Player Matchup

Ne Zha
Ne Zha
JuTuSaeguoo
Ne Zha
Level 159
God Stats
2W - 2L
1,493 SR
Queue Stats
39W - 42L
1,642 Elo+
Party 2
Chaac
Chaac
Justrollinalong
Chaac
Level 102
God Stats
0W - 2L
1,833 SR
Queue Stats
7W - 9L
1,708 Elo+
Party 2
Apollo
Apollo
Verendus121
Apollo
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,715 Elo+
Party 2
Freya
Freya
bellsnbats
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,698 Elo+
Party 1
Ra
Ra
rLAwkward
Ra
Level 155
God Stats
12W - 4L
1,621 SR
Queue Stats
459W - 255L
1,650 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,682 Elo+

VS

Team Averages
Level 105
1,513 SR
1,655 Elo+
Skadi
Skadi
Benullar
Skadi
Level 159
God Stats
10W - 8L
1,823 SR
Queue Stats
208W - 138L
1,685 Elo+
Party 3
Chaac
Chaac
Glbbyyy
Chaac
Level 160
God Stats
1W - 3L
1,305 SR
Queue Stats
114W - 62L
1,801 Elo+
Party 3
Discordia
Discordia
Veiscati
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,580 Elo+
Solo
Artio
Artio
WiscoBoy
Artio
Level 21
God Stats
2W - 0L
1,749 SR
Queue Stats
25W - 10L
1,689 Elo+
Party 3
Guan Yu
Guan Yu
x1x2xComing4U
Guan Yu
Level 158
God Stats
3W - 3L
1,189 SR
Queue Stats
415W - 413L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 4 / 4
8,495
566
14,905
20,053
16,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 3
9,363
624
9,922
27,885
31,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
17
1 / 6 / 5
8,997
600
16,421
21,122
11,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
0 / 10 / 3
7,824
522
4,974
17,913
8,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 3
9,499
633
18,518
19,040
11,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Benullar
Skadi
20
15 / 1 / 16
13,060
871
35,297
18,094
9,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Glbbyyy
Chaac
20
14 / 0 / 14
12,588
839
30,406
24,962
18,029
Discordia
Veiscati
Discordia
17
0 / 2 / 19
10,381
692
20,510
10,642
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artio
WiscoBoy
Artio
17
1 / 2 / 26
11,173
745
10,066
25,244
31,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
15
2 / 4 / 15
9,882
659
4,561
23,586
19,658
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
5
Kills
32
32
Deaths
9
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Skadi
Benullar
Skadi
15
1
16
23
W
Chaac
Glbbyyy
Chaac
14
0
14
21
L
Ne Zha
0
4
4
0.5
L
2
6
3
0.58
W
Discordia
Veiscati
Discordia
0
2
19
4.75
L
Apollo
1
6
5
0.58
W
Artio
WiscoBoy
Artio
1
2
26
7
L
Freya
0
10
3
0.15
L
2
6
3
0.58
W
Guan Yu
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,740
Damage
100,840
106,013
Taken
102,528
79,611
Mitigated
86,847
32,675
Healing
61,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Benullar
Skadi
35,297
13,571
0
0
18,094
9,972
3,951
3,984
14,110
0
75,639
W
Chaac
Glbbyyy
Chaac
30,406
2,915
2,683
10,246
24,962
18,029
822
7,317
17,645
0
48,748
L
Ne Zha
14,905
2,024
175
5,426
20,053
16,932
0
5,708
14,259
0
26,304
L
9,922
1,414
722
6,605
27,885
31,408
0
7,749
20,052
0
17,758
W
Discordia
Veiscati
Discordia
20,510
677
6,381
1,488
10,642
7,841
1,314
2,106
8,536
39,335
0
L
Apollo
16,421
5,784
1,045
3,640
21,122
11,503
0
5,173
15,943
0
32,113
W
Artio
WiscoBoy
Artio
10,066
26
9,972
10,599
25,244
31,347
342
6,725
18,519
16,762
0
L
Freya
4,974
1,552
419
2,044
17,913
8,556
0
4,775
13,034
9,319
0
L
18,518
1,516
7,954
4,645
19,040
11,212
0
6,825
12,149
44,723
0
W
Guan Yu
4,561
393
12,715
7,893
23,586
19,658
187
3,360
20,226
0
8,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
57,084
147
Minions Killed
171
0
Camps Cleared
0
1,196,195
Distance Traveled
1,456,491
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,060
871
82
5
0
268,825
2
W
Chaac
12,588
839
35
2
0
324,885
1
L
Ne Zha
8,495
566
14
1
0
243,902
1
L
Chaac
9,363
624
16
1
0
263,553
0
W
Discordia
10,381
692
41
3
0
257,498
4
L
Apollo
8,997
600
45
3
0
238,184
0
W
Artio
11,173
745
7
0
0
305,074
4
L
Freya
7,824
522
13
1
0
213,415
2
L
Ra
9,499
633
59
4
0
237,141
2
W
Guan Yu
9,882
659
6
0
0
300,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role