Player Matchup

Chronos
Chronos
Beiker29
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Mulan
Mulan
DjFDragon
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Nu Wa
Nu Wa
GamerVibeZ
Nu Wa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,482 Elo+
Party 4
Hera
Hera
LeanBeefPatty28
Hera
Level 29
God Stats
2W - 2L
1,494 SR
Queue Stats
110W - 118L
1,510 Elo+
Solo
Hel
Hel
Raglel
Hel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,513 Elo+
Party 4
Team Averages
Level 40
1,499 SR
1,404 Elo+

VS

Team Averages
Level 39
1,464 SR
1,397 Elo+
Yemoja
Yemoja
Andrew Arnheimr
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Ashyanyan
Anubis
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
353W - 383L
1,397 Elo+
Solo
Khepri
Khepri
Blondietryzz
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Party 2
Ao Kuang
Ao Kuang
Exavoi
Ao Kuang
Level 107
God Stats
2W - 2L
1,322 SR
Queue Stats
169W - 156L
1,481 Elo+
Party 3
Kuzenbo
Kuzenbo
jumaper
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beiker29
Chronos
16
2 / 4 / 9
10,079
720
11,255
14,015
6,849
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
DjFDragon
Mulan
13
2 / 8 / 5
8,706
622
18,736
16,591
8,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
16
1 / 3 / 10
9,250
661
12,346
13,785
7,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 7
10,120
723
18,532
10,720
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
Raglel
Hel
16
6 / 3 / 5
9,875
705
10,236
13,929
17,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,048
718
12,121
18,404
17,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Ashyanyan
Anubis
17
2 / 1 / 12
9,825
702
11,111
12,276
7,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
5 / 4 / 12
10,012
715
10,854
20,864
11,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Exavoi
Ao Kuang
18
10 / 2 / 10
11,861
847
18,950
15,443
12,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
jumaper
Kuzenbo
15
0 / 3 / 16
9,499
679
7,629
14,312
25,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
13
Kills
22
22
Deaths
13
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Anubis
Ashyanyan
Anubis
2
1
12
8
L
Chronos
Beiker29
Chronos
2
4
9
1.63
W
Khepri
5
4
12
2.75
L
Mulan
DjFDragon
Mulan
2
8
5
0.56
W
Ao Kuang
Exavoi
Ao Kuang
10
2
10
7.5
L
Nu Wa
1
3
10
2
L
2
4
7
1.38
L
Hel
Raglel
Hel
6
3
5
2.83
W
Kuzenbo
jumaper
Kuzenbo
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,105
Damage
60,665
69,040
Taken
81,299
44,527
Mitigated
75,337
26,263
Healing
41,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,121
1,712
8,802
4,998
18,404
17,504
428
12,342
6,062
26,086
0
W
Anubis
Ashyanyan
Anubis
11,111
345
1,109
4,567
12,276
7,799
399
8,884
3,392
37,260
0
L
Chronos
Beiker29
Chronos
11,255
4,908
115
1,591
14,015
6,849
635
11,759
2,256
24,806
0
W
Khepri
10,854
263
5,562
6,095
20,864
11,692
725
14,725
6,139
33,861
0
L
Mulan
DjFDragon
Mulan
18,736
2,859
460
2,121
16,591
8,137
234
15,940
651
0
22,582
W
Ao Kuang
Exavoi
Ao Kuang
18,950
5,415
2,500
7,340
15,443
12,437
0
8,980
6,463
26,705
0
L
Nu Wa
12,346
2,689
1,178
2,711
13,785
7,194
128
12,803
982
23,116
0
L
18,532
4,643
2,668
2,034
10,720
5,142
215
9,759
961
40,213
0
L
Hel
Raglel
Hel
10,236
779
7,720
5,665
13,929
17,205
440
10,404
3,525
20,490
0
W
Kuzenbo
jumaper
Kuzenbo
7,629
3,360
0
949
14,312
25,905
131
7,438
6,874
13,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
51,245
144
Minions Killed
146
0
Camps Cleared
0
1,181,205
Distance Traveled
1,279,248
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,048
718
33
2
0
234,245
2
W
Anubis
9,825
702
48
3
0
256,840
0
L
Chronos
10,079
720
39
3
0
213,791
0
W
Khepri
10,012
715
32
2
0
266,551
2
L
Mulan
8,706
622
8
1
0
239,046
0
W
Ao Kuang
11,861
847
16
1
0
279,923
1
L
Nu Wa
9,250
661
26
2
0
227,862
0
L
Hera
10,120
723
49
4
0
224,304
4
L
Hel
9,875
705
22
2
0
276,202
0
W
Kuzenbo
9,499
679
17
1
0
241,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role