Player Matchup

Chang'e
Chang'e
AngelKurumu
Chang'e
Level 157
God Stats
10W - 12L
1,534 SR
Queue Stats
283W - 309L
1,314 Elo+
Party 1
Ao Kuang
Ao Kuang
BlackMistButcher
Ao Kuang
Level 103
God Stats
1W - 3L
1,322 SR
Queue Stats
24W - 27L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
southernswag_
Aphrodite
Level 108
God Stats
6W - 3L
1,430 SR
Queue Stats
19W - 27L
1,141 Elo+
Party 1
Team Averages
Level 123
1,429 SR
1,307 Elo+

VS

Team Averages
Level 95
1,575 SR
1,492 Elo+
Da Ji
Da Ji
DakiAka
Da Ji
Level 107
God Stats
19W - 11L
1,542 SR
Queue Stats
55W - 50L
1,487 Elo+
Party 2
Chaac
Chaac
Dreamghoul-
Chaac
Level 69
God Stats
6W - 6L
1,461 SR
Queue Stats
109W - 111L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
cjmoore825
Cabrakan
Level 108
God Stats
5W - 2L
1,722 SR
Queue Stats
41W - 40L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AngelKurumu
Chang'e
9
0 / 6 / 0
5,769
577
3,773
12,291
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 0
6,299
630
3,429
11,236
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
southernswag_
Aphrodite
10
0 / 7 / 1
6,285
629
3,768
12,105
4,629
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DakiAka
Da Ji
13
8 / 0 / 9
8,959
896
14,495
6,947
3,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
10 / 0 / 8
8,962
896
9,593
9,920
6,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
cjmoore825
Cabrakan
11
2 / 1 / 10
7,397
740
7,997
8,956
5,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
20
20
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AngelKurumu
Chang'e
0
6
0
0
L
1
7
0
0.14
W
Da Ji
DakiAka
Da Ji
8
0
9
12.5
W
10
0
8
14
W
Cabrakan
cjmoore825
Cabrakan
2
1
10
7
L
Aphrodite
southernswag_
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,970
Damage
32,085
35,632
Taken
25,823
12,682
Mitigated
15,253
8,953
Healing
4,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AngelKurumu
Chang'e
3,773
299
1,854
1,456
12,291
3,248
0
1,700
10,419
14,724
0
L
3,429
1,145
0
801
11,236
4,805
0
2,878
8,132
9,955
3,744
W
Da Ji
DakiAka
Da Ji
14,495
4,935
0
194
6,947
3,265
806
3,841
3,106
0
26,710
W
9,593
1,531
0
3,718
9,920
6,137
1,227
2,971
6,949
0
23,603
W
Cabrakan
cjmoore825
Cabrakan
7,997
628
0
500
8,956
5,851
23
3,907
5,049
21,395
0
L
Aphrodite
southernswag_
Aphrodite
3,768
305
1,702
3,140
12,105
4,629
0
3,030
8,763
21,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,353
Gold Earned
25,318
85
Minions Killed
105
4
Camps Cleared
5
458,940
Distance Traveled
533,919
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,769
577
18
2
1
164,641
1
L
Ao Kuang
6,299
630
21
2
2
144,217
1
W
Da Ji
8,959
896
22
2
3
164,121
2
W
Chaac
8,962
896
42
4
0
198,224
3
W
Cabrakan
7,397
740
41
4
2
171,574
2
L
Aphrodite
6,285
629
46
5
1
150,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role