Player Matchup

Zhong Kui
Zhong Kui
Gleffory
Zhong Kui
Level 97
God Stats
6W - 4L
1,671 SR
Queue Stats
96W - 117L
1,447 Elo+
Party 2
Ah Puch
Ah Puch
SirButtTouch
Ah Puch
Level 49
God Stats
0W - 1L
1,290 SR
Queue Stats
44W - 60L
1,343 Elo+
Party 2
King Arthur
King Arthur
Strai8t_Simping
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,388 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,393 Elo+

VS

Team Averages
Level 114
1,570 SR
1,396 Elo+
Thanatos
Thanatos
INS8NE187
Thanatos
Level 129
God Stats
8W - 8L
1,597 SR
Queue Stats
87W - 88L
1,416 Elo+
Party 1
Janus
Janus
Its N8Y
Janus
Level 88
God Stats
21W - 14L
1,474 SR
Queue Stats
40W - 64L
1,350 Elo+
Party 1
Bellona
Bellona
OZ Ky1e
Bellona
Level 126
God Stats
3W - 2L
1,640 SR
Queue Stats
78W - 98L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gleffory
Zhong Kui
14
3 / 9 / 5
10,308
736
14,166
18,251
8,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
SirButtTouch
Ah Puch
15
1 / 8 / 5
9,415
673
9,696
15,189
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Strai8t_Simping
King Arthur
15
5 / 8 / 1
10,995
785
7,062
17,137
14,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
INS8NE187
Thanatos
15
14 / 5 / 9
12,242
874
18,324
16,218
9,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Its N8Y
Janus
16
6 / 4 / 15
11,588
828
15,457
10,511
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
OZ Ky1e
Bellona
15
5 / 3 / 19
11,319
809
8,892
19,367
20,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
25
25
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Gleffory
Zhong Kui
3
9
5
0.61
W
Thanatos
INS8NE187
Thanatos
14
5
9
3.7
W
Janus
Its N8Y
Janus
6
4
15
3.38
W
Bellona
OZ Ky1e
Bellona
5
3
19
4.83
L
Ah Puch
SirButtTouch
Ah Puch
1
8
5
0.44
L
King Arthur
Strai8t_Simping
King Arthur
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,924
Damage
42,673
50,577
Taken
46,096
27,305
Mitigated
34,947
5,882
Healing
17,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Gleffory
Zhong Kui
14,166
1,870
0
2,891
18,251
8,029
1,024
5,600
12,651
42,361
0
W
Thanatos
INS8NE187
Thanatos
18,324
7,939
0
10,318
16,218
9,472
996
8,206
8,012
0
36,626
W
Janus
Its N8Y
Janus
15,457
2,026
458
1,353
10,511
5,060
1,514
6,820
3,691
49,562
0
W
Bellona
OZ Ky1e
Bellona
8,892
2,499
357
4,729
19,367
20,415
1,141
8,983
10,384
0
21,787
L
Ah Puch
SirButtTouch
Ah Puch
9,696
723
0
1,877
15,189
4,378
306
5,394
9,795
35,196
0
L
King Arthur
Strai8t_Simping
King Arthur
7,062
1,363
231
883
17,137
14,898
129
5,093
12,044
0
25,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
35,149
138
Minions Killed
155
6
Camps Cleared
5
603,690
Distance Traveled
735,041
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,308
736
64
5
3
186,699
1
W
Thanatos
12,242
874
49
4
2
241,883
2
W
Janus
11,588
828
81
6
3
225,392
1
W
Bellona
11,319
809
25
2
0
267,766
0
L
Ah Puch
9,415
673
39
3
1
206,441
0
L
King Arthur
10,995
785
35
3
2
210,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role