Player Matchup

Mercury
Mercury
Katamadze
Mercury
Level 120
God Stats
18W - 10L
1,220 SR
Queue Stats
119W - 124L
1,215 Elo+
Solo
Ares
Ares
Koggelram
Ares
Level 125
God Stats
9W - 9L
1,654 SR
Queue Stats
38W - 40L
1,377 Elo+
Party 2
Chaac
Chaac
LukaV89
Chaac
Level 82
God Stats
8W - 10L
1,537 SR
Queue Stats
92W - 109L
1,461 Elo+
Solo
Anubis
Anubis
PiecEMakeR007
Anubis
Level 109
God Stats
3W - 1L
1,659 SR
Queue Stats
83W - 71L
1,529 Elo+
Party 2
Hou Yi
Hou Yi
canochacasaurio
Hou Yi
Level 81
God Stats
4W - 2L
1,190 SR
Queue Stats
90W - 78L
1,486 Elo+
Solo
Team Averages
Level 103
1,452 SR
1,414 Elo+

VS

Team Averages
Level 49
1,490 SR
1,281 Elo+
Ymir
Ymir
Fjortton123
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
LittleBigPena
Sol
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,157 Elo+
Party 1
Thanatos
Thanatos
Million6x0
Thanatos
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,157 Elo+
Party 1
Chronos
Chronos
Yevgeney
Chronos
Level 86
God Stats
2W - 4L
1,450 SR
Queue Stats
82W - 79L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
moonkimmo1
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Katamadze
Mercury
18
12 / 0 / 5
11,214
623
16,751
13,692
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
15
4 / 0 / 14
9,985
555
10,778
14,287
16,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
LukaV89
Chaac
16
4 / 2 / 9
10,381
577
11,256
17,387
14,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
8 / 0 / 7
10,620
590
12,547
5,469
3,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 15
10,014
556
14,757
11,829
5,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,526
363
4,405
18,283
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 8 / 1
6,606
367
8,471
13,958
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Million6x0
Thanatos
11
1 / 6 / 0
7,175
399
1,501
15,623
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Yevgeney
Chronos
11
0 / 6 / 1
7,024
390
5,609
16,321
5,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
moonkimmo1
Sun Wukong
14
1 / 5 / 1
8,046
447
6,857
16,953
12,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
6
32
Kills
2
2
Deaths
32
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Mercury
Katamadze
Mercury
12
0
5
14.5
W
Ares
4
0
14
11
L
0
8
1
0.06
W
Chaac
LukaV89
Chaac
4
2
9
4.25
L
Thanatos
Million6x0
Thanatos
1
6
0
0.17
W
8
0
7
11.5
L
Chronos
Yevgeney
Chronos
0
6
1
0.08
W
4
0
15
11.5
L
Sun Wukong
moonkimmo1
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,089
Damage
26,843
62,664
Taken
81,138
45,964
Mitigated
45,277
22,471
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,405
1,270
0
737
18,283
16,875
0
6,440
11,757
9,649
0
W
Mercury
Katamadze
Mercury
16,751
11,317
0
875
13,692
6,374
1,044
4,223
9,469
0
112,893
W
Ares
10,778
302
0
3,248
14,287
16,438
692
5,387
8,900
34,762
0
L
8,471
3,585
0
2,944
13,958
4,120
297
3,227
10,646
48,925
0
W
Chaac
LukaV89
Chaac
11,256
1,902
0
8,456
17,387
14,517
1,077
1,844
15,543
0
66,327
L
Thanatos
Million6x0
Thanatos
1,501
171
0
8,140
15,623
5,733
0
4,297
11,253
0
33,765
W
12,547
462
0
3,985
5,469
3,319
4,597
1,115
4,354
82,787
0
L
Chronos
Yevgeney
Chronos
5,609
2,024
0
2,198
16,321
5,946
0
6,597
9,643
49,919
0
W
14,757
7,350
0
5,907
11,829
5,316
1,601
5,916
5,913
0
82,256
L
Sun Wukong
moonkimmo1
Sun Wukong
6,857
1,576
0
3,143
16,953
12,603
866
2,764
13,525
0
51,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
35,377
562
Minions Killed
330
0
Camps Cleared
0
1,744,275
Distance Traveled
1,619,593
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,526
363
9
1
0
321,072
0
W
Mercury
11,214
623
150
8
0
438,224
4
W
Ares
9,985
555
34
2
0
343,173
7
L
Sol
6,606
367
79
4
0
306,435
3
W
Chaac
10,381
577
122
7
0
325,934
0
L
Thanatos
7,175
399
76
4
0
343,333
4
W
Anubis
10,620
590
135
8
0
328,257
2
L
Chronos
7,024
390
77
4
0
283,171
3
W
Hou Yi
10,014
556
121
7
0
308,687
0
L
Sun Wukong
8,046
447
89
5
0
365,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role