Player Matchup

Susano
Susano
DendaKill
Susano
Level 76
God Stats
152W - 95L
1,545 SR
Queue Stats
266W - 250L
1,340 Elo+
Solo
Danzaburou
Danzaburou
LWallace1993
Danzaburou
Level 89
God Stats
4W - 4L
1,199 SR
Queue Stats
911W - 982L
1,410 Elo+
Solo
Bakasura
Bakasura
Lurkedhim
Bakasura
Level 52
God Stats
7W - 6L
1,556 SR
Queue Stats
55W - 96L
1,356 Elo+
Party 1
Chang'e
Chang'e
MakkyMaks
Chang'e
Level 109
God Stats
6W - 7L
1,629 SR
Queue Stats
157W - 174L
1,355 Elo+
Party 1
Ares
Ares
Mylos666
Ares
Level 66
God Stats
18W - 22L
1,486 SR
Queue Stats
342W - 450L
1,416 Elo+
Solo
Team Averages
Level 78
1,483 SR
1,375 Elo+

VS

Team Averages
Level 81
1,479 SR
1,434 Elo+
Cupid
Cupid
BigJayDawg90
Cupid
Level 160
God Stats
18W - 15L
1,438 SR
Queue Stats
571W - 622L
1,358 Elo+
Solo
Yemoja
Yemoja
Tummyslap
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 2
He Bo
He Bo
UncleRandy67
He Bo
Level 103
God Stats
13W - 13L
1,533 SR
Queue Stats
450W - 410L
1,459 Elo+
Party 2
Mulan
Mulan
tayshare
Mulan
Level 68
God Stats
2W - 7L
1,423 SR
Queue Stats
252W - 254L
1,398 Elo+
Solo
Cabrakan
Cabrakan
thagonzz
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 142L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DendaKill
Susano
13
2 / 1 / 0
7,616
476
9,401
12,774
7,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LWallace1993
Danzaburou
12
2 / 1 / 1
7,518
470
5,088
10,235
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Lurkedhim
Bakasura
11
1 / 3 / 1
7,169
448
4,907
12,417
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
MakkyMaks
Chang'e
12
0 / 0 / 1
7,271
454
3,865
8,462
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
10
0 / 3 / 1
6,806
425
1,930
13,827
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,407
463
6,951
8,457
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Tummyslap
Yemoja
12
1 / 0 / 4
7,946
497
5,190
7,143
5,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 2
7,622
476
6,537
7,282
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
tayshare
Mulan
14
1 / 1 / 1
8,721
545
8,585
14,180
10,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
thagonzz
Cabrakan
11
3 / 1 / 1
7,320
458
5,168
9,816
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
8
8
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
Susano
DendaKill
Susano
2
1
0
2
L
Danzaburou
LWallace1993
Danzaburou
2
1
1
2.5
L
Bakasura
Lurkedhim
Bakasura
1
3
1
0.5
L
Chang'e
MakkyMaks
Chang'e
0
0
1
0.5
L
Ares
0
3
1
0.17
W
Yemoja
Tummyslap
Yemoja
1
0
4
3
W
2
1
2
3
W
Mulan
tayshare
Mulan
1
1
1
1.5
W
Cabrakan
thagonzz
Cabrakan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,191
Damage
32,431
57,715
Taken
46,878
30,205
Mitigated
29,161
16,306
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
3,987
374
2,026
8,457
3,386
450
697
7,550
0
47,584
L
Susano
DendaKill
Susano
9,401
1,724
0
4,157
12,774
7,500
0
2,115
10,571
0
49,242
L
Danzaburou
LWallace1993
Danzaburou
5,088
1,774
0
3,342
10,235
3,877
1,269
2,037
8,198
0
46,276
L
Bakasura
Lurkedhim
Bakasura
4,907
3,669
0
1,277
12,417
5,035
0
4,370
7,831
0
40,808
L
Chang'e
MakkyMaks
Chang'e
3,865
103
1,093
3,222
8,462
3,448
956
4,016
4,296
45,900
0
L
Ares
1,930
0
340
2,875
13,827
10,345
379
3,825
9,924
26,031
0
W
Yemoja
Tummyslap
Yemoja
5,190
1,594
3,897
2,556
7,143
5,695
0
825
6,298
28,143
0
W
6,537
322
0
500
7,282
2,491
653
1,193
5,977
52,062
0
W
Mulan
tayshare
Mulan
8,585
1,069
0
6,949
14,180
10,912
672
1,311
12,553
0
68,551
W
Cabrakan
thagonzz
Cabrakan
5,168
538
0
3,326
9,816
6,677
0
1,432
8,047
50,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,380
Gold Earned
39,016
336
Minions Killed
425
0
Camps Cleared
0
1,557,785
Distance Traveled
1,439,977
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,407
463
83
5
0
255,066
0
L
Susano
7,616
476
77
5
0
321,624
2
L
Danzaburou
7,518
470
64
4
0
307,001
0
L
Bakasura
7,169
448
72
5
0
371,032
0
L
Chang'e
7,271
454
85
5
0
285,666
8
L
Ares
6,806
425
38
2
0
272,462
4
W
Yemoja
7,946
497
41
3
0
284,388
8
W
He Bo
7,622
476
95
6
0
316,912
5
W
Mulan
8,721
545
142
9
0
276,212
4
W
Cabrakan
7,320
458
64
4
0
307,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role