Player Matchup

Yemoja
Yemoja
BoiSootyElf
Yemoja
Level 41
God Stats
0W - 3L
1,103 SR
Queue Stats
15W - 34L
1,106 Elo+
Solo
Ullr
Ullr
Dawnbreaker73
Ullr
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 95L
1,452 Elo+
Party 1
Bellona
Bellona
Deus Iuvenum
Bellona
Level 160
God Stats
29W - 35L
1,588 SR
Queue Stats
728W - 718L
1,469 Elo+
Solo
Thor
Thor
LeapedSteak2814
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 89L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
Mildur
Aphrodite
Level 32
God Stats
29W - 42L
1,232 SR
Queue Stats
410W - 481L
1,488 Elo+
Solo
Team Averages
Level 70
1,385 SR
1,396 Elo+

VS

Team Averages
Level 71
1,505 SR
1,431 Elo+
Hun Batz
Hun Batz
AlphaSinner
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Ares
Ares
El Yucateco4724
Ares
Level 44
God Stats
50W - 35L
1,594 SR
Queue Stats
151W - 170L
1,488 Elo+
Party 2
Shiva
Shiva
LiteralNacho
Shiva
Level 54
God Stats
40W - 26L
1,589 SR
Queue Stats
267W - 274L
1,492 Elo+
Party 2
Persephone
Persephone
SLCpunk7339
Persephone
Level 46
God Stats
4W - 2L
1,578 SR
Queue Stats
174W - 194L
1,337 Elo+
Solo
Hachiman
Hachiman
greived loss
Hachiman
Level 124
God Stats
8W - 4L
1,265 SR
Queue Stats
182W - 193L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 4 / 1
9,275
928
4,676
19,329
12,674
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 3 / 1
9,478
948
11,888
15,833
7,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
Deus Iuvenum
Bellona
15
1 / 4 / 0
9,150
915
8,713
18,454
15,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 9 / 1
9,203
920
10,261
19,078
8,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Mildur
Aphrodite
15
0 / 1 / 0
10,098
1,010
4,782
8,532
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

150

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlphaSinner
Hun Batz
17
5 / 0 / 14
11,375
1,138
12,694
6,141
4,076
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
2 / 0 / 18
11,736
1,174
10,014
12,231
18,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 0 / 12
11,834
1,183
23,892
13,092
17,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
SLCpunk7339
Persephone
17
0 / 1 / 17
10,366
1,037
14,965
7,622
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
greived loss
Hachiman
17
5 / 0 / 11
10,620
1,062
14,119
6,594
5,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
93
1
Kills
21
21
Deaths
1
3
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AlphaSinner
Hun Batz
5
0
14
12
L
Yemoja
0
4
1
0.13
L
0
3
1
0.17
L
Bellona
Deus Iuvenum
Bellona
1
4
0
0.25
W
2
0
18
11
L
0
9
1
0.06
W
9
0
12
15
L
Aphrodite
Mildur
Aphrodite
0
1
0
0
W
Persephone
SLCpunk7339
Persephone
0
1
17
8.5
W
Hachiman
greived loss
Hachiman
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,320
Damage
75,684
81,226
Taken
45,680
50,778
Mitigated
50,045
11,798
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AlphaSinner
Hun Batz
12,694
1,737
0
380
6,141
4,076
0
973
5,168
0
28,808
L
Yemoja
4,676
1,201
2,902
1,852
19,329
12,674
0
5,842
13,126
23,891
0
L
11,888
3,039
0
37
15,833
7,434
0
4,776
10,841
0
32,203
L
Bellona
Deus Iuvenum
Bellona
8,713
1,749
0
285
18,454
15,292
0
5,017
13,101
0
14,519
W
10,014
721
0
1,717
12,231
18,961
0
3,477
8,754
15,722
0
L
10,261
1,677
0
115
19,078
8,063
0
5,988
12,929
0
25,229
W
23,892
2,949
0
1,278
13,092
17,900
0
2,237
10,855
84
37,555
L
Aphrodite
Mildur
Aphrodite
4,782
81
4,409
2,198
8,532
7,315
0
3,440
5,056
10,417
0
W
Persephone
SLCpunk7339
Persephone
14,965
1,774
0
998
7,622
3,984
0
1,221
6,400
36,973
0
W
Hachiman
greived loss
Hachiman
14,119
6,905
0
702
6,594
5,124
0
1,550
5,044
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
55,931
139
Minions Killed
186
5
Camps Cleared
11
915,003
Distance Traveled
1,017,485
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,375
1,138
29
3
5
217,097
0
L
Yemoja
9,275
928
39
4
2
161,693
0
L
Ullr
9,478
948
35
4
2
196,490
0
L
Bellona
9,150
915
9
1
1
165,353
0
W
Ares
11,736
1,174
16
2
0
212,520
3
L
Thor
9,203
920
32
3
0
153,540
0
W
Shiva
11,834
1,183
31
3
3
229,400
1
L
Aphrodite
10,098
1,010
24
2
0
237,927
0
W
Persephone
10,366
1,037
63
6
1
168,852
0
W
Hachiman
10,620
1,062
47
5
2
189,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role