Player Matchup

Hou Yi
Hou Yi
AsesinoMortal5
Hou Yi
Level 120
God Stats
1W - 1L
1,492 SR
Queue Stats
24W - 33L
1,444 Elo+
Solo
Xbalanque
Xbalanque
EatingSeeker309
Xbalanque
Level 149
God Stats
3W - 1L
1,653 SR
Queue Stats
117W - 102L
1,561 Elo+
Solo
Ne Zha
Ne Zha
JustCallMeKNOX
Ne Zha
Level 144
God Stats
4W - 0L
1,692 SR
Queue Stats
304W - 297L
1,507 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PoorTurtles
Tsukuyomi
Level 120
God Stats
1W - 2L
1,199 SR
Queue Stats
91W - 90L
1,509 Elo+
Party 1
Xing Tian
Xing Tian
jamaicanownage
Xing Tian
Level 148
God Stats
9W - 6L
1,577 SR
Queue Stats
1,018W - 1,038L
1,471 Elo+
Solo
Team Averages
Level 136
1,522 SR
1,498 Elo+

VS

Team Averages
Level 133
1,392 SR
1,489 Elo+
Raijin
Raijin
DingBinger
Raijin
Level 144
God Stats
1W - 7L
1,367 SR
Queue Stats
225W - 248L
1,541 Elo+
Solo
Izanami
Izanami
MyGodisEvil69
Izanami
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 198L
1,336 Elo+
Solo
Ao Kuang
Ao Kuang
Slim_ShadyLP2
Ao Kuang
Level 157
God Stats
10W - 20L
1,291 SR
Queue Stats
526W - 549L
1,602 Elo+
Solo
Vamana
Vamana
gatopacheco
Vamana
Level 125
God Stats
1W - 3L
1,301 SR
Queue Stats
122W - 149L
1,459 Elo+
Party 2
Merlin
Merlin
lSkullberg
Merlin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 196L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 11
12,857
804
18,709
13,500
7,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
EatingSeeker309
Xbalanque
20
3 / 3 / 13
12,051
753
16,809
15,704
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 9
10,351
647
12,893
14,493
7,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
PoorTurtles
Tsukuyomi
20
6 / 4 / 11
11,962
748
18,796
16,259
8,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
jamaicanownage
Xing Tian
19
3 / 4 / 13
11,435
715
8,580
16,107
16,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DingBinger
Raijin
19
0 / 4 / 11
10,997
687
12,601
13,793
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
15
2 / 4 / 8
10,133
633
7,496
11,171
4,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Slim_ShadyLP2
Ao Kuang
16
7 / 4 / 6
10,184
637
6,634
12,428
7,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
19
5 / 5 / 9
11,822
739
15,181
29,584
36,441
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
lSkullberg
Merlin
20
4 / 7 / 8
11,233
702
13,104
15,248
7,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
60
24
Kills
18
20
Deaths
24
57
Assists
42
Player
Kills
Deaths
Assists
KDA
W
10
4
11
3.88
L
Raijin
DingBinger
Raijin
0
4
11
1.38
W
Xbalanque
EatingSeeker309
Xbalanque
3
3
13
3.17
W
2
5
9
1.3
L
Izanami
2
4
8
1.5
W
Tsukuyomi
PoorTurtles
Tsukuyomi
6
4
11
2.88
L
Ao Kuang
Slim_ShadyLP2
Ao Kuang
7
4
6
2.5
L
Vamana
5
5
9
1.9
W
Xing Tian
jamaicanownage
Xing Tian
3
4
13
2.38
L
Merlin
lSkullberg
Merlin
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,787
Damage
55,016
76,063
Taken
82,224
47,820
Mitigated
63,049
25,910
Healing
28,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,709
6,986
1,712
2,571
13,500
7,345
1,814
4,193
9,307
0
33,312
L
Raijin
DingBinger
Raijin
12,601
508
687
1,757
13,793
6,965
312
842
12,951
35,367
0
W
Xbalanque
EatingSeeker309
Xbalanque
16,809
7,053
2,801
6,463
15,704
8,208
4,807
9,967
5,737
0
46,093
W
12,893
2,185
1,200
1,666
14,493
7,714
493
4,623
9,870
0
29,472
L
Izanami
7,496
4,540
562
1,550
11,171
4,851
334
1,998
9,173
0
17,863
W
Tsukuyomi
PoorTurtles
Tsukuyomi
18,796
3,872
1,853
4,605
16,259
8,297
643
7,656
8,603
0
37,919
L
Ao Kuang
Slim_ShadyLP2
Ao Kuang
6,634
727
1,721
3,459
12,428
7,195
0
505
11,923
11,576
0
L
Vamana
15,181
7,161
3,167
11,150
29,584
36,441
405
2,797
26,787
924
26,532
W
Xing Tian
jamaicanownage
Xing Tian
8,580
102
748
2,291
16,107
16,256
51
6,690
9,417
11,278
0
L
Merlin
lSkullberg
Merlin
13,104
42
1,777
2,342
15,248
7,597
62
2,438
12,810
32,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,656
Gold Earned
54,369
187
Minions Killed
160
0
Camps Cleared
0
1,479,054
Distance Traveled
1,388,084
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,857
804
44
3
0
268,407
1
L
Raijin
10,997
687
65
4
0
258,878
0
W
Xbalanque
12,051
753
83
5
0
306,197
5
W
Ne Zha
10,351
647
23
1
0
308,621
1
L
Izanami
10,133
633
32
2
0
256,314
1
W
Tsukuyomi
11,962
748
29
2
0
285,105
0
L
Ao Kuang
10,184
637
2
0
0
306,799
5
L
Vamana
11,822
739
24
2
0
290,169
1
W
Xing Tian
11,435
715
8
1
0
310,724
1
L
Merlin
11,233
702
37
2
0
275,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role