Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
HecticStar
Izanami
Gold II
Level 115
God Stats
86W - 67L
1,712 SR
Queue Stats
112W - 118L
1,533 MMR
Solo
Janus
Janus
Gold IV
KittenKitteh
Janus
Gold IV
Level 129
God Stats
0W - 2L
1,128 SR
Queue Stats
253W - 263L
1,405 MMR
Solo
Achilles
Achilles
Gold IV
NotScoobz
Achilles
Gold IV
Level 119
God Stats
0W - 2L
1,505 SR
Queue Stats
18W - 21L
1,564 MMR
Solo
Xing Tian
Xing Tian
Bronze V
SgtBlaster
Xing Tian
Bronze V
Level 103
God Stats
1W - 2L
1,785 SR
Queue Stats
3W - 7L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,526 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,469 SR
1,504 MMR
Amaterasu
Amaterasu
Platinum IV
Godzilla60001
Amaterasu
Platinum IV
Level 127
God Stats
2W - 0L
1,683 SR
Queue Stats
47W - 43L
1,699 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
Guzzie
Kukulkan
Gold IV
Level 158
God Stats
26W - 16L
1,691 SR
Queue Stats
206W - 202L
1,400 MMR
Solo
Lancelot
Lancelot
Bronze III
PingusNoots
Lancelot
Bronze III
Level 157
God Stats
3W - 1L
1,271 SR
Queue Stats
28W - 18L
1,505 MMR
Solo
Ganesha
Ganesha
Bronze III
StepwiseTomcat2
Ganesha
Bronze III
Level 68
God Stats
2W - 0L
1,559 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Hercules
Hercules
Gold II
xSSKE
Hercules
Gold II
Level 128
God Stats
1W - 0L
1,142 SR
Queue Stats
104W - 103L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
0 / 1 / 3
7,244
483
4,176
11,903
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
HecticStar
Izanami
9
1 / 4 / 0
6,390
426
2,742
7,775
2,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 2
7,471
498
1,323
8,081
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
NotScoobz
Achilles
14
3 / 2 / 0
7,659
511
9,863
14,395
14,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
SgtBlaster
Xing Tian
11
2 / 6 / 3
7,692
513
5,410
13,879
9,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AthenaKing ArthurKhepriHera

VS

Bans
KumbhakarnaKaliYemojaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Godzilla60001
Amaterasu
13
2 / 2 / 0
8,579
572
8,892
15,719
10,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Guzzie
Kukulkan
13
1 / 0 / 2
8,282
552
5,633
3,388
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
PingusNoots
Lancelot
13
1 / 1 / 2
8,021
535
5,448
11,366
4,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 8
7,973
532
2,598
9,375
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
xSSKE
Hercules
15
12 / 2 / 0
10,028
669
12,951
9,859
5,119
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
16
16
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
1
3
1.5
W
Amaterasu
Godzilla60001
Amaterasu
2
2
0
1
W
Kukulkan
Guzzie
Kukulkan
1
0
2
2
L
Izanami
HecticStar
Izanami
1
4
0
0.25
L
0
3
2
0.33
L
Achilles
NotScoobz
Achilles
3
2
0
1.5
W
Lancelot
PingusNoots
Lancelot
1
1
2
2
L
Xing Tian
SgtBlaster
Xing Tian
2
6
3
0.58
W
0
1
8
4
W
Hercules
xSSKE
Hercules
12
2
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
35,522
56,033
Taken
49,707
33,987
Mitigated
26,157
14,518
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,176
1,821
0
6,386
11,903
4,950
0
2,086
9,817
0
55,551
W
Amaterasu
Godzilla60001
Amaterasu
8,892
4,196
0
7,861
15,719
10,653
1,098
0
15,719
0
63,344
W
Kukulkan
Guzzie
Kukulkan
5,633
502
0
432
3,388
1,400
525
504
2,878
72,180
0
L
Izanami
HecticStar
Izanami
2,742
1,846
0
2,122
7,775
2,185
0
1,136
6,639
0
44,965
L
1,323
278
0
670
8,081
3,127
0
2,344
5,737
58,496
0
L
Achilles
NotScoobz
Achilles
9,863
3,141
0
4,597
14,395
14,479
0
0
14,395
0
53,149
W
Lancelot
PingusNoots
Lancelot
5,448
1,751
0
750
11,366
4,790
0
1,502
9,742
0
67,229
L
Xing Tian
SgtBlaster
Xing Tian
5,410
526
0
743
13,879
9,246
0
2,665
11,214
29,967
0
W
2,598
577
2,141
2,576
9,375
4,195
27
1,765
7,610
23,195
0
W
Hercules
xSSKE
Hercules
12,951
4,982
0
1,607
9,859
5,119
546
3,730
6,129
0
73,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,456
Gold Earned
42,883
440
Minions Killed
489
0
Camps Cleared
0
1,379,144
Distance Traveled
1,454,983
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,244
483
113
8
0
328,434
2
W
Amaterasu
8,579
572
110
7
0
256,651
2
W
Kukulkan
8,282
552
133
9
0
277,727
4
L
Izanami
6,390
426
88
6
0
180,834
1
L
Janus
7,471
498
121
8
0
298,440
3
L
Achilles
7,659
511
76
5
0
283,069
0
W
Lancelot
8,021
535
99
7
0
315,482
1
L
Xing Tian
7,692
513
42
3
0
288,367
6
W
Ganesha
7,973
532
8
1
0
305,279
3
W
Hercules
10,028
669
139
9
0
299,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role