Player Matchup

Sun Wukong
Sun Wukong
Hoffy2014
Sun Wukong
Level 64
God Stats
1W - 3L
1,401 SR
Queue Stats
218W - 154L
1,628 Elo+
Party 3
Ullr
Ullr
LoNEWolV3zs
Ullr
Level 107
God Stats
20W - 10L
1,694 SR
Queue Stats
243W - 189L
1,677 Elo+
Party 3
Poseidon
Poseidon
PervyStepBro69
Poseidon
Level 64
God Stats
28W - 18L
1,648 SR
Queue Stats
151W - 125L
1,527 Elo+
Party 3
Neith
Neith
THUMPERDEMONMJ
Neith
Level 127
God Stats
12W - 6L
1,581 SR
Queue Stats
181W - 167L
1,513 Elo+
Solo
Ymir
Ymir
Theseus-Deus5
Ymir
Level 101
God Stats
6W - 3L
1,607 SR
Queue Stats
296W - 256L
1,511 Elo+
Solo
Team Averages
Level 93
1,586 SR
1,571 Elo+

VS

Team Averages
Level 146
1,627 SR
1,593 Elo+
Freya
Freya
ABRUJO
Freya
Level 160
God Stats
22W - 10L
1,791 SR
Queue Stats
229W - 226L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
JojoBongadas
Ne Zha
Level 145
God Stats
0W - 2L
1,478 SR
Queue Stats
15W - 12L
1,524 Elo+
Party 2
Eset
Eset
MileAmanda
Eset
Level 149
God Stats
2W - 2L
1,458 SR
Queue Stats
79W - 80L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
dnlz2500
Jing Wei
Level 127
God Stats
1W - 1L
1,791 SR
Queue Stats
5W - 2L
1,747 Elo+
Party 2
Shiva
Shiva
v3lh4_4ssassyn4
Shiva
Level 147
God Stats
3W - 2L
1,616 SR
Queue Stats
23W - 24L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hoffy2014
Sun Wukong
17
1 / 0 / 8
11,978
570
15,043
28,065
24,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 0 / 11
13,739
654
28,796
16,867
8,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
18
5 / 2 / 8
12,069
575
10,648
15,870
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 0 / 10
12,281
585
14,655
13,956
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 3 / 18
11,018
525
6,307
19,612
17,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ABRUJO
Freya
16
2 / 2 / 0
10,322
492
21,669
21,622
12,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
15
1 / 8 / 2
9,598
457
5,042
21,659
9,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 10 / 2
8,606
410
5,978
14,452
5,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
dnlz2500
Jing Wei
16
0 / 5 / 0
9,976
475
9,484
18,379
9,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 1
7,951
379
7,493
28,340
30,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
31
Kills
3
5
Deaths
31
55
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
ABRUJO
Freya
2
2
0
1
W
Sun Wukong
Hoffy2014
Sun Wukong
1
0
8
5
L
Ne Zha
1
8
2
0.25
W
16
0
11
21.5
L
0
10
2
0.1
W
Poseidon
5
2
8
4.5
W
4
0
10
9
W
5
3
18
4.67
L
Jing Wei
dnlz2500
Jing Wei
0
5
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,449
Damage
49,666
94,370
Taken
104,452
61,856
Mitigated
67,411
42,580
Healing
34,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ABRUJO
Freya
21,669
6,031
0
12,579
21,622
12,365
1,221
1,759
19,863
85,547
8,731
W
Sun Wukong
Hoffy2014
Sun Wukong
15,043
3,026
0
15,703
28,065
24,082
789
11,929
16,031
0
93,103
L
Ne Zha
5,042
1,880
0
7,762
21,659
9,218
0
4,207
17,452
0
59,155
W
28,796
14,973
0
5,023
16,867
8,809
6,707
5,567
11,300
0
136,623
L
5,978
486
201
1,981
14,452
5,891
0
3,552
10,900
67,751
0
W
Poseidon
10,648
1,968
0
8,701
15,870
5,932
338
3,662
12,208
111,772
0
W
14,655
7,854
0
8,453
13,956
5,894
4,091
2,257
11,699
0
105,344
W
6,307
1,853
375
4,325
19,612
17,139
173
5,073
14,539
37,267
0
L
Jing Wei
dnlz2500
Jing Wei
9,484
7,162
0
6,195
18,379
9,164
102
2,616
15,763
0
86,440
L
7,493
1,107
261
5,519
28,340
30,773
0
4,821
23,519
0
42,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,085
Gold Earned
46,453
699
Minions Killed
530
0
Camps Cleared
0
2,087,942
Distance Traveled
1,769,033
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,322
492
135
6
0
334,632
4
W
Sun Wukong
11,978
570
163
8
0
437,970
8
L
Ne Zha
9,598
457
96
5
0
376,152
6
W
Ullr
13,739
654
169
8
0
406,965
3
L
Eset
8,606
410
117
6
0
355,647
1
W
Poseidon
12,069
575
160
8
0
471,090
1
W
Neith
12,281
585
155
7
0
350,636
3
W
Ymir
11,018
525
52
2
0
421,281
5
L
Jing Wei
9,976
475
131
6
0
348,130
8
L
Shiva
7,951
379
51
2
0
354,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role