Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Golden Oreoz
Lancelot
Level 69
God Stats
0W - 3L
1,242 SR
Queue Stats
125W - 151L
1,424 Elo+
Solo
Xing Tian
Xing Tian
NukedBiscuit
Xing Tian
Level 155
God Stats
3W - 6L
1,478 SR
Queue Stats
256W - 241L
1,504 Elo+
Party 1
Ymir
Ymir
Scotrick
Ymir
Level 45
God Stats
0W - 2L
1,498 SR
Queue Stats
43W - 55L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
TigerFx1760
Gilgamesh
Level 124
God Stats
7W - 4L
1,440 SR
Queue Stats
148W - 144L
1,535 Elo+
Solo
Team Averages
Level 96
1,432 SR
1,468 Elo+

VS

Team Averages
Level 106
1,639 SR
1,471 Elo+
Camazotz
Camazotz
Birritem420
Camazotz
Level 124
God Stats
4W - 8L
1,477 SR
Queue Stats
333W - 337L
1,468 Elo+
Solo
Hera
Hera
Jazhon
Hera
Level 86
God Stats
3W - 2L
1,403 SR
Queue Stats
135W - 152L
1,466 Elo+
Solo
Cernunnos
Cernunnos
R U Buckin Me
Cernunnos
Level 106
God Stats
2W - 1L
1,784 SR
Queue Stats
160W - 150L
1,504 Elo+
Solo
Scylla
Scylla
bluntxblake
Scylla
Level 124
God Stats
4W - 2L
1,847 SR
Queue Stats
157W - 165L
1,439 Elo+
Solo
Pele
Pele
d0nTbAnMeHaRp0
Pele
Level 89
God Stats
2W - 1L
1,683 SR
Queue Stats
358W - 352L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
5 / 8 / 10
11,204
747
11,075
18,455
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Golden Oreoz
Lancelot
20
8 / 4 / 11
13,022
868
23,983
25,197
14,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
NukedBiscuit
Xing Tian
14
1 / 7 / 7
9,132
609
9,213
18,972
27,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ymir
16
1 / 7 / 11
10,148
677
8,685
28,860
39,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
TigerFx1760
Gilgamesh
17
5 / 9 / 9
11,306
754
18,681
26,549
15,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Birritem420
Camazotz
17
4 / 7 / 18
10,968
731
14,461
27,452
13,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Jazhon
Hera
20
7 / 3 / 18
12,446
830
24,986
10,933
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
R U Buckin Me
Cernunnos
20
8 / 4 / 22
12,308
821
24,814
20,111
11,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
19
11 / 2 / 13
12,460
831
22,006
9,430
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 6 / 25
12,198
813
15,112
21,691
19,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
131
20
Kills
35
35
Deaths
22
48
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
8
10
1.25
W
Camazotz
Birritem420
Camazotz
4
7
18
1.86
L
Lancelot
Golden Oreoz
Lancelot
8
4
11
3.38
W
Hera
Jazhon
Hera
7
3
18
5.33
L
Xing Tian
NukedBiscuit
Xing Tian
1
7
7
0.64
W
Cernunnos
R U Buckin Me
Cernunnos
8
4
22
4.75
L
Ymir
1
7
11
0.93
L
Gilgamesh
TigerFx1760
Gilgamesh
5
9
9
1.06
W
Scylla
11
2
13
8.75
W
5
6
25
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,637
Damage
101,379
118,033
Taken
89,617
106,419
Mitigated
55,332
24,886
Healing
31,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,075
6,136
54
1,564
18,455
9,341
787
8,880
9,575
0
19,901
W
Camazotz
Birritem420
Camazotz
14,461
4,404
0
12,579
27,452
13,185
1,351
4,218
23,234
0
25,923
L
Lancelot
Golden Oreoz
Lancelot
23,983
3,170
794
9,613
25,197
14,859
1,265
10,598
14,599
0
53,052
W
Hera
Jazhon
Hera
24,986
5,450
784
2,075
10,933
6,179
1,679
2,540
8,393
48,514
0
L
Xing Tian
NukedBiscuit
Xing Tian
9,213
161
615
400
18,972
27,017
0
6,673
12,299
18,724
0
W
Cernunnos
R U Buckin Me
Cernunnos
24,814
13,227
323
5,103
20,111
11,697
2,769
5,274
14,837
0
49,496
L
Ymir
8,685
1,014
1,578
2,773
28,860
39,561
34
10,351
18,509
17,762
0
L
Gilgamesh
TigerFx1760
Gilgamesh
18,681
4,806
2,917
4,578
26,549
15,641
0
10,490
16,059
0
32,472
W
Scylla
22,006
1,267
831
3,568
9,430
4,459
894
1,672
7,758
33,356
0
W
15,112
3,153
1,599
4,329
21,691
19,812
1,031
4,194
17,497
0
24,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,812
Gold Earned
60,380
127
Minions Killed
150
0
Camps Cleared
0
1,301,883
Distance Traveled
1,352,123
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,204
747
14
1
0
271,431
1
W
Camazotz
10,968
731
16
1
0
269,035
6
L
Lancelot
13,022
868
68
5
0
331,120
4
W
Hera
12,446
830
48
3
0
285,548
2
L
Xing Tian
9,132
609
12
1
0
202,637
0
W
Cernunnos
12,308
821
44
3
0
242,291
1
L
Ymir
10,148
677
14
1
0
243,192
0
L
Gilgamesh
11,306
754
19
1
0
253,503
0
W
Scylla
12,460
831
24
2
0
280,077
2
W
Pele
12,198
813
18
1
0
275,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role