,891
450
15,064
21,686
11,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
14
2 / 3 / 3
9,215
419
5,949
17,031
15,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
Nezydon
Ullr
15
1 / 8 / 1
10,004
455
7,896
15,410
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
bigchain55
Khepri
15
3 / 4 / 3
10,134
461
5,443
17,409
26,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
CliodhnaRavanaCabrakanGeb

VS

Bans
FreyaBakasuraPoseidonYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
4 / 3 / 3
13,106
596
15,622
23,356
27,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 0 / 5
12,738
579
11,320
16,021
8,588
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Jugggernut18
Ganesha
15
0 / 1 / 14
11,960
544
7,036
21,403
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
llmagmall
Lancelot
18
3 / 4 / 6
12,282
558
9,189
19,893
10,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 3 / 6
13,942
634
23,161
25,808
13,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
11
Kills
22
22
Deaths
11
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
4
1
W
King Arthur
 
King Arthur
4
3
3
1.83
L
Ne Zha
Coolio357
Ne Zha
4
4
4
1.5
W
5
0
5
7.5
L
Gilgamesh
2
3
3
1.17
W
Ganesha
Jugggernut18
Ganesha
0
1
14
7
L
Ullr
Nezydon
Ullr
1
8
1
0.19
L
Khepri
bigchain55
Khepri
3
4
3
1.13
W
Lancelot
llmagmall
Lancelot
3
4
6
1.5
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,000
Damage
66,328
84,714
Taken
106,481
65,578
Mitigated
86,051
11,970
Healing
47,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
14,648
4,065
0
565
13,178
5,297
0
5,774
7,404
92,186
0
W
King Arthur
 
King Arthur
15,622
1,388
0
5,357
23,356
27,110
263
4,800
18,556
0
89,216
L
Ne Zha
Coolio357
Ne Zha
15,064
5,048
0
7,354
21,686
11,875
0
7,261
14,425
0
84,948
W
11,320
1,565
0
8,071
16,021
8,588
2,958
4,170
11,851
100,596
0
L
Gilgamesh
5,949
1,611
0
2,453
17,031
15,013
0
5,041
11,990
0
53,093
W
Ganesha
Jugggernut18
Ganesha
7,036
997
0
6,568
21,403
25,909
1,150
5,226
16,177
35,296
0
L
Ullr
Nezydon
Ullr
7,896
3,317
0
404
15,410
7,121
1,188
9,581
5,829
0
87,583
L
Khepri
bigchain55
Khepri
5,443
659
0
1,194
17,409
26,272
0
11,117
6,292
20,334
0
W
Lancelot
llmagmall
Lancelot
9,189
989
0
10,206
19,893
10,987
2,796
2,366
17,527
0
111,861
W
23,161
10,950
0
17,216
25,808
13,457
12,731
5,311
20,497
121,089
14,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,288
Gold Earned
64,028
546
Minions Killed
637
0
Camps Cleared
0
1,982,123
Distance Traveled
2,176,358
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,044
457
149
7
0
383,756
3
W
King Arthur
13,106
596
148
7
0
428,502
6
L
Ne Zha
9,891
450
129
6
0
447,918
0
W
Scylla
12,738
579
141
6
0
418,966
9
L
Gilgamesh
9,215
419
102
5
0
384,632
4
W
Ganesha
11,960
544
10
0
0
431,671
11
L
Ullr
10,004
455
149
7
0
334,201
6
L
Khepri
10,134
461
17
1
0
431,616
4
W
Lancelot
12,282
558
165
8
0
487,639
1
W
Sol
13,942
634
173
8
0
409,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role