Player Matchup

Horus
Horus
BassSpark30380
Horus
Level 48
God Stats
8W - 1L
1,391 SR
Queue Stats
38W - 50L
1,488 Elo+
Party 1
Anubis
Anubis
BatMan AAAA7760
Anubis
Level 40
God Stats
6W - 5L
1,419 SR
Queue Stats
18W - 29L
1,308 Elo+
Party 1
Eset
Eset
a MIGHTY SL0TH
Eset
Level 87
God Stats
1W - 0L
1,629 SR
Queue Stats
141W - 195L
1,418 Elo+
Solo
Team Averages
Level 58
1,480 SR
1,405 Elo+

VS

Team Averages
Level 140
1,484 SR
1,593 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
no3ll3-2000
Nox
Level 131
God Stats
0W - 1L
1,452 SR
Queue Stats
6W - 8L
1,489 Elo+
Party 2
Da Ji
Da Ji
vlame93
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,299
736
9,988
13,395
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 1 / 4
9,605
686
11,217
8,104
5,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 4
9,964
712
7,312
10,358
12,773
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 4 / 0
9,501
679
9,417
15,291
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 3 / 1
8,599
614
8,208
8,400
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
vlame93
Da Ji
13
0 / 1 / 1
8,333
595
6,813
11,862
5,001
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
0
0.25
W
2
0
6
5
W
4
1
4
6
W
2
0
4
4
L
0
3
1
0.17
L
Da Ji
vlame93
Da Ji
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
24,438
31,857
Taken
35,553
32,978
Mitigated
27,092
15,719
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
9,417
1,411
0
2,145
15,291
18,624
0
7,682
7,609
23,395
0
W
9,988
5,653
2,042
6,254
13,395
14,949
45
6,821
6,400
0
28,408
W
11,217
494
0
3,398
8,104
5,256
0
5,524
2,405
35,882
0
W
7,312
1,447
1,364
2,661
10,358
12,773
364
5,431
4,663
33,758
0
L
8,208
472
0
1,400
8,400
3,467
0
3,583
4,817
35,572
0
L
Da Ji
vlame93
Da Ji
6,813
510
0
351
11,862
5,001
0
7,357
4,505
0
22,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
26,433
142
Minions Killed
146
8
Camps Cleared
4
748,177
Distance Traveled
814,079
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,501
679
35
3
1
239,679
3
W
Horus
10,299
736
44
3
4
252,241
3
W
Anubis
9,605
686
40
3
4
232,968
5
W
Eset
9,964
712
58
4
0
262,968
2
L
Nox
8,599
614
73
5
0
265,027
3
L
Da Ji
8,333
595
38
3
3
309,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role