Player Matchup

Lancelot
Lancelot
EL_ANGEL_2_PR
Lancelot
Level 160
God Stats
3W - 1L
1,319 SR
Queue Stats
136W - 123L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
W3-Gatsu
Heimdallr
Level 108
God Stats
22W - 24L
1,458 SR
Queue Stats
1,363W - 1,607L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
hooduphoodlum
Kuzenbo
Level 25
God Stats
4W - 3L
1,306 SR
Queue Stats
28W - 23L
1,742 Elo+
Solo
King Arthur
King Arthur
kashiokuruma
King Arthur
Level 137
God Stats
10W - 5L
1,407 SR
Queue Stats
88W - 71L
1,552 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kibaino23
Morgan Le Fay
Level 160
God Stats
2W - 0L
1,827 SR
Queue Stats
124W - 100L
1,538 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,565 Elo+

VS

Team Averages
Level 60
1,494 SR
1,479 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JuuRmm
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,463 Elo+
Solo
Medusa
Medusa
Seraphx08
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
gajeet
Kumbhakarna
Level 128
God Stats
13W - 18L
1,495 SR
Queue Stats
240W - 235L
1,530 Elo+
Solo
Hou Yi
Hou Yi
lacedreggie
Hou Yi
Level 4
God Stats
4W - 5L
1,476 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EL_ANGEL_2_PR
Lancelot
18
6 / 1 / 9
11,283
752
15,857
13,672
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
W3-Gatsu
Heimdallr
18
3 / 1 / 8
11,631
775
10,381
14,387
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
19
2 / 0 / 9
12,416
828
11,497
11,016
14,726
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
kashiokuruma
King Arthur
17
2 / 1 / 10
10,968
731
10,083
21,600
20,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
kibaino23
Morgan Le Fay
20
8 / 0 / 6
12,352
823
13,338
8,859
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
2 / 0 / 0
11,194
746
14,746
13,359
6,486
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
JuuRmm
Kukulkan
15
0 / 2 / 0
9,241
616
3,646
5,528
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Seraphx08
Medusa
15
0 / 14 / 2
9,016
601
8,627
24,968
11,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
gajeet
Kumbhakarna
16
1 / 5 / 0
10,237
682
4,559
20,003
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
14
0 / 1 / 2
8,662
577
2,425
4,855
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
21
Kills
3
3
Deaths
22
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
0
0
2
W
Lancelot
EL_ANGEL_2_PR
Lancelot
6
1
9
10.5
L
Kukulkan
JuuRmm
Kukulkan
0
2
0
0
L
Medusa
Seraphx08
Medusa
0
14
2
0.07
W
Heimdallr
W3-Gatsu
Heimdallr
3
1
8
7
L
Kumbhakarna
gajeet
Kumbhakarna
1
5
0
0.2
W
Kuzenbo
2
0
9
6.5
W
King Arthur
kashiokuruma
King Arthur
2
1
10
7
W
Morgan Le Fay
kibaino23
Morgan Le Fay
8
0
6
11
L
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,156
Damage
34,003
69,534
Taken
68,713
59,646
Mitigated
43,820
19,539
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,746
4,166
15
3,363
13,359
6,486
270
5,173
7,653
79,894
0
W
Lancelot
EL_ANGEL_2_PR
Lancelot
15,857
3,834
163
2,646
13,672
11,493
3,105
3,872
9,726
0
44,551
L
Kukulkan
JuuRmm
Kukulkan
3,646
421
0
810
5,528
2,343
0
1,893
3,475
22,395
0
L
Medusa
Seraphx08
Medusa
8,627
4,986
0
1,584
24,968
11,003
320
8,672
15,593
0
26,289
W
Heimdallr
W3-Gatsu
Heimdallr
10,381
4,429
0
2,752
14,387
7,912
2,785
5,350
8,985
0
56,698
L
Kumbhakarna
gajeet
Kumbhakarna
4,559
520
0
1,420
20,003
21,999
0
6,773
12,127
20,264
0
W
Kuzenbo
11,497
3,804
0
3,861
11,016
14,726
1,273
4,284
6,605
38,938
0
W
King Arthur
kashiokuruma
King Arthur
10,083
206
0
6,475
21,600
20,657
405
6,363
15,129
0
42,656
W
Morgan Le Fay
kibaino23
Morgan Le Fay
13,338
1,747
122
3,520
8,859
4,858
3,008
2,685
6,138
73,957
0
L
Hou Yi
2,425
1,602
0
425
4,855
1,989
0
2,008
2,741
0
7,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,650
Gold Earned
48,350
375
Minions Killed
289
0
Camps Cleared
0
1,656,000
Distance Traveled
1,032,512
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,194
746
135
9
0
310,280
3
W
Lancelot
11,283
752
54
4
0
352,643
0
L
Kukulkan
9,241
616
64
4
0
139,556
4
L
Medusa
9,016
601
29
2
0
205,784
1
W
Heimdallr
11,631
775
103
7
0
329,897
5
L
Kumbhakarna
10,237
682
37
2
0
259,398
0
W
Kuzenbo
12,416
828
45
3
0
345,026
1
W
King Arthur
10,968
731
56
4
0
319,096
0
W
Morgan Le Fay
12,352
823
117
8
0
309,338
2
L
Hou Yi
8,662
577
24
2
0
117,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role