Player Matchup

Athena
Athena
Diamond IV
AforApple
Athena
Diamond IV
Level 160
God Stats
13W - 9L
1,637 SR
Queue Stats
268W - 272L
2,187 MMR
Party 1
Hades
Hades
Diamond III
BabuJee
Hades
Diamond III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 413L
2,261 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
DaddyDarkAura
The Morrigan
Diamond II
Level 160
God Stats
3W - 6L
1,516 SR
Queue Stats
236W - 220L
2,357 MMR
Solo
Rama
Rama
Masters
Described
Rama
Masters
Level 160
God Stats
29W - 17L
1,596 SR
Queue Stats
233W - 208L
2,574 MMR
Solo
Fenrir
Fenrir
Masters
NoGankOmar
Fenrir
Masters
Level 143
God Stats
6W - 8L
1,452 SR
Queue Stats
697W - 671L
2,443 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,540 SR
2,365 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,667 SR
2,413 MMR
Geb
Geb
Diamond III
DThomas62
Geb
Diamond III
Level 159
God Stats
17W - 16L
1,579 SR
Queue Stats
161W - 153L
2,160 MMR
Solo
Thoth
Thoth
Diamond V
Dάgo
Thoth
Diamond V
Level 154
God Stats
3W - 1L
1,647 SR
Queue Stats
79W - 49L
2,209 MMR
Solo
Bellona
Bellona
Diamond IV
Nocturnalik
Bellona
Diamond IV
Level 136
God Stats
9W - 6L
1,702 SR
Queue Stats
69W - 62L
2,196 MMR
Solo
Susano
Susano
Grandmaster
ThunderboIt
Susano
Grandmaster
Level 94
God Stats
43W - 22L
1,701 SR
Queue Stats
318W - 215L
3,348 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
pablo12000
Jing Wei
Diamond IV
Level 152
God Stats
24W - 17L
1,708 SR
Queue Stats
105W - 92L
2,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AforApple
Athena
11
1 / 2 / 0
6,728
518
5,640
9,925
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
BabuJee
Hades
7
0 / 4 / 1
5,384
414
3,533
11,133
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
DaddyDarkAura
The Morrigan
12
0 / 3 / 2
6,931
533
4,907
7,643
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
11
0 / 3 / 1
6,324
486
5,397
8,759
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NoGankOmar
Fenrir
12
3 / 3 / 0
7,030
541
4,294
9,804
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
MercuryFreyaKaliNemesis

VS

Bans
KhepriYu HuangCliodhnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 7
7,350
565
3,636
8,560
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thoth
Dάgo
Thoth
12
3 / 1 / 5
7,123
548
6,399
5,403
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Nocturnalik
Bellona
12
1 / 1 / 3
7,562
582
4,885
9,084
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
13
6 / 1 / 6
7,886
607
7,299
8,033
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
pablo12000
Jing Wei
12
1 / 1 / 5
6,991
538
7,383
8,296
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
15
15
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
AforApple
Athena
1
2
0
0.5
L
Hades
BabuJee
Hades
0
4
1
0.13
W
4
0
7
7.5
L
The Morrigan
DaddyDarkAura
The Morrigan
0
3
2
0.33
L
Rama
0
3
1
0.17
W
Thoth
Dάgo
Thoth
3
1
5
5.5
L
Fenrir
NoGankOmar
Fenrir
3
3
0
1
W
Bellona
Nocturnalik
Bellona
1
1
3
2.5
W
Susano
6
1
6
9
W
Jing Wei
pablo12000
Jing Wei
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,771
Damage
29,602
47,264
Taken
39,376
23,796
Mitigated
20,586
13,544
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AforApple
Athena
5,640
1,996
0
2,572
9,925
6,311
0
1,108
8,817
44,116
0
L
Hades
BabuJee
Hades
3,533
733
113
2,964
11,133
7,159
0
3,875
7,258
19,934
0
W
3,636
552
0
2,765
8,560
6,834
0
3,338
5,186
18,801
0
L
The Morrigan
DaddyDarkAura
The Morrigan
4,907
1,428
0
1,250
7,643
3,450
0
4,265
3,378
56,412
13
L
Rama
5,397
4,380
0
2,933
8,759
2,667
0
791
7,968
0
51,026
W
Thoth
Dάgo
Thoth
6,399
188
0
625
5,403
2,071
0
3,217
2,186
59,100
0
L
Fenrir
NoGankOmar
Fenrir
4,294
774
0
3,712
9,804
4,209
0
155
9,649
0
48,649
W
Bellona
Nocturnalik
Bellona
4,885
1,955
0
3,505
9,084
5,782
0
4,357
4,191
0
58,891
W
Susano
7,299
2,702
0
4,254
8,033
3,130
0
1,777
6,144
0
54,034
W
Jing Wei
pablo12000
Jing Wei
7,383
5,453
0
4,058
8,296
2,769
0
1,323
6,973
0
69,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
36,912
412
Minions Killed
432
0
Camps Cleared
0
1,198,713
Distance Traveled
1,350,211
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,728
518
82
6
0
236,155
0
L
Hades
5,384
414
20
2
0
234,727
5
W
Geb
7,350
565
14
1
0
263,487
3
L
The Morrigan
6,931
533
111
9
0
225,464
2
L
Rama
6,324
486
101
8
0
219,907
3
W
Thoth
7,123
548
89
7
0
262,114
3
L
Fenrir
7,030
541
98
8
0
282,460
1
W
Bellona
7,562
582
118
9
0
305,099
7
W
Susano
7,886
607
92
7
0
293,332
5
W
Jing Wei
6,991
538
119
9
0
226,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role