Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DubDSack
Ne Zha
Level 102
God Stats
3W - 3L
1,522 SR
Queue Stats
190W - 174L
1,489 Elo+
Party 2
Yu Huang
Yu Huang
Gusepi
Yu Huang
Level 145
God Stats
4W - 6L
1,334 SR
Queue Stats
198W - 209L
1,468 Elo+
Solo
Ymir
Ymir
MomsNewBoyfriend
Ymir
Level 108
God Stats
26W - 10L
1,843 SR
Queue Stats
304W - 266L
1,550 Elo+
Party 2
Neith
Neith
dogdog69420
Neith
Level 41
God Stats
4W - 6L
1,436 SR
Queue Stats
71W - 76L
1,558 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,513 Elo+

VS

Team Averages
Level 57
1,709 SR
1,583 Elo+
Bellona
Bellona
BestBowlCutNA
Bellona
Level 107
God Stats
25W - 34L
1,526 SR
Queue Stats
301W - 340L
1,516 Elo+
Party 1
Kuzenbo
Kuzenbo
Jaalking
Kuzenbo
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
15W - 13L
1,634 Elo+
Party 3
Vamana
Vamana
LordLysander
Vamana
Level 104
God Stats
22W - 16L
1,624 SR
Queue Stats
337W - 358L
1,514 Elo+
Party 1
Izanami
Izanami
NotGurdie
Izanami
Level 8
God Stats
8W - 0L
1,949 SR
Queue Stats
11W - 9L
1,630 Elo+
Party 1
Agni
Agni
deespace49
Agni
Level 48
God Stats
2W - 0L
1,710 SR
Queue Stats
31W - 24L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
0 / 2 / 1
5,632
563
2,994
5,178
2,447
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
DubDSack
Ne Zha
8
2 / 2 / 0
5,086
509
1,371
7,688
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Gusepi
Yu Huang
10
1 / 1 / 0
5,661
566
3,028
4,862
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 3
4,801
480
1,664
8,654
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 2
4,927
493
5,774
5,196
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 0 / 0
6,747
675
2,716
4,699
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Jaalking
Kuzenbo
9
1 / 1 / 3
5,975
598
3,010
5,334
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
1 / 0 / 4
6,173
617
3,046
8,507
3,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
NotGurdie
Izanami
11
1 / 1 / 3
6,251
625
4,989
7,113
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
3 / 1 / 1
6,829
683
5,983
4,697
1,749
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
3
Kills
8
8
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
1
0.25
W
Bellona
2
0
0
2
L
Ne Zha
DubDSack
Ne Zha
2
2
0
1
L
Yu Huang
Gusepi
Yu Huang
1
1
0
1
W
Kuzenbo
Jaalking
Kuzenbo
1
1
3
2.5
W
Vamana
1
0
4
3
L
0
2
3
0.75
W
Izanami
NotGurdie
Izanami
1
1
3
2.5
W
3
1
1
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,831
Damage
19,744
31,578
Taken
30,350
13,389
Mitigated
15,652
7,731
Healing
11,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,994
796
0
743
5,178
2,447
0
247
4,931
0
34,771
W
Bellona
2,716
937
0
2,772
4,699
3,790
911
0
4,699
0
40,448
L
Ne Zha
DubDSack
Ne Zha
1,371
535
0
2,655
7,688
2,662
0
1,735
5,953
0
26,119
L
Yu Huang
Gusepi
Yu Huang
3,028
404
0
500
4,862
1,866
0
1,811
3,051
34,335
0
W
Kuzenbo
Jaalking
Kuzenbo
3,010
1,536
0
2,102
5,334
4,308
0
898
4,436
12,105
0
W
Vamana
3,046
1,594
0
1,523
8,507
3,445
0
1,565
6,942
0
39,277
L
1,664
559
0
1,886
8,654
4,432
0
3,957
4,697
11,055
0
W
Izanami
NotGurdie
Izanami
4,989
3,599
0
4,439
7,113
2,360
440
607
6,506
0
57,921
W
5,983
1,129
0
1,000
4,697
1,749
690
1,622
3,075
47,591
0
L
5,774
2,245
0
1,947
5,196
1,982
0
1,243
3,953
0
39,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
31,975
260
Minions Killed
381
0
Camps Cleared
0
1,017,860
Distance Traveled
1,062,220
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,632
563
68
7
0
242,461
3
W
Bellona
6,747
675
90
9
0
231,941
3
L
Ne Zha
5,086
509
50
5
0
212,531
2
L
Yu Huang
5,661
566
62
6
0
187,891
0
W
Kuzenbo
5,975
598
21
2
0
204,700
6
W
Vamana
6,173
617
71
7
0
237,907
7
L
Ymir
4,801
480
24
2
0
206,246
7
W
Izanami
6,251
625
109
11
0
186,276
1
W
Agni
6,829
683
90
9
0
201,396
3
L
Neith
4,927
493
56
6
0
168,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role