Player Matchup

Ullr
Ullr
AkkΩ
Ullr
Level 160
God Stats
0W - 2L
1,643 SR
Queue Stats
77W - 86L
1,594 Elo+
Solo
Yemoja
Yemoja
Flinstone
Yemoja
Level 141
God Stats
0W - 3L
1,300 SR
Queue Stats
586W - 619L
1,537 Elo+
Solo
Jormungandr
Jormungandr
MDaan
Jormungandr
Level 160
God Stats
2W - 5L
1,143 SR
Queue Stats
284W - 270L
1,558 Elo+
Solo
Chiron
Chiron
Tepelman
Chiron
Level 160
God Stats
1W - 2L
1,915 SR
Queue Stats
18W - 22L
1,625 Elo+
Party 1
Neith
Neith
Vahlok
Neith
Level 157
God Stats
1W - 1L
1,749 SR
Queue Stats
32W - 39L
1,564 Elo+
Party 1
Team Averages
Level 156
1,550 SR
1,576 Elo+

VS

Team Averages
Level 125
1,601 SR
1,611 Elo+
Zhong Kui
Zhong Kui
FlirNeckLizard
Zhong Kui
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,529 Elo+
Solo
Atlas
Atlas
FlueMann
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,773 Elo+
Solo
Achilles
Achilles
Lechinoire
Achilles
Level 62
God Stats
2W - 1L
1,449 SR
Queue Stats
329W - 293L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
intruderr
Ah Muzen Cab
Level 127
God Stats
15W - 8L
1,594 SR
Queue Stats
429W - 440L
1,601 Elo+
Solo
Aphrodite
Aphrodite
Камелуши
Aphrodite
Level 140
God Stats
8W - 2L
1,961 SR
Queue Stats
232W - 225L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
AkkΩ
Ullr
19
2 / 6 / 7
11,804
621
13,374
21,615
11,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Flinstone
Yemoja
19
3 / 3 / 7
12,204
642
14,239
16,766
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MDaan
Jormungandr
20
3 / 6 / 9
12,911
680
25,202
24,779
18,001
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
Tepelman
Chiron
19
4 / 6 / 8
12,105
637
31,423
21,829
10,746
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Vahlok
Neith
19
3 / 7 / 8
12,573
662
21,860
21,089
10,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlirNeckLizard
Zhong Kui
12
2 / 4 / 4
10,060
529
10,566
14,022
9,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
FlueMann
Atlas
20
5 / 3 / 18
15,075
793
25,979
46,778
50,702
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Lechinoire
Achilles
20
7 / 2 / 14
13,406
706
21,170
24,085
38,302
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
intruderr
Ah Muzen Cab
20
7 / 5 / 11
14,044
739
28,702
27,684
17,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
20
7 / 2 / 12
13,567
714
14,032
21,368
16,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
87
15
Kills
28
28
Deaths
16
39
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
AkkΩ
Ullr
2
6
7
0.92
L
Yemoja
Flinstone
Yemoja
3
3
7
2.17
W
Zhong Kui
FlirNeckLizard
Zhong Kui
2
4
4
1
W
Atlas
FlueMann
Atlas
5
3
18
4.67
W
Achilles
Lechinoire
Achilles
7
2
14
7
L
Jormungandr
MDaan
Jormungandr
3
6
9
1.25
L
Chiron
Tepelman
Chiron
4
6
8
1.33
L
Neith
Vahlok
Neith
3
7
8
1
W
Ah Muzen Cab
intruderr
Ah Muzen Cab
7
5
11
2.5
W
Aphrodite
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,098
Damage
100,449
106,078
Taken
133,937
59,170
Mitigated
132,425
37,727
Healing
67,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
AkkΩ
Ullr
13,374
4,940
2,808
2,951
21,615
11,541
1,954
11,496
10,119
0
29,996
L
Yemoja
Flinstone
Yemoja
14,239
1,183
7,388
4,026
16,766
8,598
312
7,793
8,973
24,823
0
W
Zhong Kui
FlirNeckLizard
Zhong Kui
10,566
1,571
795
2,037
14,022
9,839
96
5,051
8,971
19,752
0
W
Atlas
FlueMann
Atlas
25,979
8,589
4,054
16,041
46,778
50,702
477
11,881
34,897
53,875
0
W
Achilles
Lechinoire
Achilles
21,170
1,378
2,793
4,695
24,085
38,302
1,343
6,654
17,431
0
31,584
L
Jormungandr
MDaan
Jormungandr
25,202
5,121
2,890
3,647
24,779
18,001
825
10,258
14,521
51,492
0
L
Chiron
Tepelman
Chiron
31,423
10,336
2,761
4,069
21,829
10,746
360
11,029
10,800
0
46,967
L
Neith
Vahlok
Neith
21,860
10,845
1,970
5,217
21,089
10,284
1,874
10,001
11,088
0
44,483
W
Ah Muzen Cab
intruderr
Ah Muzen Cab
28,702
7,211
1,084
6,919
27,684
17,309
5,649
8,412
19,272
0
67,074
W
Aphrodite
14,032
1,834
17,181
11,678
21,368
16,273
567
7,443
13,925
30,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,597
Gold Earned
66,152
238
Minions Killed
199
0
Camps Cleared
0
1,608,509
Distance Traveled
1,674,038
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,804
621
44
2
0
321,436
0
L
Yemoja
12,204
642
30
2
0
361,864
0
W
Zhong Kui
10,060
529
27
1
0
193,644
0
W
Atlas
15,075
793
40
2
0
373,201
1
W
Achilles
13,406
706
21
1
0
362,797
0
L
Jormungandr
12,911
680
54
3
0
287,126
3
L
Chiron
12,105
637
47
2
0
313,392
0
L
Neith
12,573
662
63
3
0
324,691
1
W
Ah Muzen Cab
14,044
739
66
3
0
370,895
0
W
Aphrodite
13,567
714
45
2
0
373,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role