Player Matchup

Mulan
Mulan
Cailine
Mulan
Level 138
God Stats
77W - 81L
1,544 SR
Queue Stats
140W - 174L
1,516 Elo+
Party 3
Lancelot
Lancelot
Crell664
Lancelot
Level 105
God Stats
4W - 6L
1,493 SR
Queue Stats
110W - 105L
1,453 Elo+
Solo
Merlin
Merlin
Melonar
Merlin
Level 138
God Stats
3W - 8L
1,220 SR
Queue Stats
287W - 358L
1,466 Elo+
Party 3
Discordia
Discordia
Ta5h4
Discordia
Level 60
God Stats
47W - 55L
1,504 SR
Queue Stats
159W - 227L
1,405 Elo+
Party 3
Geb
Geb
bralian78
Geb
Level 124
God Stats
28W - 40L
1,517 SR
Queue Stats
49W - 80L
1,339 Elo+
Party 3
Team Averages
Level 113
1,455 SR
1,436 Elo+

VS

Team Averages
Level 104
1,471 SR
1,497 Elo+
Shiva
Shiva
Andreoth
Shiva
Level 107
God Stats
8W - 7L
1,471 SR
Queue Stats
78W - 65L
1,509 Elo+
Party 1
Mercury
Mercury
ChrisKoks
Mercury
Level 106
God Stats
6W - 3L
1,283 SR
Queue Stats
93W - 105L
1,509 Elo+
Party 2
Horus
Horus
Elyas1337
Horus
Level 75
God Stats
2W - 2L
1,464 SR
Queue Stats
79W - 91L
1,470 Elo+
Party 2
Sol
Sol
Nopolle
Sol
Level 126
God Stats
3W - 2L
1,462 SR
Queue Stats
236W - 226L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rybin
Morgan Le Fay
Level 105
God Stats
6W - 6L
1,677 SR
Queue Stats
167W - 149L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cailine
Mulan
14
3 / 4 / 4
8,956
560
15,917
19,615
15,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
Crell664
Lancelot
12
4 / 6 / 2
8,161
510
7,280
14,610
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Melonar
Merlin
12
1 / 5 / 2
8,000
500
4,810
9,329
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Ta5h4
Discordia
12
2 / 5 / 2
7,611
476
6,355
8,644
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 3 / 3
7,747
484
6,244
14,533
15,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Andreoth
Shiva
12
2 / 2 / 14
8,433
527
7,211
14,603
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ChrisKoks
Mercury
15
6 / 5 / 3
9,158
572
9,643
16,069
6,918
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Elyas1337
Horus
15
4 / 2 / 5
9,021
564
8,355
15,268
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
14
6 / 2 / 9
9,394
587
13,646
14,258
5,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Rybin
Morgan Le Fay
14
5 / 2 / 5
8,556
535
9,788
10,970
5,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
23
23
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Shiva
Andreoth
Shiva
2
2
14
4.5
L
Mulan
Cailine
Mulan
3
4
4
1.25
W
Mercury
ChrisKoks
Mercury
6
5
3
1.5
L
Lancelot
Crell664
Lancelot
4
6
2
0.83
W
Horus
Elyas1337
Horus
4
2
5
3.25
L
Merlin
Melonar
Merlin
1
5
2
0.4
W
Sol
6
2
9
5.25
W
Morgan Le Fay
Rybin
Morgan Le Fay
5
2
5
3.75
L
Discordia
Ta5h4
Discordia
2
5
2
0.6
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,606
Damage
48,643
66,731
Taken
71,168
44,442
Mitigated
44,816
12,438
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Andreoth
Shiva
7,211
1,168
1,093
3,827
14,603
14,822
154
5,417
9,186
0
26,554
L
Mulan
Cailine
Mulan
15,917
2,636
0
7,317
19,615
15,389
1,014
3,448
15,656
0
71,287
W
Mercury
ChrisKoks
Mercury
9,643
4,430
0
200
16,069
6,918
187
2,439
13,630
0
75,644
L
Lancelot
Crell664
Lancelot
7,280
898
0
3,092
14,610
6,482
0
6,321
8,265
0
44,177
W
Horus
Elyas1337
Horus
8,355
4,653
1,602
5,453
15,268
11,985
78
2,669
12,599
0
48,393
L
Merlin
Melonar
Merlin
4,810
259
0
378
9,329
3,859
558
3,010
6,279
53,310
0
W
Sol
13,646
7,613
0
7,174
14,258
5,608
4,924
4,490
9,768
76,161
0
W
Morgan Le Fay
Rybin
Morgan Le Fay
9,788
1,128
502
2,951
10,970
5,483
441
2,654
8,316
58,255
0
L
Discordia
Ta5h4
Discordia
6,355
607
0
500
8,644
3,697
0
3,475
5,128
45,482
0
L
6,244
203
0
1,151
14,533
15,015
0
7,180
7,277
20,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
44,562
400
Minions Killed
437
0
Camps Cleared
0
1,545,061
Distance Traveled
1,561,729
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,433
527
31
2
0
314,398
5
L
Mulan
8,956
560
120
8
0
276,203
0
W
Mercury
9,158
572
115
7
0
346,470
2
L
Lancelot
8,161
510
69
4
0
340,081
6
W
Horus
9,021
564
86
5
0
320,047
2
L
Merlin
8,000
500
98
6
0
279,672
2
W
Sol
9,394
587
117
7
0
277,300
2
W
Morgan Le Fay
8,556
535
88
6
0
303,514
4
L
Discordia
7,611
476
88
6
0
295,797
10
L
Geb
7,747
484
25
2
0
353,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role