Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold V
JoySmoke WSS
Thanatos
Gold V
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,680 MMR
Solo
Cerberus
Cerberus
Gold V
torixo7
Cerberus
Gold V
Level 107
God Stats
1W - 1L
1,534 SR
Queue Stats
5W - 6L
1,461 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,511 SR
1,547 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,612 SR
1,597 MMR
Fenrir
Fenrir
Gold II
RequiemShadow6
Fenrir
Gold II
Level 157
God Stats
14W - 9L
1,587 SR
Queue Stats
92W - 100L
1,696 MMR
Solo
Amaterasu
Amaterasu
Gold V
Wild__Roots
Amaterasu
Gold V
Level 122
God Stats
4W - 1L
1,803 SR
Queue Stats
34W - 37L
1,569 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
swayz2011
Baron Samedi
Gold V
Level 104
God Stats
1W - 5L
1,445 SR
Queue Stats
18W - 21L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
1 / 3 / 0
6,714
671
6,817
7,735
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JoySmoke WSS
Thanatos
10
0 / 5 / 1
6,018
602
4,475
8,252
3,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
torixo7
Cerberus
10
0 / 4 / 1
6,149
615
5,387
14,649
10,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
OdinShivaAtlasGeb

VS

Bans
GilgameshAthenaYmirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
7,780
778
8,793
7,129
3,481
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
Wild__Roots
Amaterasu
13
4 / 0 / 7
8,562
856
8,408
12,280
10,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
swayz2011
Baron Samedi
12
4 / 1 / 6
7,715
772
9,433
6,556
3,340
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
0
0.33
L
Thanatos
JoySmoke WSS
Thanatos
0
5
1
0.1
W
4
0
7
7.5
W
Amaterasu
Wild__Roots
Amaterasu
4
0
7
7.5
W
Baron Samedi
swayz2011
Baron Samedi
4
1
6
7
L
Cerberus
torixo7
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
26,634
30,636
Taken
25,965
15,707
Mitigated
17,348
6,880
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,817
665
0
550
7,735
2,467
0
2,509
5,226
23,705
0
L
Thanatos
JoySmoke WSS
Thanatos
4,475
903
0
2,362
8,252
3,013
0
3,132
5,120
0
10,730
W
8,793
2,642
0
2,035
7,129
3,481
872
2,961
4,016
0
29,409
W
Amaterasu
Wild__Roots
Amaterasu
8,408
3,645
631
5,721
12,280
10,527
800
5,344
6,676
0
18,093
W
Baron Samedi
swayz2011
Baron Samedi
9,433
747
675
1,428
6,556
3,340
19
3,698
2,656
29,288
0
L
Cerberus
torixo7
Cerberus
5,387
883
0
3,968
14,649
10,227
0
3,861
10,788
14,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,881
Gold Earned
24,057
83
Minions Killed
112
2
Camps Cleared
7
507,438
Distance Traveled
605,485
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,714
671
49
5
1
164,581
4
L
Thanatos
6,018
602
13
1
0
174,921
0
W
Fenrir
7,780
778
55
6
6
209,073
4
W
Amaterasu
8,562
856
15
2
0
221,894
3
W
Baron Samedi
7,715
772
42
4
1
174,518
2
L
Cerberus
6,149
615
21
2
1
167,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role