Player Matchup

Horus
Horus
ButtRacialMcgee
Horus
Level 106
God Stats
17W - 10L
1,697 SR
Queue Stats
78W - 89L
1,455 Elo+
Solo
Olorun
Olorun
LuisFernandoBrRS
Olorun
Level 148
God Stats
1W - 1L
1,671 SR
Queue Stats
55W - 70L
1,460 Elo+
Solo
Freya
Freya
Rival This
Freya
Level 152
God Stats
0W - 2L
1,599 SR
Queue Stats
21W - 26L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
UATWA
Danzaburou
Level 90
God Stats
123W - 120L
1,488 SR
Queue Stats
146W - 141L
1,434 Elo+
Solo
Neith
Neith
glotfup
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,824 Elo+
Party 1
Team Averages
Level 100
1,591 SR
1,538 Elo+

VS

Team Averages
Level 97
1,498 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BOLT and NUTS
Medusa
Level 140
God Stats
17W - 13L
1,445 SR
Queue Stats
126W - 136L
1,422 Elo+
Solo
Scylla
Scylla
IINSANIITY37
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,552 Elo+
Solo
Kuzenbo
Kuzenbo
Splamo
Kuzenbo
Level 66
God Stats
4W - 0L
1,745 SR
Queue Stats
26W - 26L
1,482 Elo+
Solo
Nu Wa
Nu Wa
visualAnarchy
Nu Wa
Level 160
God Stats
8W - 7L
1,301 SR
Queue Stats
167W - 154L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
8,526
533
1,038
4,294
2,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 4 / 5
12,151
759
15,685
17,377
7,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
20
7 / 6 / 4
12,268
767
20,159
25,880
13,693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
UATWA
Danzaburou
17
1 / 8 / 7
10,798
675
12,869
21,070
15,224
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
glotfup
Neith
17
1 / 10 / 6
10,405
650
6,865
18,653
9,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 3 / 14
12,425
777
10,649
19,279
21,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 13
11,561
723
9,687
17,742
9,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
7 / 2 / 9
12,838
802
12,604
12,860
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Splamo
Kuzenbo
19
6 / 0 / 12
13,148
822
11,829
19,667
39,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 14
13,973
873
29,077
12,129
5,990
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
13
Kills
29
29
Deaths
13
22
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
14
4
W
2
6
13
1.42
L
0
1
0
0
W
Scylla
7
2
9
5.75
L
4
4
5
1.63
L
Freya
7
6
4
1.5
W
Kuzenbo
Splamo
Kuzenbo
6
0
12
12
L
Danzaburou
UATWA
Danzaburou
1
8
7
0.56
L
Neith
glotfup
Neith
1
10
6
0.4
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,616
Damage
73,846
87,274
Taken
81,677
49,030
Mitigated
82,852
22,153
Healing
11,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,649
3,624
0
3,811
19,279
21,399
1,925
8,322
10,957
122
27,966
W
9,687
4,515
0
3,033
17,742
9,311
5,402
9,858
7,884
0
42,823
L
1,038
345
190
372
4,294
2,454
0
2,976
1,318
0
2,695
W
Scylla
12,604
1,341
0
3,513
12,860
6,755
1,408
7,088
5,748
36,492
0
L
15,685
8,388
802
5,424
17,377
7,726
0
10,586
6,791
66,525
0
L
Freya
20,159
5,988
0
11,024
25,880
13,693
144
14,786
11,094
64,185
0
W
Kuzenbo
Splamo
Kuzenbo
11,829
4,545
0
1,277
19,667
39,397
454
4,603
15,015
29,724
0
L
Danzaburou
UATWA
Danzaburou
12,869
3,563
0
3,607
21,070
15,224
660
11,384
9,686
0
40,510
L
Neith
glotfup
Neith
6,865
3,488
0
734
18,653
9,933
385
13,900
4,753
0
32,142
W
29,077
5,131
0
250
12,129
5,990
4,536
5,973
6,132
76,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
63,945
290
Minions Killed
274
0
Camps Cleared
0
1,039,375
Distance Traveled
1,649,659
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,425
777
39
2
0
339,287
0
W
Medusa
11,561
723
63
4
0
305,261
0
L
Horus
8,526
533
6
0
0
49,426
1
W
Scylla
12,838
802
56
4
0
342,121
5
L
Olorun
12,151
759
104
7
0
260,021
3
L
Freya
12,268
767
91
6
0
262,925
0
W
Kuzenbo
13,148
822
29
2
0
363,815
1
L
Danzaburou
10,798
675
43
3
0
251,616
3
L
Neith
10,405
650
46
3
0
215,387
0
W
Nu Wa
13,973
873
87
5
0
299,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role