Player Matchup

Chronos
Chronos
Aothanox
Chronos
Level 115
God Stats
6W - 0L
1,973 SR
Queue Stats
770W - 460L
1,578 Elo+
Party 1
Hel
Hel
Booktooboe
Hel
Level 108
God Stats
7W - 4L
1,545 SR
Queue Stats
671W - 389L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
Eduteus
Cabrakan
Level 80
God Stats
8W - 5L
1,452 SR
Queue Stats
620W - 371L
1,562 Elo+
Party 1
Neith
Neith
Sandeull
Neith
Level 92
God Stats
28W - 11L
1,791 SR
Queue Stats
574W - 349L
1,569 Elo+
Party 1
Shiva
Shiva
naminordestina
Shiva
Level 117
God Stats
24W - 15L
1,545 SR
Queue Stats
591W - 542L
1,499 Elo+
Party 1
Team Averages
Level 102
1,661 SR
1,555 Elo+

VS

Team Averages
Level 79
1,478 SR
1,430 Elo+
Hera
Hera
DracarysQueen
Hera
Level 81
God Stats
0W - 2L
1,251 SR
Queue Stats
25W - 38L
1,430 Elo+
Solo
Odin
Odin
LetalWind
Odin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,585 Elo+
Solo
Shiva
Shiva
OMeGaBR3003
Shiva
Level 82
God Stats
2W - 1L
1,877 SR
Queue Stats
143W - 135L
1,399 Elo+
Solo
Medusa
Medusa
Rav3na
Medusa
Level 67
God Stats
17W - 29L
1,261 SR
Queue Stats
129W - 138L
1,485 Elo+
Solo
Zeus
Zeus
daszarabia
Zeus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aothanox
Chronos
17
7 / 0 / 13
11,198
1,244
19,357
12,353
5,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
3 / 0 / 15
10,709
1,190
10,065
5,906
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Eduteus
Cabrakan
16
7 / 1 / 5
11,563
1,285
6,347
9,760
14,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sandeull
Neith
17
6 / 1 / 14
10,783
1,198
17,192
9,350
4,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 12
9,691
1,077
14,831
13,849
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

313

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,146
1,016
11,460
12,526
5,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
14
1 / 6 / 1
8,828
981
4,723
17,183
15,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 2 / 2
8,253
917
4,881
6,495
2,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Rav3na
Medusa
14
1 / 7 / 3
9,170
1,019
10,327
23,410
9,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 4
9,026
1,003
13,565
12,225
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
15
23
Kills
4
4
Deaths
23
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
Aothanox
Chronos
7
0
13
13.5
W
3
0
15
10.5
L
2
4
1
0.63
W
Cabrakan
Eduteus
Cabrakan
7
1
5
9.5
L
Odin
1
6
1
0.25
L
0
2
2
0.5
L
Medusa
Rav3na
Medusa
1
7
3
0.36
W
Neith
Sandeull
Neith
6
1
14
13
L
0
4
4
0.5
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,792
Damage
44,956
51,218
Taken
71,839
44,179
Mitigated
38,305
15,835
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Aothanox
Chronos
19,357
3,489
0
1,452
12,353
5,811
0
7,947
4,344
37,207
0
W
10,065
839
6,153
4,303
5,906
3,174
0
3,535
2,371
30,490
0
L
11,460
2,961
0
0
12,526
5,585
0
8,002
4,524
21,734
0
W
Cabrakan
Eduteus
Cabrakan
6,347
549
0
720
9,760
14,763
0
5,113
4,614
16,571
0
L
Odin
4,723
1,400
0
0
17,183
15,523
0
9,091
8,092
0
13,084
L
4,881
1,041
0
0
6,495
2,979
0
3,161
3,334
0
12,005
L
Medusa
Rav3na
Medusa
10,327
6,315
0
2,185
23,410
9,858
0
10,889
12,521
0
33,628
W
Neith
Sandeull
Neith
17,192
7,111
0
2,022
9,350
4,637
0
3,382
5,968
0
35,656
L
13,565
937
0
0
12,225
4,360
0
4,907
7,318
32,611
0
W
14,831
1,022
284
901
13,849
15,794
0
4,953
8,422
281
23,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,944
Gold Earned
44,423
170
Minions Killed
159
12
Camps Cleared
3
962,711
Distance Traveled
777,832
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,198
1,244
32
4
7
208,124
3
W
Hel
10,709
1,190
51
6
0
193,790
3
L
Hera
9,146
1,016
31
3
0
162,725
0
W
Cabrakan
11,563
1,285
17
2
1
176,968
0
L
Odin
8,828
981
20
2
1
164,428
0
L
Shiva
8,253
917
26
3
0
96,274
0
L
Medusa
9,170
1,019
39
4
0
164,385
0
W
Neith
10,783
1,198
56
6
1
181,673
2
L
Zeus
9,026
1,003
43
5
2
190,020
0
W
Shiva
9,691
1,077
14
2
3
202,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role