Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AkitoZergs
Neith
Level 156
God Stats
1W - 1L
1,135 SR
Queue Stats
66W - 74L
1,512 Elo+
Solo
Raijin
Raijin
EpicLufftwaffle
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 162L
1,549 Elo+
Solo
Horus
Horus
Trichloro
Horus
Level 154
God Stats
2W - 1L
1,306 SR
Queue Stats
375W - 380L
1,489 Elo+
Solo
Chiron
Chiron
bigdirty1
Chiron
Level 127
God Stats
9W - 5L
1,506 SR
Queue Stats
451W - 435L
1,517 Elo+
Solo
Team Averages
Level 126
1,390 SR
1,514 Elo+

VS

Team Averages
Level 122
1,590 SR
1,434 Elo+
Guan Yu
Guan Yu
DankerLettuce6
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 104L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
SaVaGe-_-BeAzT
Sun Wukong
Level 113
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 1
Kali
Kali
aJusticee
Kali
Level 116
God Stats
1W - 1L
1,729 SR
Queue Stats
472W - 474L
1,501 Elo+
Solo
Ah Puch
Ah Puch
bloodthebulldog
Ah Puch
Level 110
God Stats
0W - 2L
1,299 SR
Queue Stats
21W - 34L
1,457 Elo+
Party 1
Hachiman
Hachiman
dustyrobinson63
Hachiman
Level 124
God Stats
3W - 5L
1,698 SR
Queue Stats
189W - 188L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 11
7,463
1,066
4,137
11,671
13,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
12
1 / 1 / 11
6,822
975
6,300
6,938
3,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 2 / 6
7,541
1,077
8,904
9,023
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Trichloro
Horus
12
1 / 1 / 10
6,871
982
2,876
9,595
9,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
bigdirty1
Chiron
14
5 / 1 / 7
7,946
1,135
7,733
8,767
4,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,281
897
4,092
9,308
8,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
SaVaGe-_-BeAzT
Sun Wukong
12
2 / 3 / 3
6,188
884
5,513
8,040
5,382
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
5
0 / 2 / 0
5,056
722
464
2,407
700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 4
6,357
908
16,633
7,271
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
15
2 / 1 / 3
7,065
1,009
9,316
6,551
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
12
Kills
6
6
Deaths
12
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
11
5.5
W
Neith
1
1
11
6.5
L
1
3
3
0.83
W
5
2
6
4
L
Sun Wukong
SaVaGe-_-BeAzT
Sun Wukong
2
3
3
1.17
W
Horus
Trichloro
Horus
1
1
10
6
L
Kali
0
2
0
0
W
Chiron
bigdirty1
Chiron
5
1
7
8.5
L
1
3
4
1
L
Hachiman
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
36,018
45,994
Taken
33,577
35,899
Mitigated
19,784
19,760
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,137
237
858
1,960
11,671
13,785
95
2,837
8,834
16,140
0
W
Neith
6,300
1,303
2,504
1,509
6,938
3,710
1,805
3,036
3,902
0
11,484
L
4,092
698
2,012
2,356
9,308
8,558
291
3,724
5,584
0
6,405
W
8,904
710
1,035
941
9,023
4,637
529
3,339
5,684
16,512
0
L
Sun Wukong
SaVaGe-_-BeAzT
Sun Wukong
5,513
364
1,110
1,338
8,040
5,382
0
4,733
3,307
0
9,628
W
Horus
Trichloro
Horus
2,876
995
4,544
3,184
9,595
9,080
84
3,179
6,416
0
3,666
L
Kali
464
75
91
98
2,407
700
0
535
1,872
0
902
W
Chiron
bigdirty1
Chiron
7,733
2,228
1,472
1,753
8,767
4,687
1,559
4,242
4,525
0
18,138
L
16,633
51
0
1,325
7,271
2,654
0
1,679
5,592
26,254
0
L
Hachiman
9,316
3,225
434
2,428
6,551
2,490
208
2,370
4,181
0
24,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,643
Gold Earned
30,947
91
Minions Killed
69
0
Camps Cleared
0
769,074
Distance Traveled
584,275
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,463
1,066
0
0
0
160,755
0
W
Neith
6,822
975
22
3
0
167,686
5
L
Guan Yu
6,281
897
3
0
0
119,444
1
W
Raijin
7,541
1,077
24
3
0
139,104
0
L
Sun Wukong
6,188
884
9
1
0
145,669
0
W
Horus
6,871
982
9
1
0
158,611
3
L
Kali
5,056
722
1
0
0
26,297
0
W
Chiron
7,946
1,135
36
5
0
142,918
0
L
Ah Puch
6,357
908
23
3
0
140,548
0
L
Hachiman
7,065
1,009
33
5
0
152,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role