Player Matchup

Chaac
Chaac
Jonnybuckets_
Chaac
Level 38
God Stats
0W - 3L
1,244 SR
Queue Stats
12W - 28L
1,257 Elo+
Party 1
Scylla
Scylla
PlaymakerBaker-
Scylla
Level 60
God Stats
1W - 6L
1,489 SR
Queue Stats
35W - 39L
1,339 Elo+
Party 1
Izanami
Izanami
SheLoveTot
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,294 Elo+
Party 1
Kali
Kali
Zippemm
Kali
Level 103
God Stats
0W - 1L
1,569 SR
Queue Stats
10W - 18L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
iamsaaucy
Cthulhu
Level 16
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Team Averages
Level 48
1,415 SR
1,260 Elo+

VS

Team Averages
Level 126
1,670 SR
1,478 Elo+
Chaac
Chaac
AfricanBuschman
Chaac
Level 125
God Stats
8W - 5L
1,841 SR
Queue Stats
210W - 192L
1,531 Elo+
Party 2
Sol
Sol
Everyday_Scumbag
Sol
Level 108
God Stats
5W - 4L
1,900 SR
Queue Stats
361W - 335L
1,472 Elo+
Solo
Xing Tian
Xing Tian
Gabe Chaney
Xing Tian
Level 116
God Stats
4W - 1L
1,760 SR
Queue Stats
109W - 127L
1,490 Elo+
Party 2
Skadi
Skadi
Praetorian ND
Skadi
Level 160
God Stats
11W - 17L
1,349 SR
Queue Stats
347W - 321L
1,460 Elo+
Party 2
Fenrir
Fenrir
xIXLokiXIx
Fenrir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
9,881
471
8,015
21,070
22,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 2
9,383
447
11,826
10,574
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
SheLoveTot
Izanami
11
0 / 5 / 0
7,414
353
2,056
13,354
4,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
Zippemm
Kali
16
4 / 4 / 0
9,901
471
12,607
26,489
13,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
iamsaaucy
Cthulhu
11
0 / 4 / 0
7,771
370
4,147
19,295
19,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 1
13,099
624
14,017
18,750
16,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 3 / 4
11,093
528
8,220
11,778
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Gabe Chaney
Xing Tian
17
3 / 0 / 9
11,604
553
10,799
14,528
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 1 / 6
11,604
553
24,739
9,161
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
xIXLokiXIx
Fenrir
16
2 / 4 / 4
10,665
508
9,640
19,120
9,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
8
Kills
20
20
Deaths
8
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
W
1
3
4
1
W
Xing Tian
Gabe Chaney
Xing Tian
3
0
9
7.5
L
3
3
1
1.17
L
1
4
2
0.5
W
8
1
6
11
L
Izanami
SheLoveTot
Izanami
0
5
0
0
L
Kali
Zippemm
Kali
4
4
0
1
L
Cthulhu
iamsaaucy
Cthulhu
0
4
0
0
W
Fenrir
xIXLokiXIx
Fenrir
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,651
Damage
67,415
90,782
Taken
73,337
63,084
Mitigated
49,252
15,290
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,017
3,592
0
9,121
18,750
16,784
919
925
17,777
0
117,752
W
8,220
3,553
0
4,376
11,778
3,687
1,818
5,922
5,479
79,996
0
W
Xing Tian
Gabe Chaney
Xing Tian
10,799
1,336
246
3,191
14,528
14,921
1,224
4,567
9,859
33,210
0
L
8,015
2,060
0
7,453
21,070
22,223
227
2,386
18,684
0
53,647
L
11,826
1,264
0
929
10,574
4,000
974
2,546
8,028
64,987
0
W
24,739
11,244
0
750
9,161
4,262
7,917
1,664
7,473
0
116,887
L
Izanami
SheLoveTot
Izanami
2,056
1,648
56
728
13,354
4,495
1,112
3,305
10,049
0
37,813
L
Kali
Zippemm
Kali
12,607
6,272
0
5,126
26,489
13,028
1,073
3,601
22,730
0
89,076
L
Cthulhu
iamsaaucy
Cthulhu
4,147
352
0
998
19,295
19,338
292
6,624
12,272
28,774
0
W
Fenrir
xIXLokiXIx
Fenrir
9,640
2,139
0
5,669
19,120
9,598
624
2,831
16,080
0
68,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,350
Gold Earned
58,065
444
Minions Killed
631
0
Camps Cleared
0
1,954,754
Distance Traveled
1,946,592
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,099
624
205
10
0
415,435
0
W
Sol
11,093
528
139
7
0
372,295
2
W
Xing Tian
11,604
553
35
2
0
416,539
1
L
Chaac
9,881
471
80
4
0
402,445
0
L
Scylla
9,383
447
122
6
0
355,630
3
W
Skadi
11,604
553
157
7
0
332,444
1
L
Izanami
7,414
353
77
4
0
353,322
2
L
Kali
9,901
471
126
6
0
437,555
5
L
Cthulhu
7,771
370
39
2
0
405,802
0
W
Fenrir
10,665
508
95
5
0
409,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role