Player Matchup

King Arthur
King Arthur
DefectiveSteve
King Arthur
Level 125
God Stats
32W - 10L
1,944 SR
Queue Stats
102W - 61L
1,672 Elo+
Party 2
Da Ji
Da Ji
NotAGingerGuy
Da Ji
Level 127
God Stats
3W - 2L
1,756 SR
Queue Stats
94W - 87L
1,652 Elo+
Solo
Thoth
Thoth
TheSilverCloset
Thoth
Level 64
God Stats
14W - 9L
1,652 SR
Queue Stats
47W - 33L
1,643 Elo+
Party 2
Team Averages
Level 105
1,784 SR
1,655 Elo+

VS

Team Averages
Level 147
1,651 SR
1,615 Elo+
Hades
Hades
BeatByJay
Hades
Level 147
God Stats
18W - 7L
1,830 SR
Queue Stats
603W - 367L
1,639 Elo+
Party 1
Bastet
Bastet
Papa_Boar
Bastet
Level 160
God Stats
4W - 4L
1,740 SR
Queue Stats
933W - 547L
1,644 Elo+
Party 1
Xing Tian
Xing Tian
ZashikiWarabe
Xing Tian
Level 133
God Stats
2W - 5L
1,384 SR
Queue Stats
238W - 272L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DefectiveSteve
King Arthur
17
2 / 0 / 11
10,933
683
16,608
14,132
14,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 3 / 3
11,866
742
15,613
15,243
7,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 10
11,039
690
12,057
7,451
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BeatByJay
Hades
15
1 / 5 / 0
9,614
601
6,327
17,179
8,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Papa_Boar
Bastet
16
4 / 4 / 0
10,376
649
17,730
18,228
8,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xing Tian
ZashikiWarabe
Xing Tian
13
0 / 5 / 2
9,172
573
6,777
17,911
9,530
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
5
5
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
BeatByJay
Hades
1
5
0
0.2
W
King Arthur
DefectiveSteve
King Arthur
2
0
11
7.5
W
9
3
3
3.5
L
Bastet
Papa_Boar
Bastet
4
4
0
1
W
3
2
10
4
L
Xing Tian
ZashikiWarabe
Xing Tian
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,278
Damage
30,834
36,826
Taken
53,318
24,666
Mitigated
25,820
2,014
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BeatByJay
Hades
6,327
277
1,206
3,747
17,179
8,069
495
4,271
12,613
41,480
0
W
King Arthur
DefectiveSteve
King Arthur
16,608
2,288
0
0
14,132
14,284
140
5,747
8,385
0
40,522
W
15,613
3,338
0
1,764
15,243
7,440
492
5,916
9,327
0
33,939
L
Bastet
Papa_Boar
Bastet
17,730
3,690
0
5,921
18,228
8,221
423
2,840
15,080
0
41,246
W
12,057
50
0
250
7,451
2,942
198
1,671
5,780
40,449
0
L
Xing Tian
ZashikiWarabe
Xing Tian
6,777
326
0
0
17,911
9,530
404
4,467
12,896
23,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
29,162
196
Minions Killed
173
5
Camps Cleared
9
897,451
Distance Traveled
835,624
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,614
601
94
6
7
257,723
1
W
King Arthur
10,933
683
53
3
0
326,696
3
W
Da Ji
11,866
742
44
3
3
277,081
1
L
Bastet
10,376
649
51
3
2
290,295
4
W
Thoth
11,039
690
99
6
2
293,674
0
L
Xing Tian
9,172
573
28
2
0
287,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role