Player Matchup

Mulan
Mulan
LoboWolfo
Mulan
Level 160
God Stats
11W - 6L
1,542 SR
Queue Stats
85W - 92L
1,542 Elo+
Solo
Cabrakan
Cabrakan
V12U5
Cabrakan
Level 148
God Stats
9W - 8L
1,761 SR
Queue Stats
180W - 182L
1,463 Elo+
Party 1
Sol
Sol
xyOlaf
Sol
Level 124
God Stats
2W - 0L
1,533 SR
Queue Stats
45W - 40L
1,517 Elo+
Party 1
Team Averages
Level 144
1,612 SR
1,507 Elo+

VS

Team Averages
Level 82
1,553 SR
1,412 Elo+
Guan Yu
Guan Yu
JorgeMulo
Guan Yu
Level 51
God Stats
2W - 2L
1,660 SR
Queue Stats
3W - 9L
1,324 Elo+
Party 2
Eset
Eset
sweaver93
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,512 Elo+
Solo
Mercury
Mercury
vitingo98
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LoboWolfo
Mulan
15
6 / 1 / 12
9,757
813
16,316
13,287
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
V12U5
Cabrakan
15
7 / 1 / 13
10,718
893
8,965
14,810
17,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sol
xyOlaf
Sol
15
8 / 2 / 12
10,019
835
17,881
13,167
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JorgeMulo
Guan Yu
12
2 / 5 / 1
8,445
704
10,140
20,432
20,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eset
12
0 / 8 / 3
7,929
661
7,329
12,493
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
vitingo98
Mercury
11
2 / 8 / 1
8,442
704
9,904
15,501
6,665
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
4
4
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
JorgeMulo
Guan Yu
2
5
1
0.5
W
Mulan
LoboWolfo
Mulan
6
1
12
12
W
Cabrakan
V12U5
Cabrakan
7
1
13
13.5
L
Eset
0
8
3
0.19
L
Mercury
vitingo98
Mercury
2
8
1
0.31
W
Sol
xyOlaf
Sol
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
27,373
41,264
Taken
48,426
35,636
Mitigated
33,880
19,732
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
JorgeMulo
Guan Yu
10,140
1,743
608
3,012
20,432
20,976
0
12,655
7,443
0
19,658
W
Mulan
LoboWolfo
Mulan
16,316
2,712
1,033
5,478
13,287
12,559
909
2,537
10,750
0
40,090
W
Cabrakan
V12U5
Cabrakan
8,965
1,800
1,320
4,837
14,810
17,313
222
2,547
12,263
20,005
0
L
Eset
7,329
652
139
686
12,493
6,239
0
6,181
6,108
33,554
0
L
Mercury
vitingo98
Mercury
9,904
4,778
0
1,585
15,501
6,665
0
6,644
8,521
0
19,238
W
Sol
xyOlaf
Sol
17,881
8,000
0
7,064
13,167
5,764
1,924
3,082
10,085
52,320
6,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
24,816
132
Minions Killed
120
7
Camps Cleared
2
676,456
Distance Traveled
631,798
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,445
704
25
2
1
225,303
3
W
Mulan
9,757
813
56
5
2
224,016
3
W
Cabrakan
10,718
893
17
1
3
237,008
2
L
Eset
7,929
661
77
6
0
175,089
3
L
Mercury
8,442
704
18
2
1
231,406
1
W
Sol
10,019
835
59
5
2
215,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role