Player Matchup

Janus
Janus
Antimsh
Janus
Level 155
God Stats
21W - 31L
1,470 SR
Queue Stats
170W - 177L
1,458 Elo+
Party 2
Yu Huang
Yu Huang
CarnageWreck
Yu Huang
Level 39
God Stats
6W - 10L
1,500 SR
Queue Stats
140W - 139L
1,569 Elo+
Solo
Xing Tian
Xing Tian
NihalRehal
Xing Tian
Level 44
God Stats
11W - 13L
1,475 SR
Queue Stats
38W - 34L
1,515 Elo+
Party 2
Ganesha
Ganesha
Rhys13
Ganesha
Level 37
God Stats
3W - 5L
1,420 SR
Queue Stats
100W - 116L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joyx9
Ah Muzen Cab
Level 138
God Stats
3W - 2L
1,625 SR
Queue Stats
81W - 78L
1,486 Elo+
Party 2
Team Averages
Level 83
1,498 SR
1,488 Elo+

VS

Team Averages
Level 50
1,620 SR
1,442 Elo+
Mercury
Mercury
IronSkrt
Mercury
Level 47
God Stats
5W - 1L
1,867 SR
Queue Stats
160W - 92L
1,630 Elo+
Solo
Cupid
Cupid
MoukZER
Cupid
Level 46
God Stats
20W - 3L
1,910 SR
Queue Stats
128W - 105L
1,548 Elo+
Solo
Olorun
Olorun
Opaasi
Olorun
Level 48
God Stats
4W - 4L
1,460 SR
Queue Stats
367W - 405L
1,481 Elo+
Solo
Anhur
Anhur
Patsund
Anhur
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
YeetmcYeetman
Cthulhu
Level 5
God Stats
1W - 3L
1,361 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Antimsh
Janus
20
6 / 4 / 2
13,509
450
17,750
21,172
9,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
CarnageWreck
Yu Huang
20
4 / 12 / 2
12,800
427
14,564
28,274
14,425
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
NihalRehal
Xing Tian
20
2 / 4 / 5
12,048
402
5,956
34,410
24,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Rhys13
Ganesha
12
0 / 1 / 5
10,052
335
4,841
15,068
16,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
joyx9
Ah Muzen Cab
20
3 / 8 / 4
12,918
431
21,947
25,580
11,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IronSkrt
Mercury
20
14 / 1 / 4
20,649
688
25,649
29,746
16,799
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
MoukZER
Cupid
20
4 / 3 / 6
16,410
547
14,187
24,146
12,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Opaasi
Olorun
20
4 / 6 / 8
16,062
535
23,088
29,565
16,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Patsund
Anhur
20
6 / 5 / 1
16,651
555
22,102
26,413
13,512
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cthulhu
19
1 / 2 / 2
13,934
464
10,517
21,301
29,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
15
Kills
29
29
Deaths
17
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
Antimsh
Janus
6
4
2
1.75
L
Yu Huang
CarnageWreck
Yu Huang
4
12
2
0.42
W
Mercury
IronSkrt
Mercury
14
1
4
16
W
Cupid
MoukZER
Cupid
4
3
6
2.33
L
Xing Tian
NihalRehal
Xing Tian
2
4
5
1.13
W
Olorun
Opaasi
Olorun
4
6
8
1.33
W
Anhur
Patsund
Anhur
6
5
1
1.3
L
Ganesha
Rhys13
Ganesha
0
1
5
2.5
W
Cthulhu
1
2
2
1
L
Ah Muzen Cab
joyx9
Ah Muzen Cab
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,058
Damage
95,543
124,504
Taken
131,171
76,711
Mitigated
88,667
33,993
Healing
56,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Antimsh
Janus
17,750
1,165
329
8,393
21,172
9,986
0
3,771
17,401
125,937
0
L
Yu Huang
CarnageWreck
Yu Huang
14,564
1,577
0
4,216
28,274
14,425
62
9,635
18,639
109,094
0
W
Mercury
IronSkrt
Mercury
25,649
16,400
0
10,619
29,746
16,799
4,835
4,939
24,807
0
281,410
W
Cupid
MoukZER
Cupid
14,187
9,652
2,496
13,614
24,146
12,705
5,029
5,478
18,668
0
145,836
L
Xing Tian
NihalRehal
Xing Tian
5,956
220
0
11,452
34,410
24,405
645
5,324
29,086
61,241
0
W
Olorun
Opaasi
Olorun
23,088
13,115
714
14,659
29,565
16,595
5,944
15,231
14,334
124,183
0
W
Anhur
Patsund
Anhur
22,102
15,575
0
9,424
26,413
13,512
7,449
10,078
16,335
0
117,429
L
Ganesha
Rhys13
Ganesha
4,841
816
0
2,496
15,068
16,302
0
7,411
7,657
27,802
0
W
Cthulhu
10,517
1,313
614
3,949
21,301
29,056
624
8,753
12,548
57,316
0
L
Ah Muzen Cab
joyx9
Ah Muzen Cab
21,947
7,072
67
7,040
25,580
11,593
0
7,464
18,116
0
124,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,327
Gold Earned
83,706
672
Minions Killed
943
0
Camps Cleared
0
2,413,533
Distance Traveled
2,891,122
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,509
450
208
7
0
579,440
9
L
Yu Huang
12,800
427
179
6
0
507,428
6
W
Mercury
20,649
688
302
10
0
740,644
7
W
Cupid
16,410
547
233
8
0
569,360
4
L
Xing Tian
12,048
402
79
3
0
492,128
10
W
Olorun
16,062
535
166
6
0
519,953
1
W
Anhur
16,651
555
178
6
0
476,777
2
L
Ganesha
10,052
335
19
1
0
315,193
1
W
Cthulhu
13,934
464
64
2
0
584,388
6
L
Ah Muzen Cab
12,918
431
187
6
0
519,344
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role