Player Matchup

Ravana
Ravana
Lillpalt
Ravana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,363 Elo+
Party 1
Kuzenbo
Kuzenbo
LordSebasaurus
Kuzenbo
Level 12
God Stats
2W - 1L
1,452 SR
Queue Stats
12W - 15L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Medea222
Morgan Le Fay
Level 87
God Stats
17W - 11L
1,572 SR
Queue Stats
121W - 164L
1,321 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,339 Elo+

VS

Team Averages
Level 40
1,509 SR
1,349 Elo+
He Bo
He Bo
 
He Bo
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Captin Beaver
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 49L
1,265 Elo+
Party 2
Chaac
Chaac
Seba6324
Chaac
Level 20
God Stats
3W - 4L
1,528 SR
Queue Stats
8W - 16L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lillpalt
Ravana
20
10 / 1 / 8
15,420
734
22,466
20,341
18,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 13
15,756
750
17,848
22,863
41,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Medea222
Morgan Le Fay
19
6 / 8 / 10
14,756
703
28,018
22,313
10,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 7 / 5
12,597
600
22,566
18,050
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Captin Beaver
Amaterasu
18
5 / 7 / 4
14,498
690
14,545
27,995
29,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Seba6324
Chaac
18
5 / 6 / 2
13,896
662
15,195
33,656
35,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
20
Kills
11
11
Deaths
20
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
7
5
0.5
L
Amaterasu
Captin Beaver
Amaterasu
5
7
4
1
W
Ravana
Lillpalt
Ravana
10
1
8
14
W
4
2
13
5.25
W
Morgan Le Fay
Medea222
Morgan Le Fay
6
8
10
1.38
L
Chaac
Seba6324
Chaac
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,332
Damage
52,306
65,517
Taken
79,701
70,575
Mitigated
72,344
17,241
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
22,566
494
0
754
18,050
7,498
117
9,962
7,974
58,636
0
L
Amaterasu
Captin Beaver
Amaterasu
14,545
5,778
386
1,844
27,995
29,216
0
17,817
10,096
0
50,754
W
Ravana
Lillpalt
Ravana
22,466
7,928
0
5,935
20,341
18,538
1,858
8,640
11,438
0
57,598
W
17,848
5,864
1,208
3,920
22,863
41,927
662
6,589
16,053
38,126
0
W
Morgan Le Fay
Medea222
Morgan Le Fay
28,018
4,997
399
5,779
22,313
10,110
488
8,355
13,958
76,358
0
L
Chaac
Seba6324
Chaac
15,195
2,810
214
4,396
33,656
35,630
440
18,434
15,122
0
59,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
40,991
191
Minions Killed
225
8
Camps Cleared
9
1,177,262
Distance Traveled
1,163,474
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,597
600
76
4
1
379,657
0
L
Amaterasu
14,498
690
58
3
3
401,927
3
W
Ravana
15,420
734
75
4
0
421,281
0
W
Kuzenbo
15,756
750
32
2
1
409,984
2
W
Morgan Le Fay
14,756
703
84
4
7
345,997
3
L
Chaac
13,896
662
91
4
5
381,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role