Player Matchup

Osiris
Osiris
Joe_Gets_Buckets
Osiris
Level 128
God Stats
1W - 3L
1,217 SR
Queue Stats
205W - 232L
1,447 Elo+
Solo
Kumbhakarna
Kumbhakarna
Perceptive Pete
Kumbhakarna
Level 123
God Stats
7W - 18L
1,335 SR
Queue Stats
312W - 425L
1,329 Elo+
Solo
Aphrodite
Aphrodite
iSeMi x Pro
Aphrodite
Level 126
God Stats
0W - 1L
1,734 SR
Queue Stats
40W - 46L
1,278 Elo+
Solo
Team Averages
Level 126
1,429 SR
1,351 Elo+

VS

Team Averages
Level 96
1,548 SR
1,386 Elo+
Chaac
Chaac
Im Ghostlyyy
Chaac
Level 91
God Stats
23W - 17L
1,568 SR
Queue Stats
200W - 229L
1,459 Elo+
Party 1
Discordia
Discordia
NiteshadeCleric
Discordia
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,288 Elo+
Solo
Danzaburou
Danzaburou
Tuggboys21
Danzaburou
Level 81
God Stats
8W - 8L
1,576 SR
Queue Stats
184W - 208L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 6
9,855
704
15,264
21,440
19,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Perceptive Pete
Kumbhakarna
13
2 / 4 / 6
8,905
636
6,743
21,117
20,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
iSeMi x Pro
Aphrodite
15
4 / 2 / 4
9,901
707
10,489
13,153
6,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
10,130
724
11,475
18,349
20,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
NiteshadeCleric
Discordia
14
3 / 4 / 3
10,054
718
11,798
10,360
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Tuggboys21
Danzaburou
16
7 / 4 / 4
11,973
855
20,593
10,475
4,981
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
11
11
Deaths
10
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
4
5
6
1.4
W
Discordia
NiteshadeCleric
Discordia
3
4
3
1.13
L
Kumbhakarna
Perceptive Pete
Kumbhakarna
2
4
6
1.25
W
Danzaburou
Tuggboys21
Danzaburou
7
4
4
2.25
L
Aphrodite
iSeMi x Pro
Aphrodite
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,496
Damage
43,866
55,710
Taken
39,184
46,682
Mitigated
30,339
19,339
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,475
1,989
712
6,826
18,349
20,476
233
7,229
11,120
0
24,385
L
15,264
6,312
0
3,532
21,440
19,698
483
6,120
15,320
0
42,245
W
Discordia
NiteshadeCleric
Discordia
11,798
864
551
2,946
10,360
4,882
737
4,449
5,911
38,285
0
L
Kumbhakarna
Perceptive Pete
Kumbhakarna
6,743
695
529
4,525
21,117
20,430
379
3,206
17,911
13,388
0
W
Danzaburou
Tuggboys21
Danzaburou
20,593
12,405
0
2,631
10,475
4,981
1,966
5,665
4,810
0
44,429
L
Aphrodite
iSeMi x Pro
Aphrodite
10,489
1,521
5,005
5,748
13,153
6,554
232
2,961
10,192
43,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
32,157
138
Minions Killed
135
7
Camps Cleared
5
750,787
Distance Traveled
710,352
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,130
724
34
2
0
257,142
0
L
Osiris
9,855
704
43
3
5
251,637
0
W
Discordia
10,054
718
64
5
3
231,033
4
L
Kumbhakarna
8,905
636
9
1
0
257,195
0
W
Danzaburou
11,973
855
37
3
2
222,177
1
L
Aphrodite
9,901
707
86
6
2
241,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role