Player Matchup

Lancelot
Lancelot
damianofomen91
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 147L
1,364 Elo+
Solo
Cupid
Cupid
dead_bug_
Cupid
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,310 Elo+
Party 1
Ah Puch
Ah Puch
jennytherat
Ah Puch
Level 69
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,313 Elo+

VS

Team Averages
Level 110
1,425 SR
1,445 Elo+
Nike
Nike
OnlyTopNotchPrz
Nike
Level 102
God Stats
3W - 3L
1,232 SR
Queue Stats
123W - 138L
1,376 Elo+
Party 2
Skadi
Skadi
T D DROP
Skadi
Level 104
God Stats
1W - 0L
1,324 SR
Queue Stats
82W - 85L
1,427 Elo+
Party 2
Zeus
Zeus
red rum523
Zeus
Level 124
God Stats
2W - 0L
1,720 SR
Queue Stats
55W - 34L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
1 / 4 / 0
6,195
688
2,066
10,444
4,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
dead_bug_
Cupid
9
1 / 1 / 2
6,136
682
1,982
7,394
2,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
jennytherat
Ah Puch
10
1 / 4 / 1
6,287
699
3,488
6,460
2,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,263
807
5,299
9,022
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
T D DROP
Skadi
12
2 / 1 / 6
7,233
804
4,776
6,270
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 5
7,556
840
10,543
1,578
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
9
9
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Skadi
T D DROP
Skadi
2
1
6
5
L
Lancelot
1
4
0
0.25
L
Cupid
dead_bug_
Cupid
1
1
2
2
L
Ah Puch
jennytherat
Ah Puch
1
4
1
0.38
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,536
Damage
20,618
24,298
Taken
16,870
8,766
Mitigated
8,212
2,194
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,299
99
563
1,233
9,022
4,966
125
2,190
6,832
0
18,198
W
Skadi
T D DROP
Skadi
4,776
1,760
0
1,743
6,270
2,657
709
1,156
5,114
0
24,210
L
Lancelot
2,066
224
0
1,346
10,444
4,060
0
4,771
5,509
0
13,915
L
Cupid
dead_bug_
Cupid
1,982
411
451
315
7,394
2,454
0
2,582
4,674
0
8,079
L
Ah Puch
jennytherat
Ah Puch
3,488
0
0
82
6,460
2,252
0
3,190
3,171
15,474
0
W
10,543
537
0
234
1,578
589
1,330
541
1,037
33,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,618
Gold Earned
22,052
79
Minions Killed
122
0
Camps Cleared
7
464,043
Distance Traveled
494,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,263
807
29
3
0
181,696
0
W
Skadi
7,233
804
33
4
3
158,491
3
L
Lancelot
6,195
688
30
3
0
174,293
2
L
Cupid
6,136
682
19
2
0
154,377
1
L
Ah Puch
6,287
699
30
3
0
135,373
0
W
Zeus
7,556
840
60
7
4
154,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role