Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CometJ
Horus
Level 151
God Stats
2W - 2L
1,576 SR
Queue Stats
127W - 129L
1,523 Elo+
Solo
Sobek
Sobek
Gatocila
Sobek
Level 159
God Stats
2W - 1L
1,781 SR
Queue Stats
86W - 89L
1,546 Elo+
Solo
Agni
Agni
Tilly_Time_
Agni
Level 160
God Stats
2W - 1L
1,345 SR
Queue Stats
44W - 40L
1,637 Elo+
Solo
Raijin
Raijin
jzrobot
Raijin
Level 155
God Stats
6W - 3L
1,551 SR
Queue Stats
586W - 628L
1,665 Elo+
Solo
Team Averages
Level 145
1,551 SR
1,574 Elo+

VS

Team Averages
Level 149
1,630 SR
1,616 Elo+
Terra
Terra
 
Terra
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Johandx
Discordia
Level 160
God Stats
5W - 3L
1,639 SR
Queue Stats
181W - 193L
1,615 Elo+
Solo
Arachne
Arachne
KillABee699
Arachne
Level 160
God Stats
4W - 2L
1,738 SR
Queue Stats
1,256W - 1,364L
1,607 Elo+
Solo
The Morrigan
The Morrigan
LonzoBall
The Morrigan
Level 145
God Stats
0W - 1L
1,774 SR
Queue Stats
51W - 28L
1,711 Elo+
Party 1
Yu Huang
Yu Huang
PerfectBIue
Yu Huang
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 1 / 6
8,858
738
12,922
9,403
6,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Horus
CometJ
Horus
17
4 / 1 / 8
10,078
840
5,274
20,195
27,845
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sobek
Gatocila
Sobek
14
0 / 1 / 9
8,998
750
4,606
13,960
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 9
9,147
762
9,877
11,420
6,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Raijin
jzrobot
Raijin
18
5 / 2 / 5
11,000
917
14,998
12,328
8,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 2 / 6
7,963
664
6,786
13,541
12,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Johandx
Discordia
16
2 / 2 / 5
8,879
740
16,508
10,337
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Arachne
KillABee699
Arachne
13
0 / 3 / 4
8,408
701
2,859
12,565
11,748
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
LonzoBall
The Morrigan
13
3 / 4 / 3
8,405
700
13,327
9,036
4,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Yu Huang
PerfectBIue
Yu Huang
16
2 / 2 / 4
8,477
706
11,204
9,349
4,514
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
13
Kills
7
7
Deaths
13
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
6
5
L
Terra
 
Terra
0
2
6
1.5
W
Horus
CometJ
Horus
4
1
8
8
W
Sobek
Gatocila
Sobek
0
1
9
4.5
L
Discordia
Johandx
Discordia
2
2
5
2.25
L
Arachne
KillABee699
Arachne
0
3
4
0.67
L
The Morrigan
LonzoBall
The Morrigan
3
4
3
1.13
L
Yu Huang
PerfectBIue
Yu Huang
2
2
4
2
W
2
2
9
3.25
W
Raijin
jzrobot
Raijin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,677
Damage
50,684
67,306
Taken
54,828
67,982
Mitigated
37,409
41,957
Healing
27,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
12,922
920
0
2,483
9,403
6,638
2,821
6,727
2,522
0
29,606
L
Terra
 
Terra
6,786
500
9,189
4,615
13,541
12,410
90
7,713
5,828
7,504
0
W
Horus
CometJ
Horus
5,274
2,083
12,271
9,642
20,195
27,845
607
11,931
7,824
0
12,123
W
Sobek
Gatocila
Sobek
4,606
216
1,309
5,145
13,960
17,652
789
8,242
5,487
14,733
0
L
Discordia
Johandx
Discordia
16,508
558
1,125
2,304
10,337
4,371
674
3,902
6,435
40,013
0
L
Arachne
KillABee699
Arachne
2,859
2,173
3,194
3,203
12,565
11,748
714
6,915
5,650
0
4,450
L
The Morrigan
LonzoBall
The Morrigan
13,327
2,068
1,170
1,450
9,036
4,366
0
5,931
2,964
27,098
2,710
L
Yu Huang
PerfectBIue
Yu Huang
11,204
475
701
437
9,349
4,514
70
5,020
4,329
19,929
0
W
9,877
230
2,921
1,371
11,420
6,982
840
8,556
2,766
27,074
0
W
Raijin
jzrobot
Raijin
14,998
1,765
4,604
2,211
12,328
8,865
2,584
9,426
2,578
50,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,081
Gold Earned
42,132
190
Minions Killed
121
0
Camps Cleared
0
1,132,746
Distance Traveled
1,161,277
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,858
738
19
2
0
234,747
1
L
Terra
7,963
664
5
0
0
248,278
0
W
Horus
10,078
840
8
1
0
262,653
3
W
Sobek
8,998
750
22
2
0
207,861
6
L
Discordia
8,879
740
61
5
0
242,560
0
L
Arachne
8,408
701
3
0
0
233,740
1
L
The Morrigan
8,405
700
38
3
0
219,990
0
L
Yu Huang
8,477
706
14
1
0
216,709
0
W
Agni
9,147
762
49
4
0
210,471
2
W
Raijin
11,000
917
92
8
0
217,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role