Player Matchup

Danzaburou
Danzaburou
BannerZZ
Danzaburou
Level 109
God Stats
2W - 6L
1,603 SR
Queue Stats
29W - 22L
1,587 Elo+
Party 1
Anubis
Anubis
ProJokerBoy
Anubis
Level 109
God Stats
2W - 0L
1,600 SR
Queue Stats
16W - 6L
1,477 Elo+
Solo
Hercules
Hercules
Pásidaan
Hercules
Level 125
God Stats
1W - 1L
1,720 SR
Queue Stats
77W - 81L
1,528 Elo+
Solo
Aphrodite
Aphrodite
nathaliez
Aphrodite
Level 14
God Stats
9W - 5L
1,629 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 1
Loki
Loki
silverfox134
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,216 Elo+
Solo
Team Averages
Level 75
1,611 SR
1,466 Elo+

VS

Team Averages
Level 69
1,428 SR
1,418 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Minitycoon01
Skadi
Level 19
God Stats
5W - 4L
1,260 SR
Queue Stats
5W - 5L
1,166 Elo+
Solo
Chang'e
Chang'e
The0Monarch
Chang'e
Level 123
God Stats
2W - 8L
1,255 SR
Queue Stats
152W - 151L
1,476 Elo+
Solo
Sol
Sol
bluszcz4120
Sol
Level 17
God Stats
7W - 10L
1,793 SR
Queue Stats
64W - 63L
1,405 Elo+
Solo
Cthulhu
Cthulhu
heisendrache
Cthulhu
Level 28
God Stats
0W - 8L
1,330 SR
Queue Stats
104W - 94L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BannerZZ
Danzaburou
18
6 / 3 / 6
10,610
758
25,534
19,422
10,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
4 / 2 / 8
11,065
790
13,609
11,499
7,620
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
Pásidaan
Hercules
18
6 / 1 / 7
10,549
754
14,578
19,364
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
nathaliez
Aphrodite
16
0 / 2 / 7
9,155
654
5,462
14,059
10,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 10
9,720
694
5,534
10,491
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 4 / 1
10,280
734
14,133
20,790
24,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 4
9,000
643
8,519
19,281
8,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
The0Monarch
Chang'e
17
1 / 4 / 5
9,627
688
12,779
15,330
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 3 / 0
9,220
659
8,158
10,518
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
heisendrache
Cthulhu
17
2 / 0 / 6
10,115
723
16,736
14,264
16,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
18
Kills
10
10
Deaths
18
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
4
1
1.63
W
Danzaburou
BannerZZ
Danzaburou
6
3
6
3
L
1
7
4
0.43
W
Anubis
4
2
8
4
W
Hercules
Pásidaan
Hercules
6
1
7
9.5
L
Chang'e
The0Monarch
Chang'e
1
4
5
0.88
L
0
3
0
0
L
Cthulhu
heisendrache
Cthulhu
2
0
6
5
W
Aphrodite
nathaliez
Aphrodite
0
2
7
1.75
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,717
Damage
60,325
74,835
Taken
80,183
51,961
Mitigated
60,668
30,288
Healing
25,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,133
1,687
0
4,267
20,790
24,152
25
3,242
17,272
0
29,820
W
Danzaburou
BannerZZ
Danzaburou
25,534
13,931
0
4,925
19,422
10,957
1,678
11,223
7,669
0
62,398
L
8,519
3,597
141
78
19,281
8,760
0
2,042
16,946
0
26,671
W
Anubis
13,609
177
94
3,309
11,499
7,620
253
4,747
6,637
56,356
0
W
Hercules
Pásidaan
Hercules
14,578
4,675
0
4,631
19,364
17,962
651
8,589
10,475
0
32,454
L
Chang'e
The0Monarch
Chang'e
12,779
1,097
5,317
7,614
15,330
6,290
0
7,398
7,896
33,601
0
L
8,158
2,059
0
3,309
10,518
4,467
711
3,034
7,378
42,204
0
L
Cthulhu
heisendrache
Cthulhu
16,736
674
1,049
3,563
14,264
16,999
0
3,355
10,769
38,811
0
W
Aphrodite
nathaliez
Aphrodite
5,462
1,025
6,948
9,490
14,059
10,375
0
6,318
7,296
20,334
0
W
5,534
696
0
891
10,491
5,047
0
5,209
5,085
0
17,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
48,242
283
Minions Killed
270
0
Camps Cleared
0
1,461,073
Distance Traveled
1,401,508
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,280
734
38
3
0
300,571
1
W
Danzaburou
10,610
758
77
6
0
282,912
0
L
Skadi
9,000
643
39
3
0
253,543
0
W
Anubis
11,065
790
110
8
0
271,107
2
W
Hercules
10,549
754
32
2
0
303,245
1
L
Chang'e
9,627
688
45
3
0
279,509
3
L
Sol
9,220
659
77
6
0
258,639
0
L
Cthulhu
10,115
723
71
5
0
309,246
2
W
Aphrodite
9,155
654
46
3
0
280,311
0
W
Loki
9,720
694
18
1
0
323,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role