Player Matchup

Lancelot
Lancelot
Jebsters
Lancelot
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 67L
1,821 Elo+
Party 1
Gilgamesh
Gilgamesh
RealFakeEnigma
Gilgamesh
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 15L
1,877 Elo+
Party 1
Da Ji
Da Ji
waityousuck
Da Ji
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 71L
1,750 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,816 Elo+

VS

Team Averages
Level 38
1,422 SR
1,184 Elo+
Hades
Hades
MauricioMora
Hades
Level 60
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 4L
1,208 Elo+
Solo
Hachiman
Hachiman
Original_Despair
Hachiman
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,172 Elo+
Party 2
Aphrodite
Aphrodite
Pircing
Aphrodite
Level 41
God Stats
1W - 2L
1,440 SR
Queue Stats
3W - 14L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jebsters
Lancelot
13
8 / 1 / 11
8,845
885
8,498
11,086
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
RealFakeEnigma
Gilgamesh
14
10 / 1 / 12
9,646
965
10,643
11,971
11,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 0 / 16
8,175
818
11,882
8,402
6,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,066
607
7,239
11,916
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 9 / 1
5,736
574
4,181
11,506
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Pircing
Aphrodite
10
1 / 6 / 1
6,411
641
5,470
9,541
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
22
Kills
2
2
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Jebsters
Lancelot
8
1
11
13.5
L
1
7
1
0.21
L
0
9
1
0.06
L
Aphrodite
Pircing
Aphrodite
1
6
1
0.25
W
Gilgamesh
RealFakeEnigma
Gilgamesh
10
1
12
16
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
16,890
31,459
Taken
32,963
23,216
Mitigated
14,394
11,298
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Jebsters
Lancelot
8,498
2,363
0
4,287
11,086
5,625
922
4,451
6,635
0
35,596
L
7,239
855
144
1,096
11,916
5,502
0
0
11,916
13,925
0
L
4,181
2,259
0
130
11,506
4,816
0
0
11,506
0
9,225
L
Aphrodite
Pircing
Aphrodite
5,470
246
1,595
2,634
9,541
4,076
0
144
9,397
22,008
0
W
Gilgamesh
RealFakeEnigma
Gilgamesh
10,643
4,083
1,264
3,387
11,971
11,123
781
4,861
7,110
0
27,246
W
11,882
3,468
0
2,360
8,402
6,468
464
3,961
4,441
0
25,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
18,213
108
Minions Killed
73
8
Camps Cleared
1
538,097
Distance Traveled
434,607
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,845
885
46
5
4
181,164
4
L
Hades
6,066
607
21
2
1
135,765
3
L
Hachiman
5,736
574
10
1
0
133,380
1
L
Aphrodite
6,411
641
42
4
0
165,462
0
W
Gilgamesh
9,646
965
36
4
2
184,554
2
W
Da Ji
8,175
818
26
3
2
172,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role