Player Matchup

Guan Yu
Guan Yu
C9Grapefruit
Guan Yu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
F4T G4NDALF
Ah Puch
Level 88
God Stats
81W - 101L
1,450 SR
Queue Stats
126W - 197L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
TS25 Sparty
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,351 Elo+
Party 1
Team Averages
Level 86
1,483 SR
1,347 Elo+

VS

Team Averages
Level 103
1,484 SR
1,325 Elo+
Cupid
Cupid
BIGGUNTV
Cupid
Level 107
God Stats
3W - 8L
1,275 SR
Queue Stats
11W - 13L
1,378 Elo+
Solo
Neith
Neith
Ging_x_Freecs
Neith
Level 135
God Stats
19W - 15L
1,697 SR
Queue Stats
214W - 256L
1,330 Elo+
Solo
Sol
Sol
Shadow690
Sol
Level 66
God Stats
47W - 60L
1,479 SR
Queue Stats
526W - 819L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
C9Grapefruit
Guan Yu
16
3 / 1 / 7
11,391
670
12,513
22,097
21,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
F4T G4NDALF
Ah Puch
19
7 / 0 / 5
12,812
754
16,459
8,137
3,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TS25 Sparty
Sun Wukong
16
3 / 3 / 9
11,636
684
8,655
16,297
12,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BIGGUNTV
Cupid
15
1 / 8 / 2
10,582
622
10,220
15,881
5,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 2
10,779
634
10,670
12,002
4,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 2
10,388
611
10,963
13,556
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
BIGGUNTV
Cupid
1
8
2
0.25
W
Guan Yu
C9Grapefruit
Guan Yu
3
1
7
6.5
W
Ah Puch
F4T G4NDALF
Ah Puch
7
0
5
9.5
L
2
2
2
1.5
L
1
3
2
0.67
W
Sun Wukong
TS25 Sparty
Sun Wukong
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
31,853
46,531
Taken
41,439
37,710
Mitigated
15,226
14,929
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BIGGUNTV
Cupid
10,220
5,709
302
3,242
15,881
5,604
0
6,200
9,681
0
34,934
W
Guan Yu
C9Grapefruit
Guan Yu
12,513
659
1,921
5,738
22,097
21,599
0
5,753
16,344
0
38,544
W
Ah Puch
F4T G4NDALF
Ah Puch
16,459
451
0
2,790
8,137
3,702
654
1,490
6,647
71,158
0
L
10,670
2,064
0
4,446
12,002
4,855
693
5,123
6,879
0
47,572
L
10,963
3,127
0
3,915
13,556
4,767
918
5,657
7,899
36,283
3,301
W
Sun Wukong
TS25 Sparty
Sun Wukong
8,655
1,175
0
4,480
16,297
12,409
0
4,108
12,189
158
26,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,839
Gold Earned
31,749
206
Minions Killed
245
7
Camps Cleared
8
960,789
Distance Traveled
774,422
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,582
622
86
5
2
251,465
0
W
Guan Yu
11,391
670
48
3
2
323,895
0
W
Ah Puch
12,812
754
133
8
4
320,126
8
L
Neith
10,779
634
85
5
1
227,826
2
L
Sol
10,388
611
74
4
5
295,131
0
W
Sun Wukong
11,636
684
25
1
1
316,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role