Player Matchup

Bellona
Bellona
ExtinctPrism688
Bellona
Level 108
God Stats
1W - 4L
1,510 SR
Queue Stats
301W - 353L
1,385 Elo+
Solo
Olorun
Olorun
Insane_Gobi
Olorun
Level 102
God Stats
10W - 11L
1,562 SR
Queue Stats
458W - 482L
1,414 Elo+
Solo
Bastet
Bastet
Josito_OW
Bastet
Level 39
God Stats
1W - 2L
1,472 SR
Queue Stats
71W - 75L
1,333 Elo+
Solo
Cthulhu
Cthulhu
MAKARONA8
Cthulhu
Level 41
God Stats
4W - 6L
1,495 SR
Queue Stats
123W - 150L
1,397 Elo+
Solo
Izanami
Izanami
kot-walczacy
Izanami
Level 104
God Stats
350W - 317L
1,495 SR
Queue Stats
518W - 564L
1,379 Elo+
Solo
Team Averages
Level 79
1,507 SR
1,382 Elo+

VS

Team Averages
Level 83
1,393 SR
1,432 Elo+
Ymir
Ymir
Arch2078
Ymir
Level 160
God Stats
5W - 15L
1,352 SR
Queue Stats
498W - 551L
1,492 Elo+
Solo
Fenrir
Fenrir
Ill_st0n3y
Fenrir
Level 44
God Stats
3W - 1L
1,425 SR
Queue Stats
49W - 68L
1,351 Elo+
Party 1
Ah Puch
Ah Puch
Logena
Ah Puch
Level 105
God Stats
10W - 16L
1,369 SR
Queue Stats
27W - 32L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
Supporter04
Gilgamesh
Level 81
God Stats
2W - 6L
1,318 SR
Queue Stats
396W - 368L
1,494 Elo+
Party 2
Apollo
Apollo
tuddelig-Pylon
Apollo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 191L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,784
586
7,799
13,977
13,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
9
0 / 6 / 0
5,826
388
4,738
11,004
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Josito_OW
Bastet
9
0 / 4 / 1
6,031
402
3,622
10,219
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
MAKARONA8
Cthulhu
9
0 / 5 / 1
6,298
420
6,928
15,292
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
kot-walczacy
Izanami
12
2 / 7 / 0
7,658
511
5,347
13,511
5,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 10
8,511
567
5,128
12,878
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Ill_st0n3y
Fenrir
13
5 / 2 / 4
8,516
568
6,740
13,301
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Logena
Ah Puch
15
4 / 1 / 7
9,212
614
12,079
8,849
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Supporter04
Gilgamesh
13
1 / 2 / 0
8,582
572
2,772
8,371
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
12 / 0 / 3
9,784
652
17,295
10,071
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
24
24
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
10
7
L
3
2
0
1.5
W
Fenrir
Ill_st0n3y
Fenrir
5
2
4
3.5
L
Olorun
0
6
0
0
L
Bastet
Josito_OW
Bastet
0
4
1
0.13
W
Ah Puch
Logena
Ah Puch
4
1
7
7.5
L
Cthulhu
MAKARONA8
Cthulhu
0
5
1
0.1
W
Gilgamesh
Supporter04
Gilgamesh
1
2
0
0.5
L
Izanami
kot-walczacy
Izanami
2
7
0
0.29
W
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,434
Damage
44,014
64,003
Taken
53,470
36,561
Mitigated
31,566
14,925
Healing
15,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,128
730
560
2,027
12,878
13,122
585
5,385
7,493
31,124
0
L
7,799
2,997
0
5,621
13,977
13,604
189
351
13,626
0
70,959
W
Fenrir
Ill_st0n3y
Fenrir
6,740
2,274
0
1,901
13,301
6,018
0
1,183
12,118
0
48,295
L
Olorun
4,738
3,288
118
861
11,004
3,850
0
4,453
6,551
33,199
0
L
Bastet
Josito_OW
Bastet
3,622
525
0
3,427
10,219
3,542
0
2,110
8,109
0
28,950
W
Ah Puch
Logena
Ah Puch
12,079
824
0
3,068
8,849
3,724
729
797
8,052
70,505
0
L
Cthulhu
MAKARONA8
Cthulhu
6,928
1,583
584
1,385
15,292
10,347
0
3,698
11,594
25,090
0
W
Gilgamesh
Supporter04
Gilgamesh
2,772
1,160
0
2,266
8,371
4,426
801
0
8,371
0
46,676
L
Izanami
kot-walczacy
Izanami
5,347
2,778
0
2,929
13,511
5,218
229
6,595
6,916
0
61,375
W
17,295
12,177
0
5,619
10,071
4,276
720
4,859
5,212
0
81,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
44,605
382
Minions Killed
442
0
Camps Cleared
0
1,387,291
Distance Traveled
1,521,189
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,511
567
40
3
0
288,721
0
L
Bellona
8,784
586
130
9
0
280,008
3
W
Fenrir
8,516
568
85
6
0
336,595
0
L
Olorun
5,826
388
50
3
0
276,849
2
L
Bastet
6,031
402
51
3
0
327,722
6
W
Ah Puch
9,212
614
109
7
0
286,892
3
L
Cthulhu
6,298
420
25
2
0
276,895
5
W
Gilgamesh
8,582
572
99
7
0
309,895
0
L
Izanami
7,658
511
126
8
0
225,817
1
W
Apollo
9,784
652
109
7
0
299,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role